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Search: Posts Made By: dzinks2009
Forum: Plugin/Gameplay Ideas and Requests 01-10-2020, 15:31
Replies: 2
Views: 919
Posted By dzinks2009
Re: shanapu store error

Hey, that didn't help. The plugin seems only to work on map change which makes me thing the onMapStart thingy doesn't execute properly.
Forum: Plugin/Gameplay Ideas and Requests 01-10-2020, 01:00
Replies: 2
Views: 919
Posted By dzinks2009
shanapu store error

Hi, does anyone know the fix to shanapu's store models?

This is the error(precaching):
https://github.com/shanapu/MyStore/issues/11

And this is the source:...
Forum: Plugins 04-05-2018, 01:55
Replies: 14
Views: 6,350
Posted By dzinks2009
Re: [ANY?] Country talk room <1.3.1/8/15/2017>

if (StrEqual(name, "hAlexr", false))
Format(g_szCountry[client], 16, "UNKNOWN");

This should be removed ;P
Forum: Plugins 11-18-2017, 12:27
Replies: 1,792
Views: 1,017,144
Posted By dzinks2009
Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>

Are you able to add auto saving the statistics and everything from the match so that when the server crashes it would be easy to backup the match?
Forum: Plugins 11-17-2017, 17:23
Replies: 20
Views: 23,585
Posted By dzinks2009
Re: [CSGO] MaraBot (v1.2, 10.02.17) Fully customizable Bot to setup competitive match

You should add automatic game saving so when the server or something crashes, you would just type !backup and it would open like a menu and you would pick when you want to back it up from.
Forum: Plugin/Gameplay Ideas and Requests 07-22-2017, 11:37
Replies: 6
Views: 1,086
Posted By dzinks2009
Re: [csgo] hear only ppl from same country

I would also add 2nd option to put all unknown countries in one channel so they're not lonely :(
Forum: Plugin/Gameplay Ideas and Requests 07-20-2017, 13:25
Replies: 5
Views: 1,842
Posted By dzinks2009
Re: Command for steam group members only.

The player will have to type !steam to join group so there won't be a problem that they have been invited ;P Ofc, when other player invites them that would be a problem :<
Forum: Scripting 07-14-2017, 01:05
Replies: 2
Views: 719
Posted By dzinks2009
Server crashes

My server crashes for no reason. This is the log.
L 07/14/2017 - 04:57:34: World triggered "Round_Start"
L 07/14/2017 - 04:57:42: Starting Freeze period
L 07/14/2017 - 04:57:42: World triggered...
Forum: Plugin/Gameplay Ideas and Requests 07-12-2017, 23:00
Replies: 5
Views: 1,842
Posted By dzinks2009
Command for steam group members only.

Hello, I was trying to make a command for group members only but I have no idea how. I tried SteamWorks_GetUserGroupStatus(client, group); but I just can not get it to work. I have included...
Forum: Scripting 07-09-2017, 20:40
Replies: 4
Views: 820
Posted By dzinks2009
Re: How can I change player scoreboard.

Yep, thanks for help m8.
Forum: Scripting 07-09-2017, 11:13
Replies: 4
Views: 820
Posted By dzinks2009
How can I change player scoreboard.

Hello, I'm trying to create a plugin where a player on reconnect would get his frags,deaths,assists,mvps, and score back from MySQL but setting the ent prop wont work.


SQL_FetchRow(hndl);
...
Forum: General 07-04-2017, 16:49
Replies: 3
Views: 937
Posted By dzinks2009
Re: Tagging scale

Did you put in sourcemod.cfg? I did that and it worked fine for me.

PS: I just realized it was 05-06-17 :D
Forum: Scripting 07-03-2017, 20:06
Replies: 3
Views: 917
Posted By dzinks2009
Re: Knife delay plugin

I was asking about function "Unmark".. I already know what this is.
I created the public function but the only things I think should be there are Marked[victim] = false, change color of player, and...
Forum: Scripting 07-03-2017, 03:20
Replies: 3
Views: 917
Posted By dzinks2009
Knife delay plugin

Hello, I found a knife delay plugin but I'm missing public function called Unmark.
I keep wondering what would have to be there and the only thing I think of is Marked[victim] =...
Forum: Scripting 06-07-2017, 18:50
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

How would I check it ?

int iTeam = GetClientTeam(client);

?
Forum: Scripting 06-07-2017, 10:29
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

That's the thing, I don't know myself. When the player connects(not ingame yet), it says the message already. In the code, there's IsPlayerAlive and all the other checks but for some reason it skips...
Forum: Scripting 06-07-2017, 00:15
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

Like I said before, #pragma semicolon 1
#include <sourcemod>
#include <sdktools>
new bool:Kill = false;

public OnPluginStart()
{
CreateConVar("sm_cannounce_version", VERSION,...
Forum: Scripting 06-06-2017, 22:19
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

I hooked up playerspawn but how do i use it now? Sorry, Im kind of new in c++
Forum: Scripting 06-06-2017, 20:34
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

how am i supposed to know if a player spawned tho?

This is my code right now:

#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
new bool:Kill = false;

public OnPluginStart()
Forum: Scripting 06-06-2017, 20:07
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

Thanks for help, but its kind of not what I wanted.
I want to put a variable "kill" to true when it passes 15seconds so then when a player choses a team and spawns, he will be slayed because the...
Forum: Scripting 06-06-2017, 07:45
Replies: 18
Views: 2,998
Posted By dzinks2009
Re: Help with plugin

Ye, I already have the client part. I just need help with the timer part because I been having a little problem with that lately. I don't use a spawnprotection since I want to make my own.
Forum: General 06-04-2017, 15:44
Replies: 2
Views: 803
Posted By dzinks2009
Re: People are sometimes unable to type in chat

Same here man. Nobody can't type anything, the sourcemod is not working properly..
Forum: Scripting 06-04-2017, 09:29
Replies: 18
Views: 2,998
Posted By dzinks2009
Help with plugin

Hello, I'm trying to make that after 15seconds, the players will be killed.

This is what I have so far:


public OnPluginStart()
{
HookEvent("round_start", Event_RoundStart);...
Forum: Plugin/Gameplay Ideas and Requests 12-14-2015, 15:56
Replies: 8
Views: 1,633
Posted By dzinks2009
Forum: Plugin/Gameplay Ideas and Requests 12-13-2015, 13:22
Replies: 8
Views: 1,633
Posted By dzinks2009
Showing results 1 to 25 of 26

 
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