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Search: Posts Made By: XxAvalanchexX
Forum: GunGame 01-03-2012, 20:43
Replies: 19
Views: 4,794
Posted By XxAvalanchexX
Re: Sound at end of map

OK, that's consistent then. The screenshot makes it look like it uses Unix newlines. If it was edited with the internal editor and my hypothesis is correct (which it might not be), they should've...
Forum: GunGame 12-27-2011, 20:09
Replies: 19
Views: 4,794
Posted By XxAvalanchexX
Re: Sound at end of map

I think this screenshot has to do with what are called "newline characters." On Unix, lines of text are broken up by a line feed (LF) character. On Windows, lines of text are usually broken up by a...
Forum: GunGame 12-23-2011, 16:19
Replies: 19
Views: 4,794
Posted By XxAvalanchexX
Re: Sound at end of map

Hmm, interesting! Do you think you could post a screenshot? I'm still not quite sure what it looks like.

I wonder if something strange is happening with newline characters when you edit it in...
Forum: GunGame 12-15-2011, 18:09
Replies: 19
Views: 4,794
Posted By XxAvalanchexX
Re: Sound at end of map

It should be fine to add other sounds from the same directory. CS has access to them via Half-Life's GCF file.


When you change other cvars, and the win music stops playing--do the cvars that you...
Forum: GunGame 12-13-2011, 15:21
Replies: 19
Views: 4,794
Posted By XxAvalanchexX
Re: Sound at end of map

I assume you're not changing gg_sound_winner, but the sounds just stop playing after that? Even if you restart the map and try again? What text editor are you using?
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