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Search: Posts Made By: cjsrk
Forum: Plugins 04-18-2024, 13:25
Replies: 8
Views: 4,388
Posted By cjsrk
Re: [CSS] Adding new guns plugin

Closing client predictions does have an impact on client latency, especially when online. But if I don't, the new weapons will be constantly flashing and difficult to use.
Forum: General 04-12-2024, 13:10
Replies: 2
Views: 594
Posted By cjsrk
Re: [CSS] Is there a way to map the player's screen to the lens of a weapon's scope?

Thank you very much. I have successfully implemented the dynamic scope of CSS with the code linked here and the help of the code author. The ADS plugin will be updated in the future.
Forum: Plugins 04-09-2024, 13:32
Replies: 5
Views: 2,024
Posted By cjsrk
Re: [CSS] Rocket model and the plugin

If you are using it on your own server, enter sv_pure -1 in the console.
Forum: Plugins 04-09-2024, 13:29
Replies: 8
Views: 4,388
Posted By cjsrk
Re: [CSS] Adding new guns plugin

1. I have been using this improved version of the plug-in for a long time, and I have never seen the flickering phenomenon at all. I really don’t know what is going on in your case.

2. Questions...
Forum: General 04-09-2024, 13:10
Replies: 0
Views: 498
Posted By cjsrk
[CSS] Can I force other bots to follow or cover a certain bot?

I tried
clientcommand(client, "followme");
clientcommand(client, "coverme");
As a result, nothing happened.
I also tried
Fakeclientcommand(client, "followme");...
Forum: General 04-09-2024, 13:00
Replies: 0
Views: 379
Posted By cjsrk
Can Sourcemod reassign the material vmt file of the weapon model in the game?

For example, a weapon model has a corresponding material vmt file called v_hands.vmt. There is another v_hands2.vmt file in the game folder that adapts this model. So, is it possible to reassign the...
Forum: General 04-09-2024, 12:51
Replies: 2
Views: 594
Posted By cjsrk
[CSS] Is there a way to map the player's screen to the lens of a weapon's scope?

I know you can do this in CSGO and even L4D2. As long as the value of the "basetexture" item in the vmt file of the lens is changed to _rt_SmallFB1 or _rt_FullFrameFB (it seems that _rt_Camera will...
Forum: Plugins 12-09-2023, 11:31
Replies: 1
Views: 617
Posted By cjsrk
[ZR] Block the respawning of headshot zombies plugin

This is a very simple plugin. This only works if you're using the ZombieReloaded plugin and you allow zombies to respawn (zr_respawn is set to 1).
It's supposed to stop zombies from regenerating...
Forum: Plugins 11-27-2023, 22:44
Replies: 5
Views: 2,024
Posted By cjsrk
Re: [CSS] Rocket model and the plugin

Add a new weapon version Update: You will no longer see the remnants of the original grenade model when firing a rocket.
Forum: Plugins 11-27-2023, 22:38
Replies: 5
Views: 2,024
Posted By cjsrk
Re: [CSS] Rocket model and the plugin

If you use the Replace grenade version of the plugin, the bots can use the RPG.
Forum: Plugins 08-11-2023, 05:36
Replies: 1
Views: 1,714
Posted By cjsrk
Adding characters plugin for CSS

This plugin can make your CSS no longer only 8 characters, can break the limit to add new characters.

This plugin is my original, can make your CSS no longer only 8 characters, can break the...
Forum: Plugins 08-11-2023, 05:18
Replies: 8
Views: 4,388
Posted By cjsrk
Re: [CSS] Adding new guns plugin

Thank you for your improvement.
Forum: Plugins 08-09-2023, 08:39
Replies: 8
Views: 4,388
Posted By cjsrk
[CSS] Adding new guns plugin

This plugin can add new weapons to the game!
At present, this version of the plugin has support for legitimate CSS or v90-v92 cracked versions.

Version 1.1.0 Update:
The cstrike \ cfg \...
Forum: Plugins 08-05-2023, 11:38
Replies: 1
Views: 1,069
Posted By cjsrk
Dragon's Breath plugin for CSS

Description:
This plugin is adapted from the bullet explosion plugin. It can specify a weapon or certain weapons to fire the Dragon's Breath, the hit person or object will spark and catch fire,...
Forum: Plugins 08-05-2023, 08:49
Replies: 0
Views: 876
Posted By cjsrk
Glock's brust mode changes to fully automatic plugin

Introduction:
This is a simple plugin. It is used to cancel Glock's right-click brust mode and change it to fully automatic. With this plugin, you can switch Glock's semi-automatic/fully...
Forum: Plugins 08-05-2023, 06:30
Replies: 5
Views: 2,024
Posted By cjsrk
[CSS] Rocket model and the plugin

This plugin is an adaptation of blodia's Homing Missiles plugin from sourcemod.
The model and plugin can replace your projectile weapon (default is grenade) with individual missile/rocket...
Forum: Plugins 03-17-2023, 20:49
Replies: 3
Views: 3,075
Posted By cjsrk
Re: [CSS] Sniper rifle crosshair with no scope v1.0

May I ask what improvements have been made?
Forum: Plugins 03-17-2023, 09:22
Replies: 3
Views: 3,075
Posted By cjsrk
[CSS] Sniper rifle crosshair with no scope v1.0

The plugin can show the crosshair when the sniper rifle is not on the scope. When your sniper rifle does not open the scope, it will display the crosshair in the center of your screen, and it will...
Forum: Plugins 03-16-2023, 12:32
Replies: 2
Views: 3,939
Posted By cjsrk
Re: [CSS] Manual Inspect Plugin

Many of the relatively new css weapon mods on YouTube use this plugin, so they have inspection actions.
Forum: Plugins 03-15-2023, 22:10
Replies: 2
Views: 3,939
Posted By cjsrk
[CSS] Manual Inspect Plugin

This plugin allows cs:s to manually inspect weapons like csgo. I am the author of the plugin.
The premise is that the weapon model itself has an inspection action, whether it is an independent...
Forum: Plugins 03-15-2023, 12:27
Replies: 4
Views: 2,381
Posted By cjsrk
Re: [CSS] Bulletproof Shield Plugin

The plugin has two versions: normal version and hardcore version. You can only choose one version to use.

Normal version:
The first-person reload action will not reveal your body, and the...
Forum: Plugins 03-15-2023, 12:24
Replies: 4
Views: 2,381
Posted By cjsrk
Re: [CSS] Bulletproof Shield Plugin

Cvars(plugin.sm_bot_use_shield.cfg)

sm_bot_use_shield_enable
Enable the plugin
0 = disabled
1 = enabled

sm_bot_use_shield_weapon
The weapon witch can be used as the shield (must be...
Forum: Plugins 03-15-2023, 12:20
Replies: 4
Views: 2,381
Posted By cjsrk
Re: [CSS] Bulletproof Shield Plugin

Cvars(plugin.new_shield.cfg)

sm_new_shield_enable
Enable the plugin
0 = disabled
1 = enabled

sm_shield_weapon
the weapon witch can be used as the shield
Default Values: weapon_elite
Forum: Plugins 03-15-2023, 12:12
Replies: 4
Views: 2,381
Posted By cjsrk
Supplementary Note

When the user activates the shield, he is immune to bullets and knives from the front and side direction. When equipped but not activated, the user is immune to bullets and knife from rear and side...
Forum: Plugins 03-15-2023, 11:15
Replies: 4
Views: 2,381
Posted By cjsrk
[CSS] Bulletproof Shield Plugin

update:
1. Enhanced spark generation, bulletproof shields are more visible when they are hit by bullets.

2. Now if you put"
sm_bot_use_shield_enable_tbot" set to 0, then non-bot terrorist...
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