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Search: Posts Made By: waza123a
Forum: Approved Plugins 02-15-2017, 13:43
Replies: 1,718
Views: 13,965,781
Posted By waza123a
Re: Block Wallhack v8 [CS & CZ]

this plugin still works very well, and you are not right, non of wallhack cheats can bypass this plugin, because it does not send packets if player not in sight.
Forum: Approved Plugins 11-15-2016, 15:35
Replies: 38
Views: 46,311
Posted By waza123a
Re: Flashbug fix

this plugin still actual ?
Forum: Scripting 10-25-2016, 18:15
Replies: 7
Views: 1,680
Posted By waza123a
Re: Format() max params ?

no compilator error, just not working, format is correctly. It's just not executed by sourcemod engine. And all code after this format() not executed.

sm version
SourceMod Version Information:
...
Forum: Scripting 10-25-2016, 18:10
Replies: 7
Views: 1,680
Posted By waza123a
Format() max params ?

I sow that many scripts stops working if Format() parameters are too many.

For example:

Format(sql, 1024, "some sql %s %d %d %f %s %d %d %f %s %d %d %f %s %d %d %f %s %d %d %f %s %d %d %f %s %d...
Forum: Source Servers (SRCDS) 04-12-2016, 14:53
Replies: 2
Views: 1,007
Posted By waza123a
Forum: Source Servers (SRCDS) 04-12-2016, 12:44
Replies: 2
Views: 1,007
Posted By waza123a
How CS:GO skins/weapons/models precache works?

As you all know you can buy weapon skins in steam for cs:Go

the technical questions is, how that all big amount of models/skins works ?

If player buy new weapon skins, and joins server, will...
Forum: Code Snippets/Tutorials 03-14-2016, 13:54
Replies: 66
Views: 49,953
Posted By waza123a
Re: [HowTo] Properly catch shot event in CS

Why this code does not have grenade event ? How to add it ?
Forum: Scripting Help 03-13-2016, 19:38
Replies: 0
Views: 301
Posted By waza123a
Double/Triple kill handle ? By one bullet or granade ?

How to handle double / triple etc kills by one bullet or grenade ?


EDIT:

ok nevermind.
https://forums.alliedmods.net/showthread.php?t=163938
Forum: General 02-17-2016, 11:26
Replies: 130
Views: 208,537
Posted By waza123a
Re: amxmodx profiler

profiler is the best invention ever!
Must be implemented in amxmodx core with ability to run it with some kind of parameter on hlds start!
Forum: General 01-07-2016, 17:14
Replies: 2
Views: 7,722
Posted By waza123a
Re: mysql dbi.mysql.ext.so for admin

this works also if something broken in system:

apt-get install lib32z1 --reinstall
Forum: Approved Plugins 12-06-2015, 06:25
Replies: 1,718
Views: 13,965,781
Posted By waza123a
Re: Block Wallhack v8 [CS & CZ]

Requirements:

Steam
AmxModX v1.80
EngineX
Orpheu
Forum: Scripting 11-07-2015, 14:55
Replies: 0
Views: 710
Posted By waza123a
[CSGO][Bug][Linux] SetClientName - not working

function SetClientName not working on linux

SourceMod Version: 1.7.3-dev+5267
Metamod:Source version 1.10.6
Forum: Approved Plugins 10-31-2015, 12:36
Replies: 1,718
Views: 13,965,781
Posted By waza123a
Re: Block Wallhack v8 [CS & CZ]

good stuff, works perfect ! Server side anti-wallhack is the best idea ever.
Forum: Source Servers (SRCDS) 10-25-2015, 17:00
Replies: 3
Views: 755
Posted By waza123a
Forum: Source Servers (SRCDS) 10-25-2015, 15:15
Replies: 3
Views: 755
Posted By waza123a
[CSGO] Max players bug

While server running, max players randomly changes

http://i61.tinypic.com/13yqtlc.png

what the problem ? how to fix ?

in GameModes_Servers.txt i have maxplayers = 30
in every mode.
Forum: Scripting Help 10-23-2015, 17:08
Replies: 1
Views: 497
Posted By waza123a
entity touched the sky ?

How to check if entity touched the sky ?
Forum: Unapproved Plugins 10-23-2015, 07:53
Replies: 835
Views: 290,668
Posted By waza123a
Re: [CS:GO] Zombie Plague Mod [ZOMBIE CLAWS, INCLUDES, EXTRAITEMS] (20.10.2015)

this mod like Zombie Escape ?

which maplist to use ?
Forum: New Plugin Submissions 07-15-2015, 12:26
Replies: 118
Views: 70,095
Posted By waza123a
Re: Voley Ball Mod [ 1.1 ]

for map (.bsp) makers:

CT floor must be:
* Tie to Entity
* Classname: func_breakable
* Add new key: target , value: CT
* Flags: Only Trigger

For T the same, change CT to T.
Forum: Code Snippets/Tutorials 04-12-2015, 05:39
Replies: 54
Views: 95,546
Posted By waza123a
Re: [CS] Player Models API 1.2

thanks, very useful !

This method fixes the bug when you set model with function cs_set_user_model()
and then user can manually in console change his model to any with this command: model gordon
Forum: Code Snippets/Tutorials 04-07-2015, 11:32
Replies: 16
Views: 35,381
Posted By waza123a
Re: [INC] Unix Time

thanks very useful, from php.
Forum: Scripting Help 07-09-2014, 16:58
Replies: 2
Views: 898
Posted By waza123a
Block spawn after round start

How to block spawn, after 30 sec of round start ?
Forum: Module Coding 07-03-2014, 11:50
Replies: 49
Views: 33,560
Posted By waza123a
Re: [Metamod-Module] - BSP parse fixer (engine bug)

still sometimes on some maps server freezes with
WARNING: texture lump "NULL" not found

example: deathrun_dust2009.bsp
Forum: Scripting Help 06-28-2014, 05:54
Replies: 2
Views: 1,497
Posted By waza123a
Re: Check bounding box collision

would be nice if someone give a better detection of collision, because this works 50% of time

EDIT:

Found one, works great, 100% of time
...
Forum: Scripting Help 06-27-2014, 09:55
Replies: 0
Views: 491
Posted By waza123a
collision - move ent to another ent

How to detect(trigger), if my entity is moved over another entity ?
Forum: Scripting Help 06-22-2014, 13:35
Replies: 2
Views: 561
Posted By waza123a
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