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Search: Posts Made By: artvin_boy
Forum: Plugins 10-10-2023, 20:32
Replies: 10
Views: 1,808
Posted By artvin_boy
Forum: Plugins 10-06-2023, 12:12
Replies: 5
Views: 1,663
Posted By artvin_boy
Forum: Scripting 03-27-2023, 22:57
Replies: 5
Views: 4,109
Posted By artvin_boy
Re: [CS:GO] make prop_physics_multiplayer fall through the world (not collide with wo

Thanks alot for posting what worked even when you figured it out yourself, a savior!
Forum: Plugins 02-24-2023, 22:21
Replies: 2
Views: 1,545
Posted By artvin_boy
Re: MvM Cash Exploit Fix

doing gods work
Forum: Plugins 05-25-2022, 19:19
Replies: 9
Views: 3,111
Posted By artvin_boy
Re: [TF2] Zombie Riot

You are missing includes, check the github again for all dependencies.

Ignore the warnings though
Forum: Plugins 05-18-2022, 22:23
Replies: 9
Views: 3,111
Posted By artvin_boy
Re: [TF2] Zombie Riot

It can be used alone, yes, just have to mess with it abit
Also besure to credit the original author if you wish to distribute it or something (Batfoxkid)
Forum: Plugins 05-17-2022, 07:46
Replies: 9
Views: 3,111
Posted By artvin_boy
Re: [TF2] Zombie Riot

Check inside viewchange.sp , most of the code isthere, although this is only helpfull if you want classesto have no impact on stats
Forum: Plugins 05-14-2022, 11:31
Replies: 9
Views: 3,111
Posted By artvin_boy
[TF2] Zombie Riot

Zombie Riot
PvE Gamemode

Description:
You fight against AI enemies/Zombies with allies and try to win/suvive as long as possible, You buy weapons and or upgrade them from previous ones. Stay...
Forum: Extensions 01-06-2022, 16:20
Replies: 20
Views: 15,816
Posted By artvin_boy
Re: [ANY?/TF2] CBaseNPC - NPC Framework & SDK Tools

Does this npc framework have a more optimised pathfinder then:

https://github.com/Pelipoika/PathFollower

Or does it use the same logic?

as the only issues i have with npc's is that...
Forum: Extensions 11-12-2021, 05:56
Replies: 20
Views: 15,816
Posted By artvin_boy
Re: [ANY?/TF2] CBaseNPC - NPC Framework & SDK Tools

Do these bots have client prediction? i have been trying to make bots myself but they were always serverside, resulting in having to aim where they are going to be.
Forum: VSH / Freak Fortress 10-19-2020, 11:47
Replies: 3
Views: 3,349
Posted By artvin_boy
Forum: VSH / Freak Fortress 09-30-2020, 04:28
Replies: 5
Views: 4,416
Posted By artvin_boy
Re: [Subplugin] Rage sentry and Teletrap

I like the Sentry Rage, it's perfect for what i use, Is it possible that you could make a dispenser rage aswell? If not, thats fine, otherwise, great plugin!
Forum: VSH / Freak Fortress 09-17-2020, 14:27
Replies: 2
Views: 2,931
Posted By artvin_boy
Free gordon freeman for pickup

Hello, i am the person called artvin, yes original ik.
Here is an example model/hale i made and stuff.

All the plugins are on the forums (yet another content thread.)

Plugins with (a b c) are...
Showing results 1 to 13 of 13

 
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