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Posts Made By:
Al Eye
Forum:
Plugins
08-16-2011, 12:29
Replies:
135
Map Rate [RELOADED]
Views:
80,086
Posted By
Al Eye
Re: Map Rate [RELOADED]
It would be nice to see the number 1 option to something else,because a lot of ppl just press number one to just get rid of the vote...
Forum:
Unapproved Plugins
08-28-2009, 15:51
Replies:
703
Tripmines
Views:
302,260
Posted By
Al Eye
Re: Tripmines
can we get a version without the laser lines? would be more realistic for DoD.....
Forum:
News
08-17-2009, 17:55
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,586
Posted By
Al Eye
Re: SourceMod Fixes for TF/DoD Update
Still no crashes in 7 hours after removing all the nades from the game with the "no nade" plugin!
Forum:
News
08-17-2009, 16:12
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,586
Posted By
Al Eye
Re: SourceMod Fixes for TF/DoD Update
Our server is been up without any crashing for 5 hours after removing all the nades from the game with the "no nade" plugin!
Forum:
News
08-17-2009, 11:57
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,586
Posted By
Al Eye
Re: SourceMod Fixes for TF/DoD Update
Isnt there a sourcemod plugin to remove all nades from the game,would be nice to test if it still crashes without nades!
Forum:
News
08-16-2009, 16:40
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,586
Posted By
Al Eye
Re: SourceMod Fixes for TF/DoD Update
Im having the same problem, updated the game.dod.txt,just sourcemod without any other plugins and it still crashes randomly...:cry:
v1.0.0.14 (Windows, Dedicated, Protocol 15)
MetaMod:Source...
Forum:
News
08-14-2009, 20:00
Replies:
152
SourceMod Fixes for TF/DoD Update
Views:
74,586
Posted By
Al Eye
Re: SourceMod Fixes for TF/DoD Update
Well done guys!
You are the heroes of today and tomorrow :)
Forum:
General
08-14-2009, 13:52
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
50,737
Posted By
Al Eye
Re: Sourcemod 1.2.1 goes haywayre with latest update
v1.0.0.13 (Windows, Dedicated, Protocol 15)
MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
Our server crashes every few maps randomly with this new sourcemod,but at least it runs for while :)
Forum:
General
08-14-2009, 09:22
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
50,737
Posted By
Al Eye
Re: Sourcemod 1.2.1 goes haywayre with latest update
dod_equip and stontiumdogs pistols crash the server with
MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
Forum:
Plugins
08-14-2009, 07:47
Replies:
104
[DODS] Pistols UPDATED May 13, 2013
Views:
62,793
Posted By
Al Eye
Re: [DODS] Pistols UPDATED January 2, 2009
The pistols seem to be broken from the last tf2 update (14aug2009)
v1.0.0.13 (Windows, Dedicated, Protocol 15)
MetaMod:Source v1.7.1, SourceMod v1.2.2-dev
It even prevents me from starting up the...
Forum:
Plugins
05-19-2009, 17:47
Replies:
26
SpeedUp
Views:
30,156
Posted By
Al Eye
Re: SpeedUp
Its for dods/windows server.
Forum:
Plugins
05-19-2009, 08:46
Replies:
26
SpeedUp
Views:
30,156
Posted By
Al Eye
Re: SpeedUp
We are using Meta 1.7 and sourcemod 1.2,so that cant be the problem...
Forum:
Plugins
05-19-2009, 03:10
Replies:
26
SpeedUp
Views:
30,156
Posted By
Al Eye
Re: SpeedUp
I get this message :
[SM] Failed to load plugin "sm_speedup.smx": Unable to load plugin (error 1: Unrecognizable file format)
Forum:
Plugins
05-17-2009, 11:45
Replies:
26
SpeedUp
Views:
30,156
Posted By
Al Eye
Re: SpeedUp
What are the default speeds?
Forum:
Plugins
04-02-2009, 03:24
Replies:
32
[DoDS] TNT (or Roadside bomb)
Views:
30,325
Posted By
Al Eye
Re: [DoDS] TNT (or Roadside bomb)
That would be great and it would stop ppl from planting bombs just anywhere,affraid to kill theyre team.
Forum:
Plugins
04-01-2009, 18:56
Replies:
32
[DoDS] TNT (or Roadside bomb)
Views:
30,325
Posted By
Al Eye
Re: [DoDS] TNT (or Roadside bomb)
Thanks dog it works now,but you dont get the kill is that normal?
It just looks like a suicide now instead of a kill...
Forum:
Plugins
03-31-2009, 12:33
Replies:
32
[DoDS] TNT (or Roadside bomb)
Views:
30,325
Posted By
Al Eye
Re: [DoDS] TNT (or Roadside bomb)
Yes,it exploded and everything was fine with ff on,but just no damage with ff off...
Forum:
Plugins
03-31-2009, 09:40
Replies:
32
[DoDS] TNT (or Roadside bomb)
Views:
30,325
Posted By
Al Eye
Re: [DoDS] TNT (or Roadside bomb)
MetaMod:Source v1.7.0
SourceMod v1.2.0
It worked fine when we turned ff on,but no damage when ff is off.
Forum:
Plugins
03-30-2009, 20:45
Replies:
32
[DoDS] TNT (or Roadside bomb)
Views:
30,325
Posted By
Al Eye
Re: [DoDS] TNT (or Roadside bomb)
We tested this plugin on our server and it does no damage to either teams,when ff is off !
Is theyre a way to make it work with ff off?
Forum:
Plugins
10-17-2008, 15:15
Replies:
120
Flamethrower v1.0.102
Views:
82,000
Posted By
Al Eye
Re: Flamethrower
Everybody loves this plugin on the server, but they just wanted the sound removed, because its too much with 32 ppl on the server using it ...
Is it possible to have the plugin without the sound...
Showing results 1 to 20 of 20
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