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Search: Posts Made By: Silvers
Forum: Plugins Today, 03:17
Replies: 8
Views: 3,388
Posted By Silvers
Re: [L4D & L4D2] Stagger Animation - Gravity Allowed (1.4) [10-Jan-2024]

These issues are most likely because the animation when triggered would push players in a specific direction and expect them to be at a certain position when the animation finishes, but because this...
Forum: Plugins Today, 03:08
Replies: 47
Views: 20,384
Posted By Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]

1.15 (16-Apr-2024)
- Removed gamedata method patching the game which created a health bug. Thanks to "S.A.S" for reporting.
- Fixed issues with "m_isGoingToDie" being set to 0 not damaging...
Forum: Scripting 04-11-2024, 18:22
Replies: 6
Views: 506
Posted By Silvers
Re: [L4D2] How to remove melee weapons at the start of the map and safe room

You should add pos[2] += 5.0 or 10.0 before calling the natives because the updated natives L4D_IsPositionIn* in Left4DHooks require line of sight to the nearest NavArea which on certain maps are...
Forum: Plugin/Gameplay Ideas and Requests 04-11-2024, 16:28
Replies: 4
Views: 452
Posted By Silvers
Re: l4d2 weapon can't pickup without _spawn character!

Use the edit button instead of bumping.

You can look at my Weapon Spawner plugin to set ammo and example on how to spawn weapons/items.
Forum: Plugins 04-03-2024, 06:11
Replies: 1,100
Views: 430,593
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]

1.145 (03-Apr-2024)
- Changed natives "L4D_IsPositionInFirstCheckpoint" and "L4D_IsPositionInLastCheckpoint" to scan for the nearest visible NavArea to prevent finding those outside saferooms,...
Forum: Plugins 04-03-2024, 05:37
Replies: 46
Views: 74,086
Posted By Silvers
Re: [L4D2] Charger Steering (1.9) [09-Oct-2020]

Not simple to do, causes more problems.




1.10 (03-Apr-2024)
- Added cvar "l4d2_charger_steering_flags" to control who is allowed to use steering. Requested by "caphao1101".
Forum: Scripting 04-03-2024, 05:23
Replies: 5
Views: 430
Posted By Silvers
Re: Trying to pull property m_bGlowEnabled from object

Check error logs, would have probably told you the property doesn't exist.

You can use PrintToChatAll() or PrintToServer() instead of ServerCommand("say")
Forum: Plugins 03-30-2024, 22:03
Replies: 47
Views: 20,384
Posted By Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14a) [26-Mar-2024]

Looking into another method which will remove the gamedata method, but more hackish. Not an easy problem and not enough time to brute force it. Meh.
Forum: Plugins 03-30-2024, 14:58
Replies: 14
Views: 1,860
Posted By Silvers
Re: [L4D 1/2] Voice hud convinient way

No, fix the actual issue instead of covering up problems.

inconsistent indentation means in those lines there is a mix of tabs and spaces to create the indentation. It's just a warning, but for a...
Forum: Plugins 03-30-2024, 14:56
Replies: 8
Views: 5,248
Posted By Silvers
Re: [L4D2] Unlimited Chainsaw

char classname[32];

could be

char classname[16];

since the classname itself is 15 chars long, no need for excessive bytes being nulled

and to optimize further make it "static char".
Forum: Plugins 03-30-2024, 11:29
Replies: 101
Views: 34,961
Posted By Silvers
Forum: Plugins 03-29-2024, 08:00
Replies: 1,100
Views: 430,593
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]

Problem is with l4d2_boss_spawn, not left4dhooks. That plugin needs to validate client index before calling the native.
Forum: Plugins 03-29-2024, 07:50
Replies: 47
Views: 20,384
Posted By Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14a) [26-Mar-2024]

Which cvar settings? Which plugin version? Does it always happen?
Forum: Plugins 03-28-2024, 20:18
Replies: 1,100
Views: 430,593
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]

Verify you have the latest gamedata for left4dhooks. Can't see an update breaking linux at least.

@bumblebee0001 which server OS?
Forum: Plugins 03-28-2024, 20:13
Replies: 101
Views: 34,961
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.30) [10-Jan-2024]

Strange, I use c1m2 as my test map and never had an issue. Which game mode? If I set door health when the timer expires, that would probably be no different than the door falling, so I assume that...
Forum: Plugins 03-26-2024, 19:11
Replies: 47
Views: 20,384
Posted By Silvers
Forum: Plugins 03-26-2024, 18:38
Replies: 47
Views: 20,384
Posted By Silvers
Forum: Plugins 03-25-2024, 18:48
Replies: 149
Views: 49,049
Posted By Silvers
Re: [L4D & L4D2] Target Override (2.29) [25-Mar-2024]

2.29 (25-Mar-2024)
- Plugin now follows the "nb_blind" cvar and prevents attacking if set to "1".
- Added option "21" to target a Survivor whose health is below "survivor_limp_health" cvar...
Forum: Plugins 03-25-2024, 18:45
Replies: 6
Views: 1,973
Posted By Silvers
Re: [L4D2] Melee Weapon Fatigue (1.4) [25-Mar-2024]

1.4 (25-Mar-2024)
- Fixed melee swings shoving the victim. Thanks to "lower_oil" for reporting and "HarryPotter" for testing.
Forum: Plugins 03-25-2024, 18:38
Replies: 93
Views: 45,202
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.36) [25-Mar-2024]

1.36 (25-Mar-2024)
- Fixed a bug with the self revive system. Thanks to "MasterMind420" for reporting.
- Plugin now prevents switching to healing items while being revive and equips a...
Forum: Plugins 03-22-2024, 11:23
Replies: 92
Views: 80,418
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]

What items? Pills, grenades etc? Did you even look at the screenshot on the first post or try the plugin? It spawns them.
Forum: Unapproved Plugins 03-21-2024, 19:02
Replies: 3
Views: 413
Posted By Silvers
Re: [l4d2] infinite shove and shove enabled on charger!

These are just cvar changes anyone can do in the config. Low quality plugin. Sorry, unapproved.


You can do this with a map config plugin. The original plugin is only changing game cvars, no need...
Forum: Plugins 03-21-2024, 09:08
Replies: 12
Views: 3,921
Posted By Silvers
Re: [L4D2] Infected Populations Editor (1.3) [05-Mar-2024]

Can you PM me the data and script configs you're using for this plugin.
Forum: Plugins 03-21-2024, 09:08
Replies: 6
Views: 1,973
Posted By Silvers
Re: [L4D2] Melee Weapon Fatigue (1.3) [28-Jan-2024]

Does that always happen? Any steps to replicate? Can you test the plugin on it's own without any other plugins and report back if it still happens. I never saw this issue.
Forum: Plugins 03-20-2024, 22:47
Replies: 92
Views: 80,418
Posted By Silvers
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]

You can just use these commands for a menu.


sm_weapon_spawn_ang // Displays a menu to adjust the weapon angles your crosshair is over.
sm_weapon_spawn_pos // Displays a menu to adjust...
Showing results 1 to 25 of 500

 
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