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Search: Posts Made By: shine771
Forum: Scripting 12-28-2010, 23:49
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Doesn't seem to work. Returns {0.0, 0.0, 0.0}.
Also it seems like m_vecVelocity isn't working correctly too. When I use TeleportEntity to change it's velocity, it updates m_vecVelocity variable, but...
Forum: Scripting 12-28-2010, 19:08
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

I've got an idea how I can do this without touch. I just need to know how to make props Spin in a certain direction? I tried with 'm_angRotation', but that seemed to have no effect.
Forum: Scripting 12-28-2010, 04:52
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Counter-Strike: Source. Phybox? I assume that stands for Physics box? When I compiled my model, I set a collision model if that's what you mean. And as I said, when I set it's movetype to...
Forum: Scripting 12-27-2010, 18:49
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

I have the same code. As I told you - it doesn't detect world. Maybe you can post a code snippet and show how you create props?
Forum: Scripting 12-27-2010, 17:38
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

If you read my first post, I already told you - it doesn't detect world touches. I'm trying now with TR_TraceHull, but it seems to be too slow. I'm using it in OnGameFrame(), but it doesn't detect...
Forum: Scripting 12-27-2010, 06:38
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Thank you! Everything is working almost perfect. The only thing that bothers me is that my prop is too slippery. It's like sliding soup on a glass table. 'm_flFriction' parameter doesn't seem to...
Forum: Scripting 12-27-2010, 05:57
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Redownloaded, restarted server, but still the same error only when using those 2 functions.
Forum: Scripting 12-27-2010, 05:25
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Thank you, but there seems to be a problem. I'm getting: . Maybe you forgot to add something in your extension.

P.s. Other functions work.
Forum: Scripting 12-27-2010, 04:09
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Thanks, but I know C++ well enough to recognize C++ code. I don't want to build extensions cause I have no experience with HL2 engine and extension building, let alone spend days learning something I...
Forum: Scripting 12-26-2010, 22:22
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

And how can I do that in using SourcePawn?
I tried:
FindSendPropInfo("CPhysicsObject","m_materialIndex");
// and
FindSendPropInfo("IPhysicsObject","m_materialIndex");But it returned -1. I would...
Forum: Scripting 12-26-2010, 17:25
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Physics object is still 'loose'. Maybe it bounces, I don't know cause I cant see it. I tried getting entities origin. I thought it could return the physics object origin, but it returns model's...
Forum: Scripting 12-26-2010, 15:24
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

I have - it just flew in the air - no physics, nothing.
Now I tried again and some weird stuff started happening. It still flew in the air solid, but there was another entity with the same...
Forum: Scripting 12-26-2010, 13:40
Replies: 26
Views: 9,920
Posted By shine771
Re: Bouncing Props?

Believe me, I've tried everything. Before I posted, I had already made the prop_physics_mp entity, experimented with every property I could find that could somehow affect its bouncy-ness. I spent...
Forum: Scripting 12-25-2010, 20:43
Replies: 26
Views: 9,920
Posted By shine771
Bouncing Props?

Today I started learning SourcePawn. I've got some experience with amxmodx. I was wondering, how can I make a bouncy prop_physics_multiplayer entity?
I've looked through movetypes and flags and I...
Forum: Suggestions / Requests 09-08-2009, 10:38
Replies: 5
Views: 2,050
Posted By shine771
Re: [REQ] Throw C4

http://forums.alliedmods.net/showthread.php?p=892666
Forum: Unapproved/Old Plugins 08-23-2009, 18:06
Replies: 33
Views: 7,587
Posted By shine771
Re: Cash Chat v1.2 - Post Feedback!

What the fuck? Is this a cash chat plugin or an already made frag selling plugin? Or you're just making this into something like amxsuper?
Forum: Unapproved/Old Plugins 08-23-2009, 15:52
Replies: 33
Views: 7,587
Posted By shine771
Re: Cash Chat v1.1

Maybe add a price for every symbol in the chat message and a cvar to control the switch between those two methods?
Forum: Approved Plugins 08-19-2009, 14:20
Replies: 1,718
Views: 13,957,482
Posted By shine771
Re: Block Wallhack

What about disabling sending data for all players? Then you could make an entity for every player and in addtofullpack setting entities origin, sequence and frame depending on player origin, seq and...
Forum: Suggestions / Requests 08-18-2009, 22:15
Replies: 38
Views: 8,975
Posted By shine771
Re: [REQ] Soccerjam plugin (will pay $3)

We don't apologize here, so stop. As for my plugin, it shows detailed stats when you do balljumps, like jumpstats, just for soccerjam.
Forum: Suggestions / Requests 08-18-2009, 20:25
Replies: 38
Views: 8,975
Posted By shine771
Re: [REQ] Soccerjam plugin (will pay $3)

The sending process isn't worth 5$. The best thing to do is to learn scripting yourself. After few months you'll be able to put some stuff together and maybe make something similar, but it seems your...
Forum: Suggestions / Requests 08-18-2009, 16:16
Replies: 38
Views: 8,975
Posted By shine771
Forum: Approved Plugins 08-18-2009, 08:08
Replies: 49
Views: 63,337
Posted By shine771
Re: Server Connect Message

You can't change its position.
Forum: Suggestions / Requests 08-17-2009, 13:08
Replies: 38
Views: 8,975
Posted By shine771
Re: [REQ] Soccerjam plugin (will pay $3)

Why?

I'll make it for 150$.
Forum: Approved Plugins 08-15-2009, 07:57
Replies: 59
Views: 63,155
Posted By shine771
Re: Weapon Throwing

Good idea.
Forum: Suggestions / Requests 08-14-2009, 08:45
Replies: 13
Views: 3,293
Posted By shine771
Re: Simple SoccerJAM

Actually i'm making a mod. Everyone has a ball, that only they can pickup. You can change your trail and glow colors. The mod is finished actually, but there are bugs with ball touching. Players can...
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