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Search: Posts Made By: Dr!fter
Forum: Scripting 10-08-2017, 16:10
Replies: 5
Views: 181
Posted By Dr!fter
Re: Cvar changed

dont change it to 0 then?
Forum: Source Servers (SRCDS) 10-05-2017, 14:13
Replies: 8
Views: 249
Posted By Dr!fter
Re: [CSGO] vphysics.dll crash from ckSurf

How the fuck is that a sm crash...
Forum: Plugins 10-04-2017, 15:56
Replies: 1,995
Views: 710,283
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

You need to either modify lots of stuff or use the forwards in a new plugin
Forum: Scripting 10-02-2017, 23:08
Replies: 8
Views: 201
Posted By Dr!fter
Re: Why do these two give different results?

This really isn't this hard, player_death event happens before the frags is changed so it's 0. Entity killed is after the score stuff is handled so it's -15.
Forum: Scripting 10-02-2017, 09:28
Replies: 7
Views: 178
Posted By Dr!fter
Re: Issue with CS_DropWeapon

The owner is automatically set when you pick up the gun... you are probably trying to drop a grenade that was thrown or something they no longer have.
Forum: Extensions 09-25-2017, 08:45
Replies: 96
Views: 20,755
Posted By Dr!fter
Re: [CS:GO] PTaH - V1.0.7

No it doesnt. If you update sourcemod it uses the newly added CreateItemByName which initializes the weapon with everything.
Forum: Extensions 09-24-2017, 08:38
Replies: 96
Views: 20,755
Posted By Dr!fter
Re: [CS:GO] PTaH - V1.0.7

Why are you even doing that... just use CreateEntityByName
Forum: Plugins 09-21-2017, 09:14
Replies: 9
Views: 463
Posted By Dr!fter
Re: [CS:S/CS:GO] Anti Team Flash

considering people requested a way to block it, id say people. Also good job still not reading everything.
Forum: Plugins 09-20-2017, 20:10
Replies: 24
Views: 22,981
Posted By Dr!fter
Re: [CS:S] Max Money

what game are you using this on? This is for CS:S, CS:GO has this built in.
Forum: Plugins 09-20-2017, 19:18
Replies: 9
Views: 463
Posted By Dr!fter
Re: [CS:S/CS:GO] Anti Team Flash

Good job fucking reading
Forum: Extensions 09-20-2017, 15:24
Replies: 47
Views: 28,060
Posted By Dr!fter
Re: [CS:S] Flashbang Tools

I am no longer maintaining this. This plugin https://forums.alliedmods.net/showthread.php?t=301429 can help developers modify their code accordingly.
Forum: Plugins 09-20-2017, 15:17
Replies: 9
Views: 463
Posted By Dr!fter
[CS:S/CS:GO] Anti Team Flash

This is an anti-teamflash for both CS:S and CS:GO. It has cvars to blind spectators or teammates. The big difference between this and others is the ability to still have the flash effect without the...
Forum: Scripting 09-14-2017, 16:28
Replies: 3
Views: 146
Posted By Dr!fter
Re: md5 or sha hash

There is an md5 one in snippets since you couldn't be bothered to search neither can i
Forum: Scripting 09-13-2017, 13:22
Replies: 8
Views: 258
Posted By Dr!fter
Re: Refiring OnClientAuthorized

The quote of confidence right there.
Forum: Coding MM:S Plugins & SM Extensions 09-12-2017, 08:11
Replies: 3
Views: 336
Posted By Dr!fter
Re: [csgo] retrieving a vtable offset from CBasePlayer::

Alright so since someone asked me to post it here we go.

I used an old bin (with symbols) to look at the function/vtable.

The vtable we want is CCSPlayer, so I dumped the old one and here is...
Forum: Coding MM:S Plugins & SM Extensions 09-11-2017, 14:40
Replies: 3
Views: 336
Posted By Dr!fter
Re: [csgo] retrieving a vtable offset from CBasePlayer::

lin 488 win 487 if you really want to know how i got them i can post it.
Forum: Scripting 09-09-2017, 17:27
Replies: 2
Views: 119
Posted By Dr!fter
Re: PushArrayArray argument 2 error

You are pushing an ArrayList which is a handle to data. If you want to push that you use PushArrayCell. PushArrayArray is for int arry[3]; for example.
Forum: Scripting 09-09-2017, 16:50
Replies: 6
Views: 241
Posted By Dr!fter
Re: Can't Pickup Weapon after sourcemod update

You crashed cause you arent on the latest sm (I can tell from the crash as well).


int ent = CreateEntityByName(classname);

if(ent == -1)
{
PrintToServer("Got null for %s",...
Forum: General 09-09-2017, 08:14
Replies: 15
Views: 1,155
Posted By Dr!fter
Re: New valve update

Telepathically
Forum: Scripting 09-09-2017, 08:02
Replies: 6
Views: 241
Posted By Dr!fter
Re: Can't Pickup Weapon after sourcemod update

Try not setting any of the props on it spawn and set color. It does all the intialization for you.

Edit: your collision group is set to debris which doesn't collide with players...
Forum: Plugins 09-08-2017, 21:12
Replies: 2,366
Views: 366,753
Posted By Dr!fter
Forum: Plugins 09-08-2017, 18:03
Replies: 2,366
Views: 366,753
Posted By Dr!fter
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)

The p2000 with the original method of giving works correctly with the latest sm.
Forum: Plugins 09-08-2017, 14:11
Replies: 2,366
Views: 366,753
Posted By Dr!fter
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)

Use the latest version of sm and the original plugin (Without any of the weird changes that people have suggested).
Forum: Snippets and Tutorials 09-08-2017, 13:27
Replies: 10
Views: 756
Posted By Dr!fter
Re: Getting ammo type (particularly grenades)

The original method should now work again (with the latest SM)
Forum: General 09-07-2017, 20:55
Replies: 15
Views: 1,155
Posted By Dr!fter
Re: New valve update

Credit to psychonic ^



Credit to me ^ and yes it will.

Also huge thanks to valve for listening and working with us on both.
Showing results 1 to 25 of 500

 
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