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Search: Posts Made By: Fearts
Forum: Plugins 08-08-2017, 00:32
Replies: 8
Views: 744
Posted By Fearts
Re: KnifeFight WITH CHICKEN MODELS!

Holy crap dude it's been like 5 years.
Forum: General 06-27-2017, 23:08
Replies: 4
Views: 319
Posted By Fearts
Re: [TF2] Custom sound file not playing

Download: https://www.goldwave.com/

Open it. Drag your file into the program. Click on File then Save As, type .mp3 and attributes Layer-3 44100 Hz, 192 kbps, stereo.

Rename your sound file and...
Forum: Plugins 06-16-2017, 12:15
Replies: 94
Views: 35,190
Posted By Fearts
Re: [Any] Classy Crash Logger

Updated index.php code to fix the Deprecated code attached. (Code edited by Pelipoika)
Forum: General 06-04-2017, 02:21
Replies: 1
Views: 106
Posted By Fearts
Re: [TF2] slay player in vision

https://forums.alliedmods.net/showthread.php?p=2450726
Forum: General 04-25-2017, 22:41
Replies: 340
Views: 39,084
Posted By Fearts
Re: 26/4/2017 - Servers down?

Yea I'm running:

MM:S 1.10.7-git955
and
SM 5984

And it's crashing on server startup (Windows OS).
Forum: VSH / Freak Fortress 03-14-2017, 23:59
Replies: 5
Views: 405
Posted By Fearts
Re: [Boss Subplugin] Air Dash (possible replacement for Super Jump)

I was considering making a ability just like this. Thanks for releasing it.
Forum: Plugins 02-25-2017, 17:15
Replies: 46
Views: 4,577
Posted By Fearts
Re: [TF2/CSGO]Piggyback ride redux 1.4

For TF2.

It would be nice if you added the following:

1. CVAR to block people on a certain team piggybacking.
2. Clientprefs for that save your settings if you want to allow people to piggy...
Forum: General 02-20-2017, 21:33
Replies: 44
Views: 8,412
Posted By Fearts
Re: Updated system requirements for TF2 dedicated servers (2-20-2017)

OK I ran a quick test with Windows 2008 r2 server using the new TF2 beta and the SM gamedata beta. I tested with my Dodgeball server and it seems to run nicely. The only thing I noticed that was...
Forum: Plugins 02-20-2017, 21:22
Replies: 519
Views: 168,535
Posted By Fearts
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)

L 02/20/2017 - 21:06:12: [SM] Plugin encountered error 25: Call was aborted
L 02/20/2017 - 21:06:12: [SM] Native "SetFailState" reported: Could not initialize call to...
Forum: Plugins 01-29-2017, 01:43
Replies: 438
Views: 57,888
Posted By Fearts
Re: [TF2] TF2Ware v2- Wario Ware Microgaming!! 2.7.5.2 REVAMPED!

Yea thanks for taking a look at the spawn points. I didn't witness it myself so I don't know which game it was. Also hard to keep a full server so hard to test that sorry.

I think if you ever have...
Forum: Plugins 01-28-2017, 16:36
Replies: 438
Views: 57,888
Posted By Fearts
Re: [TF2] TF2Ware v2- Wario Ware Microgaming!! 2.7.5.2 REVAMPED!

Thanks for the fixes. Still not able to use snowballs for w/e reason idk.

Also is the map rigged to hold 32 people or only 24? I'm getting reports sometimes people are spawning in walls.
Forum: Plugins 01-28-2017, 03:01
Replies: 438
Views: 57,888
Posted By Fearts
Re: [TF2] TF2Ware v2- Wario Ware Microgaming!! 2.7.5.1 REVAMPED!

I haven't been able to get the snowballs to work even in the main area with no mini game is on. The cvar is enabled (also the cvar on front page is different than in the plugin).

Also you are...
Forum: Plugins 01-28-2017, 01:37
Replies: 438
Views: 57,888
Posted By Fearts
Re: [TF2] TF2Ware v2- Wario Ware Microgaming!! 2.7.5.1 REVAMPED!

Snowballs don't seem to be working. Also with 32 players the build a dispenser mini game crashed the server.
Forum: VSH / Freak Fortress 01-25-2017, 23:31
Replies: 5
Views: 1,138
Posted By Fearts
Haunted Duck Pyro (Remake)

Credits:

p0008874 (https://forums.alliedmods.net/member.php?u=251139) - For initial release of model and boss concept.

friagram (https://forums.alliedmods.net/member.php?u=196267) - For coding...
Forum: VSH / Freak Fortress 01-25-2017, 23:14
Replies: 2
Views: 610
Posted By Fearts
Re: Native "DataPack.DataPack" was not found.

If you are compiling the plugin with 1.8 compiler try 1.7 compiler. If you are compiling with 1.7 compiler try using 1.8 compiler and see if the issue gets resolved.
Forum: VSH / Freak Fortress 01-25-2017, 23:14
Replies: 7
Views: 594
Posted By Fearts
Re: Any way to force waiting for players without arena round?

Check:

ff2_first_round or ff2_arena_rounds
Forum: General 12-22-2016, 23:19
Replies: 34
Views: 3,060
Posted By Fearts
Re: [TF2] Autobalance immunity/swapteam

@psychonic

Is there no other way then editing every plugin? Like a very large number of plugins use ChangeClientTeam.
Forum: General 12-16-2016, 14:48
Replies: 12
Views: 741
Posted By Fearts
Re: OnEntityCreated missing entities

No I'm not using that ext.
Forum: General 12-15-2016, 18:21
Replies: 12
Views: 741
Posted By Fearts
Forum: Plugins 11-30-2016, 22:55
Replies: 5
Views: 1,511
Posted By Fearts
Re: [TF2]Spy poop

I am shocked and appalled.
Forum: Plugins 11-22-2016, 22:25
Replies: 3
Views: 1,109
Posted By Fearts
Re: [TF2] Halloween Ball Manager

Would be cool if you added cvar for max balls that can be spawned.
Forum: Plugins 11-19-2016, 00:18
Replies: 337
Views: 64,747
Posted By Fearts
Re: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016] ~ 13 new bosses!

Still would be cool to show who killed each boss.
Forum: Source Servers (SRCDS) 11-18-2016, 23:09
Replies: 50
Views: 13,478
Posted By Fearts
Re: [TF2] Getting Kicked for Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX...

- Fixed an occasional client crash with an error message regarding
"CL_ReadPreserveEnt"

^Optional update.
Forum: Source Servers (SRCDS) 11-17-2016, 00:30
Replies: 50
Views: 13,478
Posted By Fearts
Forum: Plugins 11-13-2016, 18:42
Replies: 337
Views: 64,747
Posted By Fearts
Re: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016] ~ 13 new bosses!

I'm using the very newest version of 1.8. I was using 1.7 before and switched to 1.8 just for this plugin. You think that error with trade3 plugin could cause a crash?
Showing results 1 to 25 of 500

 
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