Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 213
Search took 0.01 seconds.
Search: Posts Made By: BloodyBlade
Forum: Plugins Yesterday, 15:44
Replies: 82
Views: 81,543
Posted By BloodyBlade
Re: [L4D2] Bulldozer Certificate

Updated for the latest SourceMod
Forum: Plugins 04-11-2024, 11:22
Replies: 8
Views: 2,014
Posted By BloodyBlade
Re: [L4D2] Drop Coins (v1.2, 2024-03-04)

Using the new and old syntax at the same time is not very good.
Forum: Plugins 04-10-2024, 06:16
Replies: 2
Views: 992
Posted By BloodyBlade
Forum: Plugins 04-01-2024, 15:17
Replies: 8
Views: 5,277
Posted By BloodyBlade
Re: [L4D2] Unlimited Chainsaw

I highly doubt that the player will decide to drop the weapon while cutting zombies.
If I see at least one error, I will change the code.
Forum: Plugins 03-31-2024, 03:48
Replies: 8
Views: 5,277
Posted By BloodyBlade
Re: [L4D2] Unlimited Chainsaw

Updated based on your comment.
Forum: Plugins 03-31-2024, 03:45
Replies: 8
Views: 5,277
Posted By BloodyBlade
Re: [L4D2] Unlimited Chainsaw

If StrEqual(classname, "weapon_chainsaw") returns that the firing weapon is a chainsaw, then GetPlayerWeaponSlot(client, 1) returns a valid value. I have never received an error message with this...
Forum: Plugins 03-30-2024, 14:35
Replies: 8
Views: 5,277
Posted By BloodyBlade
Re: [L4D2] Unlimited Chainsaw

A shorter version:
Forum: Plugins 02-25-2024, 02:38
Replies: 2
Views: 666
Posted By BloodyBlade
Re: [L4D2] Remove Health Buffer When Incapacitated v1.5【2024-02-25】

He simply sets the player's temporary health to 0 when he is incapacitated or hung from a ledge
Forum: Plugins 02-23-2024, 09:39
Replies: 2
Views: 590
Posted By BloodyBlade
Re: [L4D]No weapon repair for rescued players

* Transfered code to the latest syntax;
* Use GivePlayerItem;
* Optimize code.
Forum: Plugins 01-31-2024, 02:14
Replies: 34
Views: 17,742
Posted By BloodyBlade
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]

I have this with latest plugin version:
L 01/31/2024 - 06:44:32: SourceMod error session started
L 01/31/2024 - 06:44:32: Info (map "c1m1_hotel") (file...
Forum: Plugins 01-27-2024, 03:57
Replies: 1
Views: 1,165
Posted By BloodyBlade
Re: [L4D2]Nextmap plugin l4d2 only

Are you serious? I found a plugin with identical code a few years ago in the theme of this plugin: https://forums.alliedmods.net/showpost.php?p=2667844&postcount=96
Forum: Plugins 01-18-2024, 15:33
Replies: 4
Views: 11,401
Posted By BloodyBlade
Re: [L4D2] Block heatseeking chargers

* Transfering the source code to the latest syntax.
* Added a plug-in on/off variable with a check for changing the value of the variable.
* Event hooks have been moved to OnConfigsExecuted().
*...
Forum: Plugins 12-30-2023, 14:46
Replies: 18
Views: 15,315
Posted By BloodyBlade
Forum: Plugins 12-30-2023, 10:37
Replies: 24
Views: 34,000
Posted By BloodyBlade
Forum: Plugins 12-29-2023, 12:46
Replies: 11
Views: 14,422
Posted By BloodyBlade
Re: [L4D2]Trails

I have checked both versions published by me over several campaigns each and I can say that no crashes were detected. It is possible that you have a conflict with one of the plugins you are using.
Forum: Plugins 12-29-2023, 04:39
Replies: 21
Views: 29,883
Posted By BloodyBlade
Re: [L4D2] Pounce Kinetics

* Transfering to the latest syntax.
* Event interception and request for plugin variable values has been moved to OnConfigsExecuted().
* left4downtown2 replaced by left4dhooks.
Forum: Plugins 11-07-2023, 10:54
Replies: 274
Views: 166,392
Posted By BloodyBlade
Re: [L4D & L4D2] Hats (1.45a) [27-Aug-2022]

I use both of these plugins and don't get any crashes and conflicts. Use stable versions of plugins and everything will be fine.
Forum: Plugins 11-02-2023, 12:42
Replies: 5
Views: 1,554
Posted By BloodyBlade
Re: [L4D]Survival Tank

What do you say about this version of this plugin?
Forum: Plugins 10-21-2023, 02:18
Replies: 85
Views: 123,309
Posted By BloodyBlade
Re: [L4D2] Infinite Ammo

Hey, how would you change this code in order to add the grenade launcher to also have infinite ammo just like the m60? Thanks in advance. :)
Forum: Plugins 08-15-2023, 12:33
Replies: 912
Views: 887,604
Posted By BloodyBlade
Forum: Plugins 08-13-2023, 00:52
Replies: 912
Views: 887,604
Posted By BloodyBlade
Re: [L4D/L4D2] Character Select Menu (2.5a/b)

OMG. Since you say that Valve fixed the Fake Zoey problem, just use this variable value: l4d_scs_zoey "1"
Forum: Plugins 08-02-2023, 13:26
Replies: 912
Views: 887,604
Posted By BloodyBlade
Re: [L4D/L4D2] Character Select Menu (2.5a/b)

Just use the variable values for the linux version.
Forum: Plugins 06-28-2023, 16:36
Replies: 3
Views: 2,403
Posted By BloodyBlade
Re: [L4D/L4D2] ABH for L4D

With all changes
Forum: Unapproved Plugins 06-07-2023, 13:53
Replies: 8
Views: 1,737
Posted By BloodyBlade
Re: [L4D2] AMMO PILES WITH LASER BOX v2

What? 2 files with completely identical code and only changing the value of 1 variable is this a new version in your opinion? Nonsense.
You did nothing but create 2 files with the same code and in...
Forum: Unapproved Plugins 06-07-2023, 10:38
Replies: 8
Views: 1,737
Posted By BloodyBlade
Re: [L4D2] AMMO PILES WITH LASER BOX v2

Just use this version of the plugin: https://forums.alliedmods.net/showpost.php?p=2805661&postcount=4
Showing results 1 to 25 of 213

 
Forum Jump

All times are GMT -4. The time now is 19:37.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode