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Search: Posts Made By: Point
Forum: Scripting Help 03-31-2020, 08:26
Replies: 9
Views: 2,612
Posted By Point
Npc jump

Hello!
I'm looking for a way to make the npc jump when there is an obstacle, as shown in the image.
I don't know how can i detect that in an effective way..

If someone can help me with ideas,...
Forum: Suggestions / Requests 08-05-2019, 13:22
Replies: 27
Views: 8,102
Posted By Point
Re: Mod: Dead By Daylight

That look so good.

new checkPlayerTime
new checkPlayerPressed[33]

checkPlayerTime = 50
checkPlayerPressed[id] = 0

public Generator_Think(id)
{
Forum: Suggestions / Requests 07-30-2019, 13:45
Replies: 27
Views: 8,102
Posted By Point
Re: Mod: Dead By Daylight

I see you edited your post, that were some good models but whatever.
I had the same idea some time ago but i stopped working on it early because of the goldsrc limitations. The scripting part ain't...
Forum: Scripting Help 06-25-2019, 08:59
Replies: 0
Views: 704
Posted By Point
Slow motion

/* Script generated by Pawn Studio */

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <xs>

#define PLUGIN "Slowmotion"
#define AUTHOR "DarkGL"
Forum: Scripting Help 06-19-2019, 17:36
Replies: 2
Views: 1,007
Posted By Point
Re: Detect spectate bot

I don't know what i was thinking, lmao. Thanks =)
Forum: Scripting Help 06-19-2019, 16:55
Replies: 2
Views: 1,007
Posted By Point
Detect spectate bot

How can i detect a player spectating a bot?

stock GetSpectatedPlayer(id)
{
if(!is_user_alive(id)
&& ((1 << pev(id, pev_iuser1)) & ((1 << 1)|(1 << 2)|(1 << 4))) )
{
new...
Forum: Scripting Help 06-18-2019, 12:09
Replies: 1
Views: 916
Posted By Point
Rank pos. in chat

Hello!
register_message(get_user_msgid("SayText"), "Message_SayText");

public Top10(id)
{
new data[1]
data[0] = id

menu_display(id, JumpMenu);
Forum: Scripting Help 05-26-2019, 20:03
Replies: 8
Solved Hud update
Views: 1,234
Posted By Point
Hud update

Hello! How can i do this? It doesn't update after the value is changed.


public plugin_init()
{
g_iSyncHud = CreateHudSyncObj();
set_task(0.1, "Task_Display", TASK_SHOWPOINTS,...
Forum: Suggestions / Requests 05-26-2019, 19:54
Replies: 4
Views: 1,499
Posted By Point
Re: Top in menu

I couldn't get it to work right. I don't need this anymore but anyway thanks for the help.
Forum: Suggestions / Requests 05-24-2019, 14:56
Replies: 4
Views: 1,499
Posted By Point
Re: Top in menu

Thanks but i'm using the first position to display something different. These are just examples


I need to read the results from tables so.. where else could i place it?
EDIT: Sorry,...
Forum: Suggestions / Requests 05-23-2019, 11:29
Replies: 4
Views: 1,499
Posted By Point
Top in menu

Hello! Can some help me with this? I have a top menu and what i need is another menu with more info for each player in the top
while(SQL_MoreResults(query))
{
SQL_ReadResult(query, 0,...
Forum: Suggestions / Requests 05-18-2019, 20:53
Replies: 7
Solved Map tier
Views: 1,559
Posted By Point
Re: Map tier

> new const szPattern[] = "(.+)(\w)(.+)$";

Works perfectly. Thank you very much!
Forum: Suggestions / Requests 05-18-2019, 19:57
Replies: 7
Solved Map tier
Views: 1,559
Posted By Point
Re: Map tier

#include <amxmodx>
#include <amxmisc>
#include <regex>

new const g_szPluginName[] = "Map Tiers";
new const g_szPluginVersion[] = "v1.0.0";
new const g_szPluginAuthor[] = "Cram";

new const...
Forum: Suggestions / Requests 05-18-2019, 19:34
Replies: 7
Solved Map tier
Views: 1,559
Posted By Point
Re: Map tier

maptier.sma(40) : error 027: invalid character constant
maptier.sma(40) : error 027: invalid character constant
maptier.sma(41) : error 017: undefined symbol "ret"
maptier.sma(41) : error 017:...
Forum: Suggestions / Requests 05-18-2019, 00:25
Replies: 7
Solved Map tier
Views: 1,559
Posted By Point
Map tier

Hello alliedmodders! I tried for some times but failed to create a simple plugin. And i thought to take my chances here. Can someone create for me a plugin that read maps names from a .ini file or...
Forum: Suggestions / Requests 05-06-2019, 05:54
Replies: 0
Views: 736
Posted By Point
Replay entity

/**
* Ghost Recorder by TeddyDesTodes
*
* No CVars / Only Defines
*
* Thx to Empī for helping with casting
*
* How to:
* copy recorder.amxx to addons/amxmodx/plugins/
*...
Forum: Scripting Help 01-06-2019, 13:15
Replies: 0
Views: 657
Posted By Point
Set damage to NPC with custom weapon

Hi! I could use some help finding a good way to do this and i think this is the best place.
So, as the title says. how can i set the npc to take damage from a custom weapon which per example shoot...
Forum: Suggestions / Requests 09-14-2018, 09:19
Replies: 3
Views: 1,105
Posted By Point
Re: Modified country on name

#include <amxmodx>
#include <amxmisc>

new const ClassNames[][] = { "xx", "xx", "xx", "xx"};

native get_user_class(id);

public plugin_init()
{
register_clcmd("say /put",...
Forum: Suggestions / Requests 09-14-2018, 00:01
Replies: 3
Views: 1,105
Posted By Point
Modified country on name

I need some help with this.

#include < amxmodx >
#include < geoip >

#define VERSION "1.0"

new g_country[ 33 ][ 5 ];

public plugin_init( )
Forum: Suggestions / Requests 10-30-2014, 11:44
Replies: 1
Views: 518
Posted By Point
[REQ] Airaccelerate

Hi guys
i need a plugin
when press JUMP + BACK to give a number of airaccelerate and when unhold to give other airaccelerate value for one player is possible?

anyone can help me?

sorry for...
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