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Search: Posts Made By: LynX
Forum: Scripting Help 01-27-2006, 19:17
Replies: 16
Views: 3,989
Posted By LynX
Does anybody have idea ? I did this in...

Does anybody have idea ?

I did this in PreThink :



if(get_user_button(id) & IN_FORWARD )

{
Forum: Scripting Help 01-23-2006, 16:38
Replies: 16
Views: 3,989
Posted By LynX
So I must check if two buttons are pressed in...

So I must check if two buttons are pressed in interval less then 0.5 seconds, or player is scripting?
Forum: Scripting Help 01-23-2006, 04:12
Replies: 16
Views: 3,989
Posted By LynX
Help about using ";" in register_clcmd

How can I capture a ";" in register_clcmd ( yeah, anti-script stuff... ).

For example :



register_clcmd("jump;buy","Block")
Forum: Approved Plugins 12-24-2005, 15:14
Replies: 81
Views: 195,904
Posted By LynX
Other plugin is doing some pretty damn wrong...

Other plugin is doing some pretty damn wrong stuff.
Forum: Scripting Help 12-24-2005, 15:11
Replies: 8
Views: 1,628
Posted By LynX
pwned by v3x... :)

pwned by v3x... :)
Forum: Scripting Help 12-24-2005, 15:08
Replies: 8
Views: 1,628
Posted By LynX
server_frame() // fastest ingame loop ...

server_frame() // fastest ingame loop



client_PreThink(id) // just A BIT faster then PostThink



client_PostThink(id)
Forum: News 12-22-2005, 16:33
Replies: 58
Views: 35,576
Posted By LynX
I thought about making a NPC module to control...

I thought about making a NPC module to control (entity) thinking and animation for plugins, but I decided to hold it off until I get good enough :(

But, If I dont get to it in time my some leet...
Forum: News 12-17-2005, 16:38
Replies: 58
Views: 35,576
Posted By LynX
I'm going to release a plugin with crapload of...

I'm going to release a plugin with crapload of natives for ya guys on xmas.

( anybody likes set_user_turtle ? :lol: )
Forum: Scripting Help 12-07-2005, 09:13
Replies: 3
Views: 1,308
Posted By LynX
Its just there if you want to make entity nearby...

Its just there if you want to make entity nearby player.

You can erase all the origin stuff if ya want and do it your way
Forum: Scripting Help 12-06-2005, 08:35
Replies: 3
Views: 1,308
Posted By LynX
If you are using Harbu's TS plugins or some other...

If you are using Harbu's TS plugins or some other stuff like that, it won't work ever.

But here :



new entity = create_entity("info_target")
entity_set_model(entity, "models/somemodel.mdl")...
Forum: Approved Plugins 12-06-2005, 08:29
Replies: 81
Views: 195,904
Posted By LynX
@ devron6 - you really are a looser, right? You...

@ devron6 - you really are a looser, right? You know that blaming somebody else is just a proof of your OWN immaturity and stupidity.
So please, if you think you can do better - do so.
If you can't...
Forum: News 12-06-2005, 08:23
Replies: 24
Views: 17,762
Posted By LynX
So finally all the bugs are being solved... ...

So finally all the bugs are being solved...
Plus new menus - yummy ;)
Forum: Scripting Help 11-28-2005, 06:12
Replies: 8
Views: 2,404
Posted By LynX
Just as I said in Coders lounge - you can't catch...

Just as I said in Coders lounge - you can't catch those sounds ( as far as mine studies tell me )

P.S.

h4xxing accounts rulz XD
Forum: General 11-27-2005, 10:55
Replies: 4
Views: 1,475
Posted By LynX
No programs active, nothing running in bg, 0%...

No programs active, nothing running in bg, 0% processor usage , and when going to run AMXX compiler - it took 76 minutes to complete
Forum: Scripting Help 11-26-2005, 12:53
Replies: 1
Views: 832
Posted By LynX
Submodel

How can I set submodel of some model? Thnx.
Forum: Off-Topic 11-26-2005, 12:45
Replies: 31
Views: 5,170
Posted By LynX
roflomgseethisthreadisdedicatedtorofl ^^

roflomgseethisthreadisdedicatedtorofl ^^
Forum: General 11-26-2005, 12:42
Replies: 4
Views: 1,475
Posted By LynX
Any1 ?

Any1 ?
Forum: General 11-24-2005, 08:30
Replies: 4
Views: 1,475
Posted By LynX
Too big compilation times :(

Now, with new compiler from 1.60 ( I have this problem since pheeeee time )
to compile a , let's say, 700 kb plugin it needs 89.3 minutes ( wtf ).

It is compiling on Celeron 1.7 GHZ, 256 RAM
Forum: Scripting Help 11-20-2005, 09:40
Replies: 2
Views: 1,000
Posted By LynX
New style menu help

I just now went to see the new style menu system in AMXX studio. This is what AMXX studio made:


/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>

#define PLUGIN...
Forum: Scripting Help 11-15-2005, 05:18
Replies: 9
Views: 2,170
Posted By LynX
omg... You are all... Neo, want to make...

omg...

You are all...

Neo, want to make a buddy for class?

I will make the code for you if you want.
Forum: Suggestions / Requests 11-13-2005, 12:36
Replies: 13
Views: 2,913
Posted By LynX
As usual... Stupid pev ways... 0o Lemme...

As usual...

Stupid pev ways... 0o

Lemme give ya this:


set_pdata_int(id, 301, 1, -81 ) // set that you cant be attacked by melee
Forum: Scripting Help 11-12-2005, 08:16
Replies: 24
Views: 4,019
Posted By LynX
doesn't work? damn... I guess we won't...

doesn't work?

damn...

I guess we won't have that snippet -_-
Forum: Scripting Help 11-11-2005, 09:08
Replies: 24
Views: 4,019
Posted By LynX
then please tell meh >< Encore won't give me...

then please tell meh ><

Encore won't give me his thing ><
Forum: Scripting Help 11-09-2005, 16:57
Replies: 24
Views: 4,019
Posted By LynX
?! What are u talking about, please specify...

?!

What are u talking about, please specify more what you said? :wink:
Or thats Troll-wannabe post ><
Forum: Scripting Help 11-09-2005, 16:21
Replies: 24
Views: 4,019
Posted By LynX
1. bodypart thingy isn't possible. 2. new...

1. bodypart thingy isn't possible.

2. new head over current one is not possible without it looks really really crappy. thats why encore made a special fade system for his ssj transes :)
model...
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