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Search: Posts Made By: Zbeer
Forum: Plugins 02-12-2013, 18:08
Replies: 10
Views: 12,892
Posted By Zbeer
Re: Rules Menu

Did You wrote or just add lines to menu from this plugin (https://forums.alliedmods.net/showthread.php?p=931295)?
Forum: Plugin/Gameplay Ideas and Requests 01-16-2013, 08:27
Replies: 4
Views: 674
Posted By Zbeer
Re: Saving players steamid information?

Search!

https://forums.alliedmods.net/showthread.php?p=1845362
Forum: Plugin/Gameplay Ideas and Requests 01-06-2013, 17:41
Replies: 2
Views: 527
Posted By Zbeer
Re: left 4 dead: looking for plugin to auto change the map

http://forums.alliedmods.net/showthread.php?t=129134
Forum: Plugins 12-23-2012, 21:19
Replies: 12
Views: 28,230
Posted By Zbeer
Re: [L4D & L4D2] Dynamic Light (1.1) [15-Jun-2012]

The Dynamic Muzzle Flash is amazing!
Good job. :up:
Forum: Plugins 12-16-2012, 15:46
Replies: 243
Views: 127,187
Posted By Zbeer
Forum: Plugins 12-16-2012, 09:11
Replies: 243
Views: 127,187
Posted By Zbeer
Re: [L4D & L4D2] Gear Transfer (1.5.10) [10-May-2012]

It is possible to receive itens only from bots?
I mean disable players to give and receive itens from other players.
Thanks!
Forum: Unapproved Plugins 12-02-2012, 10:14
Replies: 24
Views: 13,120
Posted By Zbeer
Re: [L4D2] Ghost Charger Bugfix

It happened with my teammate last night in my server.
I'm gonna use this plugin. :)
Forum: Plugin/Gameplay Ideas and Requests 11-19-2012, 11:37
Replies: 2
Views: 1,186
Posted By Zbeer
Re: [L4D2] Increase Numbers of Special Infected

You can try something with this (http://forums.alliedmods.net/showthread.php?p=1194816).
Forum: Plugins 11-18-2012, 15:59
Replies: 344
Views: 187,522
Posted By Zbeer
Re: [L4D1/2] Zombie Character Select v0.9.4

http://wiki.alliedmods.net/Installing_SourceMod
Forum: Plugins 11-18-2012, 09:41
Replies: 118
Views: 93,276
Posted By Zbeer
Re: [L4D2] Infected Loot Drops (2.3d)

I don't have any kind of problem with throwables.
I test this with every zombie killed dropping molotovs, boomer biles and Pipes.
No problem!
Forum: General 11-18-2012, 09:37
Replies: 4
Views: 2,197
Posted By Zbeer
Re: Where to put L4D2 cvar commands?

Inside this path: \left4dead2\left4dead2\cfg\sourcemod there is file called sourcemod.cfg
Put inside this file the cvars you want. Do not delete the others already there.
Forum: Plugin/Gameplay Ideas and Requests 11-18-2012, 09:29
Replies: 6
Views: 1,203
Posted By Zbeer
Re: [L4D2] [REQ] Display top pounce hunter

I am not a developer, so I will try to help You as a I can.

Well, You can try 2 things.
This plugin (https://forums.alliedmods.net/showthread.php?p=1140170) shows stats about the best witch...
Forum: Plugins 11-18-2012, 09:18
Replies: 344
Views: 187,522
Posted By Zbeer
Re: [L4D1/2] Zombie Character Select v0.9.4

What do You mean with "Sourcemod map"?
Forum: Plugins 11-17-2012, 18:38
Replies: 8
Views: 6,893
Posted By Zbeer
Re: [L4D2] Round Start ty_giver (1.0.2)

If I start as infected, when the team change, the survivors do not get weapons. Only bots.
Forum: Plugins 11-14-2012, 19:41
Replies: 18
Views: 10,829
Posted By Zbeer
Re: [L4D2] Anti Safe Room Campaign

Great job!

I cant see these messages in game:
- [SAFEROOMHAZARD]: Count down started!!
- Safe Room Hazard in effect!!"

Teleport set to 0.

Thanks!
Forum: Plugin/Gameplay Ideas and Requests 11-11-2012, 18:30
Replies: 14
Views: 1,839
Posted By Zbeer
Re: [L4D2] [REQ] Anti Saferoom Camping

Hey. Thank You GsiX.
Do you mean, post #5? Is this the last version?
The Dark Carnival bug is fixed?
Forum: Plugin/Gameplay Ideas and Requests 11-11-2012, 12:46
Replies: 14
Views: 1,839
Posted By Zbeer
Forum: Extensions 11-03-2012, 12:35
Replies: 2,726
Views: 2,194,290
Posted By Zbeer
Re: SDK Hooks 2.1 - Updated 2011-9-10

Now I see. Thank you!
[05] SDK Hooks (2.1.0) by Tsunami, psychonic
Forum: Extensions 10-31-2012, 16:24
Replies: 2,726
Views: 2,194,290
Posted By Zbeer
Re: SDK Hooks 2.1 - Updated 2011-9-10

Please, help me guys.

I am running (windows server)
sourceMod 1.5.0-dev+3680
sdkhooks-2.2.0-dev-hg205
mmsource-1.9.1-hg798

How do I know if SD Hooks is instaled?
When type in console sm...
Forum: Unapproved Plugins 08-14-2012, 19:56
Replies: 22
Views: 24,029
Posted By Zbeer
Re: Console Command Blocker

Oh! Please, tell me how. :wink:
Forum: Unapproved Plugins 08-14-2012, 13:29
Replies: 22
Views: 24,029
Posted By Zbeer
Re: Console Command Blocker

It is possible to stop "sm plugins lilst" ?
Forum: Plugin/Gameplay Ideas and Requests 08-09-2012, 09:38
Replies: 2
Views: 458
Posted By Zbeer
Re: [L4D2]Additional items for large coop teams

I'm sure it works.
8 coop server and never had a problem with this.
Forum: Plugin/Gameplay Ideas and Requests 08-09-2012, 09:34
Replies: 1
Views: 1,608
Posted By Zbeer
Re: [L4D2] map reset on empty server

http://forums.alliedmods.net/showthread.php?t=129134

Just change sm_cm_nextmap to any l4d2 map.
sm_cm_nextmap "c5m1_waterfront"
Forum: Plugins 08-06-2012, 10:22
Replies: 22
Views: 15,920
Posted By Zbeer
Re: [L4D2] Gas Cans

Amazing. Using 30 gallons and works great (almost). :oops:

Well, I'm using this plugin along with Force Mission Changer.
When the campaign ends and the map is changed, the players are forever...
Forum: Plugins 07-31-2012, 19:57
Replies: 22
Views: 18,916
Posted By Zbeer
Re: [L4D/L4D2] Detonation force (1.2) [2012-07-31]

Create a config file. Will be nice! :)

AutoExecConfig(true, "l4d2_detonation_force");
Showing results 1 to 25 of 218

 
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