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Posts Made By:
Jane
Forum:
Metamod:Source Plugins
03-10-2010, 16:10
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,265,080
Posted By
Jane
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Thanks Thraka but it still doesn't work, even with "spawnflags" "1".
This is driving me crazy, i'm on that problem since too long now ^^
It'll be very kind of you if you could provide me a...
Forum:
Metamod:Source Plugins
03-09-2010, 12:40
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,265,080
Posted By
Jane
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Thanks for your reply.
Unfortunately, i already tried to add the "solid" property but it doesn't change a thing:
add:
{
"origin" "115 150 -130"
"classname" "weapon_grenade_launcher"
"solid"...
Forum:
Metamod:Source Plugins
03-08-2010, 22:30
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,265,080
Posted By
Jane
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Hello,
I've a little problem when i add weapons on L4D2, here is my code:
add:
{
"origin" "115 150 -130"
"classname" "weapon_grenade_launcher"
}
Forum:
Scripting
03-05-2010, 17:21
Replies:
6
[L4D2] Array of spawned items
Views:
1,718
Posted By
Jane
Re: [L4D2] Array of spawned items
Oh okay i see now.
I'll explore on this side too, thanks! ;)
Forum:
Scripting
03-01-2010, 10:47
Replies:
6
[L4D2] Array of spawned items
Views:
1,718
Posted By
Jane
Re: [L4D2] Array of spawned items
Sounds like a very good solution.
Thank you AtomicStryker! :wink:
Forum:
Scripting
02-28-2010, 15:39
Replies:
6
[L4D2] Array of spawned items
Views:
1,718
Posted By
Jane
Re: [L4D2] Array of spawned items
Thanks for your reply.
I had a look at SDK Hooks but it seems that it doesn't do what i'm looking for.
I want a way to count the items spawned by the game itself.
For example, let's say the...
Forum:
Scripting
02-28-2010, 15:05
Replies:
6
[L4D2] Array of spawned items
Views:
1,718
Posted By
Jane
[L4D2] Array of spawned items
Hello,
I'm looking for a way to get an array with all the items spawned (item name + quantity) at the beginning of each map (Left 4 Dead 2).
This concerns pipes, molotov, bile, defib, medkits,...
Forum:
Plugins
12-08-2009, 15:22
Replies:
638
L4D Vote Manager 2
Views:
392,542
Posted By
Jane
Re: L4D Vote Manager 2
Hello,
I'm wondering if it is possible to use Vote Manager 2 to set the server's admins as kick-proof but not as vote-proof.
I want pub players to be able to set a vote (using the L4D vote...
Showing results 1 to 8 of 8
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