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Search: Posts Made By: MagNNusS
Forum: New Plugin Submissions 08-10-2020, 13:59
Replies: 2
Views: 1,115
Posted By MagNNusS
Messages Replacement (v0.0.1)

Messages Replacement

First, what is this 'Messages Replacement' plug-in?

It's simple, it replaces any in-game messages ID into a hud (for now) from a small configuration file. Now there's no...
Forum: Suggestions / Requests 08-07-2020, 08:06
Replies: 5
Views: 341
Posted By MagNNusS
Re: Block insert

And, where is the source code?
Forum: Suggestions / Requests 08-05-2020, 13:29
Replies: 3
Views: 358
Posted By MagNNusS
Re: Flag & price change

if(~get_user_flags(id) & ADMIN_LEVEL_H)
{
// no permission
}

new money = cs_get_user_money(id) - 6500
if(money < 0)
{
// no money
}
Forum: Zombie Plague Mod 07-31-2020, 05:59
Replies: 2
Views: 2,012
Posted By MagNNusS
Re: Looking for CS 1.6 ZM_restart_v3 map waypoints for podbots

By pressin' ']' or writing 'pb wpmenu'' you can easily configure waypoints.
Forum: Scripting Help 07-26-2020, 07:06
Replies: 9
Views: 806
Posted By MagNNusS
Re: Problem ColoredSmoke

You could at least write it in English...
Forum: Scripting Help 07-21-2020, 06:13
Replies: 9
Views: 806
Posted By MagNNusS
Re: Problem ColoredSmoke

new entity
while((entity = find_ent_by_class(entity, "my_entity_classname")) != 0)
{
// your code
}

Like this perhaps ?
Forum: Scripting Help 07-20-2020, 12:47
Replies: 9
Views: 806
Posted By MagNNusS
Re: Problem ColoredSmoke

Why don't you remove smoke's entity when the round starts?
Forum: Suggestions / Requests 07-19-2020, 06:17
Replies: 3
Views: 400
Posted By MagNNusS
Re: No shoot through wall

Check the code, now I've realized my mistake.
Forum: Suggestions / Requests 07-18-2020, 14:10
Replies: 3
Views: 400
Posted By MagNNusS
Re: No shoot through wall

/* Sublime AMXX Editor v2.2 */

#include <amxmodx>
// #include <amxmisc>
// #include <cstrike>
// #include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
// #include <xs>
Forum: Off-Topic 07-13-2020, 07:36
Replies: 3,222
Views: 570,898
Posted By MagNNusS
Forum: Scripting Help 07-13-2020, 07:32
Replies: 9
Views: 684
Posted By MagNNusS
Re: Modify sma

As far as I can see, this is a decompiled plugin, not a sma that can work properly.
Forum: Off-Topic 07-09-2020, 09:57
Replies: 3,222
Views: 570,898
Posted By MagNNusS
Forum: Scripting Help 06-29-2020, 11:46
Replies: 28
Views: 1,090
Posted By MagNNusS
Re: Native: get_user_rank

You registered a native on style 1 but the function you've used it is in the old one.
Take a real quick look at this post. (https://forums.alliedmods.net/showpost.php?p=2150794&postcount=20) So you...
Forum: Suggestions / Requests 06-28-2020, 15:36
Replies: 1
Views: 244
Posted By MagNNusS
Re: kill detect

You can use something like this.
stock bool:is_user_flashed(const id)
{
return get_pdata_float(id, 514) > get_gametime()
}


I really can't say if this is the most efficient way to check...
Forum: Suggestions / Requests 06-16-2020, 08:35
Replies: 4
Views: 475
Posted By MagNNusS
Re: [Req] BaseBuilder Shop

Tested and works.

/* Sublime AMXX Editor v2.2 */

#include <amxmodx>
// #include <amxmisc>
#include <cstrike>
// #include <engine>
// #include <fakemeta>
// #include <hamsandwich>
Forum: Scripting Help 06-01-2020, 08:28
Replies: 3
Views: 426
Posted By MagNNusS
Re: add access flags

Check if user has those 'certin' flags with get_user_flags
Forum: New Plugin Submissions 05-29-2020, 14:32
Replies: 4
Views: 1,318
Posted By MagNNusS
Re: Aerobatics ground (v0.0.3)

Update: 0.0.3v has been dropped!


Thanks. I learned few things from this one :up:
Forum: New Plugin Submissions 05-27-2020, 12:41
Replies: 4
Views: 1,318
Posted By MagNNusS
Re: Aerobatics ground (v0.0.1)

Done. Good to see someone who took his time to read the source :) Thanks.
Forum: New Plugin Submissions 05-27-2020, 08:58
Replies: 4
Views: 1,318
Posted By MagNNusS
Calisthenics ground (v0.0.5)

Calisthenics ground


What is Calisthenics ground?

Basically, when a player fall's from a tower, a building, ladders or anything, and he makes to the ground, the speed that he fall til' the...
Forum: Scripting Help 05-06-2020, 15:26
Replies: 8
Solved team name
Views: 650
Posted By MagNNusS
Re: team name

new TeamNames[MAX_TEAMS][] =
{
"Spectator",
"Terrorist",
"Counter-Terrorist"
}

Then:
Forum: Suggestions / Requests 04-30-2020, 09:44
Replies: 14
Views: 1,196
Posted By MagNNusS
Re: [REQ] Player Kill Get Points

Oh, i didn't knew you also asked to save players points.


Gently don't bump, you should wait some days than you can 'bump' your thread.

#include <amxmodx>
#include <amxmisc>
#include...
Forum: Suggestions / Requests 04-28-2020, 15:52
Replies: 14
Views: 1,196
Posted By MagNNusS
Re: [REQ] Player Kill Get Points

#include <amxmodx>
#include <amxmisc>
#include <points>
#include <hamsandwich>

#define is_user_valide(%0) bool:( 1 <= %0 <= getmaxplayers)

#define PLUGIN "New Plug-In"
#define VERSION...
Forum: Suggestions / Requests 04-27-2020, 19:50
Replies: 1
Views: 241
Posted By MagNNusS
Re: VIP plugin - I cant choose weapons

I don't get it, instead waiting 3 rounds you want this menu to be open every round ?
Forum: Zombie Plague Mod 04-27-2020, 19:40
Replies: 4
Views: 768
Posted By MagNNusS
Re: Zombie Plague Problem

Try to disable all extra items one by one, when this 'problem' for some reason doesn't spawn means that extra items cause it. Then gently share the source code with use, so we can take a look at it.
Forum: Unapproved/Old Plugins 08-27-2019, 07:49
Replies: 11
Views: 2,634
Posted By MagNNusS
Re: Simple Shop

Don't worry peps, this will be unapproved very soon.
About the shop, idk what to say...
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