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Search: Posts Made By: smgcz
Forum: Scripting Help 07-16-2012, 14:52
Replies: 6
Views: 2,084
Posted By smgcz
Re: Help with czbot_control.amxx saving variables

Thank you I will save that page for future reference. It seems to be working now :)
Forum: Scripting Help 07-16-2012, 13:45
Replies: 6
Views: 2,084
Posted By smgcz
Re: Help with czbot_control.amxx saving variables

Ok I will try that thank you! 1 more questions, in the czbotcontrol menu it has bot difficutly as easy, normal, hard, and expert. If I want the bots to be normal by default would I set the variable...
Forum: Scripting Help 07-16-2012, 10:25
Replies: 6
Views: 2,084
Posted By smgcz
Re: Help with czbot_control.amxx saving variables

I tried that with bot_chatter 0 in the server.cfg and the bots still continue to talk regardless of what is changed with the czbot_control menu in game.
Forum: Scripting Help 07-16-2012, 10:18
Replies: 6
Views: 2,084
Posted By smgcz
Help with czbot_control.amxx saving variables

Hello, I have CZ server with bots and use czbot_control.amxx to control the bots. In the game you can change the bots difficulty level and chatter. However, when the server restarts or crashes the...
Forum: Scripting Help 09-11-2010, 15:26
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

That would be great Bugsy if you could put in the 1-2 second delay. I waited some time to see if there were any other suggestions from admins to improve the plugin. So far no suggestions have been...
Forum: Scripting Help 09-01-2010, 21:59
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

that change seems to have fixed the -1 error. Thanks Bugsy :)

One last question is there a way to set the message you get to only show up once per weapon or per second. When you have 16 kills or...
Forum: Scripting Help 07-29-2010, 19:46
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

ok kool Bugsy this is how I set it. I will test it out and let u know.


public BombDefused()
{
if ( g_Enabled )
fm_set_user_frags( g_Defusing , get_user_frags( g_Defusing ) - 3 );...
Forum: Scripting Help 07-29-2010, 01:05
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

I made the changes you said and here is what happens.

When a player has 16 kills and the bomb explodes there score goes to -3

When a player has less than 16 kills there score goes up by 3...
Forum: Scripting Help 07-29-2010, 00:47
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

i put this in with the code ; i didnt see it in ur post but i assume it has to be there


register_event("23", "BombExploded", "a", "1=17", "6=-105", "7=17");
Forum: Scripting Help 07-29-2010, 00:41
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

thank you Bugsy, I will try it out and let u know. :)
Forum: Scripting Help 07-28-2010, 22:13
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

Bugsy!! Your back! Woot! I wondered what happened to you! I know you had some real life things going on, but was not sure where you were. Glad to see back on the forums. :)
Forum: Scripting Help 07-28-2010, 21:16
Replies: 13
Views: 3,717
Posted By smgcz
Re: Restrictweapon error

here are the plugins I am currently running:


; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)...
Forum: Scripting Help 07-28-2010, 21:13
Replies: 13
Views: 3,717
Posted By smgcz
Restrictweapon error

Hello everyone, I have a great script written by Bugsy for Counter Strike: Condition Zero. Unfortunately, real life has Bugsy busy and I was wondering if any one could figure out what is causing the...
Forum: Scripting Help 05-01-2010, 17:02
Replies: 34
Views: 6,846
Posted By smgcz
Re: restrictweapons.amxx plugin

Hi Bugsy,

I changed the title to restrictweapons.amxx plugin so it is not to be confused with the m3 plugin.

yes I would like the bomb points/defusal points not to be added to the players...
Forum: Scripting Help 04-27-2010, 18:46
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

I upgraded to amxmodx 1.8.1 and the scores are not remembered next map. The restricweapons.amxx is Awesome now we do not have to keep restarting the map! :)

Here is what is happening:

1. ...
Forum: Scripting Help 03-21-2010, 14:06
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

I tried it out and it did not restrict weapons or remember scores if disconnected. I am wondering if there is something I need to turn on in plugins.ini and/or modules.ini.

Now with the...
Forum: Scripting Help 03-12-2010, 22:33
Replies: 2
Views: 935
Posted By smgcz
Re: restrict weapons for cz based on kills

I couldn't figure it out how to change the thread name and also the other thread began with ignoring head shots on the m3 which was for a different script.
Forum: Scripting Help 03-12-2010, 22:20
Replies: 2
Views: 935
Posted By smgcz
restrict weapons for cz based on kills

New thread for a plugin in progress created by Bugsy. Thank you bugsy!
Forum: Scripting Help 03-12-2010, 21:49
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

here is what i changed before i recompiled.
Forum: Scripting Help 03-12-2010, 20:45
Replies: 34
Views: 6,846
Posted By smgcz
Forum: Scripting Help 03-07-2010, 19:38
Replies: 34
Views: 6,846
Posted By smgcz
restrict weapons

Hi bugsy here is what I changed in the sma before compiling it.

thank you,
smgcz
Forum: Scripting Help 08-11-2009, 23:10
Replies: 0
Views: 706
Posted By smgcz
uaio displaying uaio admin activity

Does anyone know how to edit UAIO so that if an admin has a flag or some kind of privilege, their activity is not printed on the screen?

This is the command in the UAIO config I am speaking about....
Forum: Scripting Help 06-07-2009, 16:15
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

here is the current sma i am using. Scores are remembered even after several maps and bomb explosion still count for 3 points, but bomb defusals do not count. What can I change?

Thanks, smgcz
Forum: Scripting Help 05-23-2009, 22:03
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

Hi Bugsy, I put the plugin on the server all you can do is use a knife on a fresh map. Everyone had 0 deaths and 0 kills. When you would try to buy a gun it said the weapon was restricted and...
Forum: Scripting Help 05-07-2009, 20:47
Replies: 34
Views: 6,846
Posted By smgcz
Re: What can I add to script to ignore the m3

awesome thank you bugsy! I have been trying out what you did for the last several weeks now and the plugin works nicely :) Thank you for your help and the others that helped as well. I also added...
Showing results 1 to 25 of 38

 
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