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Search: Posts Made By: DabuDos
Forum: Scripting 10-07-2015, 16:55
Replies: 12
Views: 1,432
Posted By DabuDos
Re: Building a Top10 List

My problem is I never used SQLite or SQL before in general and KVs are simple to read and store.
And (at the moment) KVs are easier to understand for me. Gonna search for good SQLite...
Forum: Scripting 10-07-2015, 14:18
Replies: 12
Views: 1,432
Posted By DabuDos
Re: Building a Top10 List

Thanks for all the reasons why KVs are shit, that's ok how it is.
I'm gonna try to use the Array sorting function for that.
SQLite comes later.
Forum: Scripting 10-06-2015, 16:21
Replies: 12
Views: 1,432
Posted By DabuDos
Building a Top10 List

Hi all,
I'm currently trying stuff out with KVs and such (only single-server ranking). I couldn't find a proper working Snippet for SQLite or such, so I used KV.

And now I come to the point where...
Forum: Plugin/Gameplay Ideas and Requests 10-03-2015, 14:32
Replies: 24
Views: 4,569
Posted By DabuDos
Re: Money for SERVER Support

I started with other stuff he wanted, then bally noticed and told me what type of person he really is and I just didn't continue the stuff... I didn't even got the money...

And he used me as an...
Forum: Snippets and Tutorials 09-16-2015, 10:29
Replies: 285
Views: 108,018
Posted By DabuDos
Re: Dynamic Objects and Properties

Well, I get many errors with "undefined symbol" now, I don't really understand why.
Can you maybe post a basic code for one plugin that sends the value and another plugin that receives the value?...
Forum: Snippets and Tutorials 09-14-2015, 12:35
Replies: 285
Views: 108,018
Posted By DabuDos
Re: Dynamic Objects and Properties

Got something weird.

L 09/14/2015 - 18:11:29: SourceMod error session started
L 09/14/2015 - 18:11:29: Info (map "de_dust2") (file "errors_20150914.log")
L 09/14/2015 - 18:11:29: [SM] Native...
Forum: Scripting 09-12-2015, 18:00
Replies: 14
Views: 1,808
Posted By DabuDos
Re: [Help] Duplicating weapon and giving it to client

http://steamcommunity.com/id/Degeso/
There you go.
Forum: Scripting 09-12-2015, 17:55
Replies: 14
Views: 1,808
Posted By DabuDos
Re: [Help] Duplicating weapon and giving it to client

http://i.imgur.com/NqPpT5c.jpg
Then explain me that please.
It would be nice to see a complete updated code of yours, maybe you have a mistake in there.
Forum: Scripting 09-12-2015, 17:22
Replies: 14
Views: 1,808
Posted By DabuDos
Re: [Help] Duplicating weapon and giving it to client

Normally it shouldn't. I don't have any normal skin as of right now, but it should work normally. For example I had an AWP Asiimov, and gave it to everyone on round start on my server using that...
Forum: Scripting 09-12-2015, 17:11
Replies: 14
Views: 1,808
Posted By DabuDos
Re: [Help] Duplicating weapon and giving it to client

You don't have to teleport the entity if you are equiping it to the target, since it's forced to the client.
Just do what I wrote upper and remove the teleporting part, that *should* work.

What...
Forum: Scripting 09-12-2015, 17:01
Replies: 14
Views: 1,808
Posted By DabuDos
Re: [Help] Duplicating weapon and giving it to client

You basicly only have to give the item to Client #1 but then Equip it to Client #2.

new Item = GivePlayerItem(ClientToTakeSkinFrom, "weapon_ak47");
EquipPlayerWeapon(ClientToGiveTheSkinTo, Item);...
Forum: Scripting 06-07-2015, 18:25
Replies: 8
Views: 2,136
Posted By DabuDos
Re: [CS:GO]

If you can provide some code, it would be really helpful! Since I'm always giving a new item settings ActiveWeapon and NextAttack the most weapons (except the knife) are looking ugly :)
Forum: Scripting 06-06-2015, 11:58
Replies: 8
Views: 2,136
Posted By DabuDos
Re: [CS:GO]

I want to change the StatTrak Kills, I have a method to switch the weapon instantly but animations are looking really crappy with that.
Forum: Scripting 06-06-2015, 09:28
Replies: 8
Views: 2,136
Posted By DabuDos
Re: [CS:GO]

Not yet.
I forgot to mention that I want to edit the NetProps in the player_death event maybe that can help someone...
Forum: Scripting 06-06-2015, 09:16
Replies: 8
Views: 2,136
Posted By DabuDos
[CS:GO]

SORRY FORGOT TO WRITE THE TITLE TO THE END!
It should be "[CS:GO] Editing weapon NetProps without giving a new one"

Hey ppl,
I have a short question

Client_RemoveWeapon(att, "weapon_ak47");...
Forum: Plugins 06-06-2015, 07:27
Replies: 9
Views: 8,087
Posted By DabuDos
Re: [ANY?] No No Spread

That is for CS:GO only.
Forum: Scripting 06-06-2015, 07:24
Replies: 2
Views: 2,048
Posted By DabuDos
Re: [CS:GO] EmitSoundToAll

From my knowledge you need to create a little timer for the RoundStart Event to play sounds.
Also take a look at the csgo quirks as KissLick said. I also would recommend you to use EmitSoundAny...
Forum: Snippets and Tutorials 05-30-2015, 19:45
Replies: 83
Views: 93,756
Posted By DabuDos
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1

Could it be that this is not needed anymore? When I'm using this the sounds are not working, using standard sourcemod EmitSound works again.
Forum: Plugins 05-25-2015, 08:17
Replies: 54
Views: 59,258
Posted By DabuDos
Re: [CS:GO] Disable Game Sounds (1.3.1)

Nice plugin,
I would maybe recommend to Hook player_footstep to disable the sounds that start you move away from the buyzone. :)
Forum: Scripting 05-22-2015, 04:47
Replies: 0
Views: 433
Posted By DabuDos
[CS:GO] EmitSound not working anymore

Hello guys,
let's explain it shortly:
EmitSound (and EmitSoundAny) stopped working after the last CS:GO update.
There are no error logs or red text in the console. Apparently the sound *is* emited...
Forum: Snippets and Tutorials 05-22-2015, 04:41
Replies: 44
Views: 18,594
Posted By DabuDos
Re: Determine a Client's OS

Someone here knows if this still works with CS:GO? In CS:S it works fine, I CS:GO it always gives out unknown_os.
Forum: Unapproved Plugins 04-14-2015, 05:02
Replies: 585
Views: 515,810
Posted By DabuDos
Re: [CS:GO] weapon paints v1.6.4

German Translation :bee:
Forum: Plugins 04-14-2015, 03:00
Replies: 4
Views: 5,419
Posted By DabuDos
Re: [CS:S/CS:GO] Grenades On Spawn

Good Idea, but I could give a few suggestions:


You can do a little workaround by detecting the used gamefolder and enable/disable it then.
Also "GivePlayerItem(client, "weapon_flashbang");" try...
Forum: Unapproved Plugins 04-14-2015, 02:33
Replies: 585
Views: 515,810
Posted By DabuDos
Re: [CS:GO] weapon paints v1.6.4

Could you add an extra config file in the cfg/sourcemod folder (AutoExecConfig)? Would be better for some people, I for example, only want the things that are absolutly necessary in server.cfg :P
...
Forum: Snippets and Tutorials 03-03-2015, 04:44
Replies: 83
Views: 93,756
Posted By DabuDos
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1

They are working, yes. But I allways have to change the map one time before it works. Otherwise "Sound is not Precached".
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