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Search: Posts Made By: selax
Forum: Plugins 07-04-2017, 11:31
Replies: 116
Views: 222,491
Posted By selax
Re: [CS:S/CS:GO] Deathrun

Need plugin rewrite (i don't know for what use bots in deathrun and not write this). In scripting/deathrun/random.sp on line 373 change this:
if ( GetClientTeam ( i ) < 2 )
to this:
if (...
Forum: Plugins 07-04-2017, 00:03
Replies: 116
Views: 222,491
Posted By selax
Re: [CS:S/CS:GO] Deathrun

dr_random_rate 0 - every round only 1 random tt
Forum: Plugins 06-14-2016, 11:54
Replies: 477
Views: 250,592
Posted By selax
Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)

YoUrEnD, it's easy!
For <mapname>.cfg:
"Models"
{
"<path>"
{
"<lang>" "<name>"
}
}
For <name> - userselected, all you want.
Forum: General 03-14-2016, 11:07
Replies: 5
Views: 1,594
Posted By selax
Re: "Plugin not runnable" error on server start

UPDATE: now when start server all normal too. Lol, sourcemod autoupdated?
Forum: General 03-14-2016, 09:16
Replies: 5
Views: 1,594
Posted By selax
Forum: General 03-14-2016, 04:35
Replies: 5
Views: 1,594
Posted By selax
Re: "Plugin not runnable" error on server start

refresh and reload plugins all work. Only on server start, only.
Forum: General 03-13-2016, 10:22
Replies: 5
Views: 1,594
Posted By selax
"Plugin not runnable" error on server start

Hi! I use SM 1.8 (i need this) and i got this error on server, but all work correctly. Error only on server start, when i change map - no error. I not like error logs, how to fix this?

If i not...
Forum: Scripting 02-27-2016, 15:59
Replies: 12
Views: 1,693
Posted By selax
Re: CS_RespawnPlayer bug in 17.2.16 update

Very-very thanks! This is what I was looking for!
Forum: Plugins 02-27-2016, 12:18
Replies: 116
Views: 222,491
Posted By selax
Re: Deathrun (1.7.2 and 2.0.dev11)

Added new versions!

1.7.2 (Only for CS:S)
- Fix translations (and randomizing)
- Change plugin and translations names
Need remove deathrun_manager files in plugins,scripting and translations...
Forum: Scripting 02-26-2016, 18:50
Replies: 12
Views: 1,693
Posted By selax
Re: CS_RespawnPlayer bug in 17.2.16 update

It's SourceMod magic...

English is very hard for me, may be i not realize.
I see min - 0.1 in sourcemod code.

But i test ~100 rounds and.. 0.01 is faster, then 0.1

Message part of "checks...
Forum: Scripting 02-26-2016, 14:59
Replies: 12
Views: 1,693
Posted By selax
Re: CS_RespawnPlayer bug in 17.2.16 update

It's wrong, i test this ~100 rounds.
If 0.01 timer - i not see old team spawn. (I see only 1 new spawn)
If 0.1 timer - i see old team spawn. (See 2 respawn on old and new team spawn)



Before...
Forum: Scripting 02-26-2016, 12:31
Replies: 12
Views: 1,693
Posted By selax
Re: CS_RespawnPlayer bug in 17.2.16 update

How to change player team with correct spawns in roundstart without timer?
Forum: Scripting 02-24-2016, 07:52
Replies: 12
Views: 1,693
Posted By selax
Re: CS_RespawnPlayer bug in 17.2.16 update

0 != 0.1 != 0.01
I test this, I know this for 100%.
Forum: Scripting 02-23-2016, 18:06
Replies: 12
Views: 1,693
Posted By selax
CS_RespawnPlayer bug in 17.2.16 update

Hey!
I got problem (already fix, but i want know why this problem).

Before 17.2.16 update i use this code, some of this, and this work:
// hook event
HookEvent( "round_start", RoundStart,...
Forum: General 02-02-2016, 13:51
Replies: 6
Views: 2,144
Posted By selax
Re: Workshop maps support

All ingame features - menu, chat, etc all already seen normally.
This problem in server browser on csgo menu. :(
Forum: General 02-02-2016, 05:49
Replies: 6
Views: 2,144
Posted By selax
Re: Workshop maps support

Thanks for answers!

But i have new problem with workshop maps on my servers. In CS:GO server browser showing only 12 symbols of map. Original map names is deathrun_roadkill and dr_ecliptic_v2.
...
Forum: General 01-31-2016, 10:28
Replies: 6
Views: 2,144
Posted By selax
Re: Workshop maps support

Problem fixed.
I rewrite some standart smx files with this include...
Forum: General 01-31-2016, 09:13
Replies: 6
Views: 2,144
Posted By selax
Workshop maps support

Hey!
I wan't use only workshop maps, but how to delete workshop prefix?
I wan't delete it in all menu maplists (nominate,mapvote,admin) and in mapvote hint.

I use search, but can't find how to...
Forum: SourceBans / SourceBans++ 08-29-2015, 17:37
Replies: 454
Views: 244,812
Posted By selax
Forum: Plugins 10-04-2014, 14:25
Replies: 116
Views: 222,491
Posted By selax
Re: [CS:S] Deathrun Manager - Version 1.7.1

You need 'sourcebans.inc' file in 'include' folder.
Forum: Trash 09-02-2014, 11:30
Replies: 14
Views: 2,625
Posted By selax
Re: Error pwn

Maybe while you were away someone wrote a line 55335 :D
Forum: News 05-31-2014, 08:58
Replies: 43
Views: 41,724
Posted By selax
Re: AlliedModders now on GitHub

GitHub its cool! Great job!
Forum: Plugins 10-12-2013, 04:05
Replies: 477
Views: 250,592
Posted By selax
Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)

Planned in october, but I think I would not have time.
If i release this - i put in first post.
Forum: Plugins 08-28-2013, 05:09
Replies: 477
Views: 250,592
Posted By selax
Re: [CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)

Support for CS:GO planned in 2.0 version, i release this in october.
Forum: Plugins 03-10-2013, 10:32
Replies: 116
Views: 222,491
Posted By selax
Re: [CS:S] Deathrun Manager - Version 1.7.1

use this https://forums.alliedmods.net/showpost.php?p=1789585&postcount=93
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