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Search: Posts Made By: Netsys
Forum: Scripting Help 12-30-2016, 10:09
Replies: 5
Views: 929
Posted By Netsys
Re: [SQL] Unable to run multiple procedures

It's just this on round end


public eventRoundEnd()
{
for (new iPlayerID = 1; iPlayerID <= MaxClients; iPlayerID++)
if (is_user_connected(iPlayerID) && g_pStatID[iPlayerID])...
Forum: Scripting Help 12-30-2016, 09:47
Replies: 5
Views: 929
Posted By Netsys
Re: [SQL] Unable to run multiple procedures

Yes, on round end i call PlayerSaveStats(iPlayerID) for each player


PlayerSaveStats( const iPlayerID )
{
/* Prepare the data to update it */
new szQuery[1024], iLen;

iLen +=...
Forum: Scripting Help 12-29-2016, 18:15
Replies: 5
Views: 929
Posted By Netsys
Unable to run multiple procedures

I execute this query when the round ends
CALL `PlayerSaveStats`(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"100.00",1,14);CALL...
Forum: General 02-13-2016, 18:06
Replies: 11
Views: 3,649
Posted By Netsys
Re: CS_OnBuyAttempt

Smiley you must use CS_OnBuy instead of CS_OnBuyAttempt
Forum: HL1 Servers (HLDS) 02-11-2016, 07:49
Replies: 63
Views: 39,861
Posted By Netsys
Re: Regamedll_CS, Reverse-engineered mod CS

Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 18:24:49 Feb 10 2016 (669)
Server IP address 190.0.164.230:27015

Metamod version 1.21p37 Copyright (c) 2001-2013 Will...
Forum: HL1 Servers (HLDS) 02-10-2016, 21:45
Replies: 63
Views: 39,861
Posted By Netsys
Re: Regamedll_CS, Reverse-engineered mod CS

How i can check if it is installed correctly? I try getting the value of the cvars mp_maxmoney and mp_round_infinite but dont work.

version:

Protocol version 48
Exe version 1.1.2.7/Stdio...
Forum: General 12-26-2015, 21:38
Replies: 10
Views: 2,614
Posted By Netsys
Re: Missing painshock offset in gamedata?

I think its m_flVelocityModifier
Forum: General 12-26-2015, 20:57
Replies: 10
Views: 2,614
Posted By Netsys
Re: Missing painshock offset in gamedata?

Get the hitgroup: get_ent_data(iVictimID, "CBaseMonster", "m_LastHitGroup")
Get user weapon entity: get_ent_data_entity(iMessageEntity, "CBasePlayer", "m_pActiveItem")

Fire rate:
...
Forum: General 12-26-2015, 19:18
Replies: 10
Views: 2,614
Posted By Netsys
Missing painshock offset in gamedata?

I can not find the m_flPainShock ( 108 ) offset in the gamedata, where is it?
Forum: General 12-23-2015, 23:32
Replies: 1
Views: 1,306
Posted By Netsys
Re: Strange error with amxx-dev-git4958

public NewRound()
{
for ( new id; id <= g_MaxPlayers; id++)
{
remove_entity(g_pump[id]);
g_pump[id] = 0;
remove_entity(g_back[id]);
...
Forum: Scripting Help 12-19-2015, 14:43
Replies: 6
Views: 1,150
Posted By Netsys
Re: Engine invalid player

This happend 1 or 2 times per day.


L 12/19/2015 - 02:13:03: "Monkey D. Lucho<10><STEAM_0:0:38848036><TERRORIST>" disconnected
186.19.66.223:27005:reconnect
L 12/19/2015 - 02:13:03: "Monkey D....
Forum: Scripting Help 12-19-2015, 00:30
Replies: 6
Views: 1,150
Posted By Netsys
Engine invalid player

What's the problem? I check if the player is connected and alive, but i have the error. This happens sometimes when a player crash with some kind of error keeps on timeout un the server anda then...
Forum: Scripting Help 12-15-2015, 09:58
Replies: 1
Views: 640
Posted By Netsys
Help with float/int enum params

I have more stats, this is just an example. How it should be done so that the float parameters work well?


#include <amxmodx>

enum _: structStats
{
Float: statDamage,
statKills
}
Forum: General 12-09-2015, 15:28
Replies: 5
Views: 1,771
Posted By Netsys
Re: Issue on server startup

I know that was causing the problem, when the player deploy a weapon, i check if it's a custom weapon and set the weapon custom id to the player, but the hook fw_WeaponDeployPost wasn't called...
Forum: General 12-08-2015, 15:37
Replies: 5
Views: 1,771
Posted By Netsys
Re: Issue on server startup

You dont understand me, the plugin load correctly.

Steps:
- Shutdown the server.
- Start up the server and the error appears.
- i change of map.
- Its works fine.
Forum: General 12-05-2015, 10:48
Replies: 5
Views: 1,771
Posted By Netsys
Issue on server startup

This is happening in the first map, on the server startup, but after change of map it work fine.


L 12/05/2015 - 11:59:00: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20151205.log")
L...
Forum: General 11-16-2015, 05:19
Replies: 3
Views: 1,140
Posted By Netsys
Re: cs_find_ent_by_class issue

Maybe with
cs_create_entity(szClass[], szClassName[] = "")

or
cs_set_entity_classname(iEntityID, szClassName[])
Forum: General 11-15-2015, 21:27
Replies: 3
Views: 1,140
Posted By Netsys
Re: cs_find_ent_by_class issue

I did something wrong or this is a bug?
Forum: General 11-11-2015, 10:06
Replies: 3
Views: 1,140
Posted By Netsys
cs_find_ent_by_class issue

Linux
Build 6153
Metamod v1.21p37
AMX Mod X 1.8.3-dev+4936


#include <amxmodx>
#include <cstrike>
#include <engine>
Forum: Off-Topic 10-21-2015, 13:37
Replies: 60
Views: 18,776
Posted By Netsys
Re: [Alpha Test]Fanxy Studio(Universal IDE with AMXX support)

I have an issue when i add a file to the project.

Steps:
- Create project
- In sources -> add file -> select file
- Try to build the file

Error:
Cannot read file from:...
Forum: Off-Topic 10-15-2015, 17:05
Replies: 6
Views: 3,147
Posted By Netsys
Re: [Sublime Text 2] Auto-increment plugin version

I think it's buggy, of "0.1.10000" goes "0.1.10010" instead of "0.1.10001"
Forum: Module Coding 10-13-2015, 00:00
Replies: 20
Views: 14,810
Posted By Netsys
Re: Module: SemiclipEx

plzzz linux version
Forum: General 09-05-2015, 12:45
Replies: 3
Views: 1,742
Posted By Netsys
Re: Problem with natives, server crash

Now works fine with AMXX 1.8.3-dev+4882 thanks
Forum: General 09-05-2015, 07:34
Replies: 3
Views: 1,742
Posted By Netsys
Problem with natives, server crash

Steps to reproduce the crash:

1st way:
- With only natives.amxx
- Start the server
- type restart or changelevel map
- Server will crash
- :D

2nd way:
Forum: General 08-01-2015, 11:04
Replies: 2
Views: 1,107
Posted By Netsys
Re: cs_set_user_team & TeamInfo Issue

is there any way to detect when a player changes teams with cs_set_user_team?
Showing results 1 to 25 of 312

 
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