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Posts Made By:
ChadMaestro
Forum:
Plugins
04-17-2022, 21:54
Replies:
81
[L4D2] Incapped Magnum 1.4
Views:
73,337
Posted By
ChadMaestro
Re: [L4D2] Incapped Magnum 1.4
Hey, thank you for this plugin. This was working a little while ago for me but after some fiddling with the server, the weapons are removed completely when incapped. Do you know why this might be and...
Forum:
Plugins
01-22-2022, 00:29
Replies:
83
[L4D] Friendly-Fire Limit (1.1.1)
Views:
80,410
Posted By
ChadMaestro
Re: [L4D] Friendly-Fire Limit (1.1.1)
Thank you so much. Excited to try it.
Edit:
Errors:
l4d_ff_limit.smx (L4D Friendly Fire Limit): Error detected in plugin startup (see error logs)
Checking it out. Will report back.,
Forum:
Plugins
01-04-2022, 03:19
Replies:
50
[L4D & L4D2] Left 4 Dead Slots
Views:
37,399
Posted By
ChadMaestro
Re: [L4D & L4D2] Left 4 Dead Slots
Been struggling with L4DToolz forever. Does this plugin work to-date?
Edit: Just tried this on my Windows Server and have the same issues as L4DToolz. Spawn distances go corrupt and are increased...
Forum:
Plugins
01-04-2022, 03:06
Replies:
88
[L4D] Heartbeat Trigger
Views:
74,815
Posted By
ChadMaestro
Re: [L4D] Heartbeat Trigger
Are the commands the same?
Forum:
General
01-03-2022, 23:18
Replies:
1
[L4D2] 8+ Server with spec slots
Views:
1,818
Posted By
ChadMaestro
[L4D2] 8+ Server with spec slots
Hey there, so sorry if this has been asked over and over - I find the search on AM hard to find things.
I'm trying to create a basic 8 player server with spec slots. I don't want superversus or...
Forum:
Plugin/Gameplay Ideas and Requests
01-03-2022, 22:40
Replies:
0
[ANY][L4D2] Auto-pause when lag spike
Views:
494
Posted By
ChadMaestro
[ANY][L4D2] Auto-pause when lag spike
Hey, first topic creation.
Background: I run a server from home with gigabit fibre on a separate PC, which only runs my Left 4 Dead 2 server. My DNS settings are set to cloudflare so decent...
Forum:
Plugins
01-03-2022, 04:42
Replies:
81
[L4D2] Incapped Magnum 1.4
Views:
73,337
Posted By
ChadMaestro
Re: [L4D2] Incapped Magnum 1.4
Hey, do you know if this is working to-date?
Forum:
Metamod:Source Plugins
01-03-2022, 03:17
Replies:
1,527
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,703,149
Posted By
ChadMaestro
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Hey, I'm experiencing some problems with this plugin. After installation, random campaigns will skip the first map for one team, and sometimes the spawn distance will have increased. Very strange,...
Forum:
Plugins
12-26-2021, 03:23
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,237
Posted By
ChadMaestro
Re: [L4D1 / L4D2] Restart Without Changelevel
Could you please add instructions for novice users - like where to put the txt file?
Thanks for making this plugin, excited to try it.
Forum:
Plugins
10-19-2021, 21:00
Replies:
53
[L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]
Views:
37,031
Posted By
ChadMaestro
Re: [L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]
Hi there, love this plugin, thank you.
My issue is that people will see the SB FIX notification and assume a heavily modded server, then leave.
I have a message in the MOTD about this mod -...
Forum:
Plugins
10-17-2021, 21:23
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
85,133
Posted By
ChadMaestro
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Edit: I see a file has been generated in cfg/sourcemod/ - I'll use that file. Thanks.
Hi there, thank you for this. What would you recommend to get the Chat notification to appear at a reasonable...
Forum:
Plugins
10-17-2021, 17:25
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
85,133
Posted By
ChadMaestro
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Edit: Restarted server and CVARs are loading. Thank you.
Hi there, I'm getting an issue that thsm plugine CVARs aren't recognised.
Installed as directed.
[SM] Listing 24 plugins:
01...
Forum:
Plugins
10-17-2021, 17:14
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
193,861
Posted By
ChadMaestro
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
An actual well-documented plugin from the client / user perspective.
Very well done on that alone.
Forum:
Plugins
10-15-2021, 03:09
Replies:
78
[L4D1 & L4D2] Tank on Spawn
Views:
27,699
Posted By
ChadMaestro
Re: [L4D1 & L4D2] Tank on Spawn
Also experiencing this issue - but also noting that the plugin doesn't load properly.
It looks fine when listing plugins, but when trying to reload it, console says it's not loaded. And when...
Forum:
Plugins
02-03-2010, 19:20
Replies:
185
[L4D & L4D2] MultiTanks (version 1.6)
Views:
177,140
Posted By
ChadMaestro
Re: [L4D & L4D2] MultiTanks (version 1.5)
Question:
You're using the delay CVAR to set the delay when more than one spawns forced by the director, does the general CVAR for the tanks spawning together over ride the delay?
Please...
Forum:
Plugins
02-03-2010, 18:58
Replies:
16
[L4D] Happy Tank Witch Plugin
Views:
44,870
Posted By
ChadMaestro
Re: [L4D] Happy Tank Witch Plugin
Just tested this out on map 1 of a campaign, didn't work when the tank spawned. =\
Forum:
Plugin/Gameplay Ideas and Requests
02-03-2010, 18:39
Replies:
6
[L4D2] Force Tank and Witch on Every Level
Views:
8,388
Posted By
ChadMaestro
Re: [L4D2] Force Tank and Witch on Every Level
I lol'd.
I am looking for the same thing, except for L4D1.
Forum:
Plugin/Gameplay Ideas and Requests
02-03-2010, 17:54
Replies:
36
[L4D] Tank+Witch always spawn
Views:
18,464
Posted By
ChadMaestro
Re: [L4D] Tank+Witch always spawn
Does this work? AFAIK on map 1 the director only allows a tank or a witch to spawn, not both.
Showing results 1 to 18 of 18
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