Raised This Month: $76 Target: $400

Showing results 1 to 25 of 500
Search took 0.10 seconds.
Search: Posts Made By: Sreaper
Forum: Plugins Yesterday, 00:13
Replies: 2
Views: 471
Posted By Sreaper
Re: [TF2] Workshop Map Soundscape / Sound Override Fix (2018-11-08)

Thank you for the plugin.

Can you please elaborate on what these two sentences mean? I don't really understand it.
Forum: Scripting 03-12-2019, 20:17
Replies: 2
Views: 395
Posted By Sreaper
Re: [TF2]Slowing the entity tf_robot_destruction_robot

Thanks for the response. I'll give that a try.
Forum: Scripting 03-12-2019, 16:36
Replies: 2
Views: 395
Posted By Sreaper
[TF2]Slowing the entity tf_robot_destruction_robot

The map rd_asteroid has tf_robot_destruction_robot entities on them. I'm planning to make a map that has these robots however they move too fast for my liking.

I don't think there is any way to...
Forum: Plugins 03-05-2019, 16:58
Replies: 14
Views: 7,201
Posted By Sreaper
Re: [ANY] Showtriggers

Honestly running the admincheats/ftzcheats plugin allows you to run the actual command and so much more. I would recommend that one. You can then just use showtriggers_toggle.
Forum: Scripting 03-03-2019, 19:48
Replies: 1
Views: 467
Posted By Sreaper
[TF2]thirdperson_mayamode on clients

Is there a way in Team Fortress 2 to force thirdperson_mayamode onto a player? I know you can already do regular thirdperson with SetForcedTauntCam but wanted to know about the other mode.
Forum: Plugins 02-10-2019, 22:52
Replies: 13
Views: 1,026
Posted By Sreaper
Re: [TF2/ANY?]Projectile Camera

Sheepdude already made this type of plugin a long time ago. (With TF2 support)

I haven't had the chance to try your version though.
Forum: Plugins 08-28-2018, 21:41
Replies: 23
Views: 23,213
Posted By Sreaper
Re: [Any] Command Dumper with Flag List

For anyone who wants an output formatted for admin_overrides.cfg:
Forum: General 07-31-2018, 18:19
Replies: 0
Views: 144
Posted By Sreaper
[TF2] Map changes after joining after round timer hits 0

When there are no players on my server, the round timer will still count down to 0. So when I join a team, the map immediately changes to something else. It has become quite annoying. Is there any...
Forum: Scripting 05-13-2017, 03:49
Replies: 1
Views: 214
Posted By Sreaper
[TF2] Hooking the command voice_menu_1

I can't seem to find any way to hook the command voice_menu_1 in Team Fortress 2. I can hook other commands just fine but not that one. It's a command brings up the speech menu (z).

Is there any...
Forum: General 04-02-2017, 08:00
Replies: 5
Views: 621
Posted By Sreaper
Re: Glitch or no?


Somecvar_setting 1
Forum: Plugin/Gameplay Ideas and Requests 03-07-2017, 01:12
Replies: 14
Views: 3,525
Posted By Sreaper
Re: Set player animation

This thread is from 2014 and the user you quoted hasn't logged onto the forum in over a year.
Forum: Plugin/Gameplay Ideas and Requests 03-02-2017, 03:17
Replies: 1
Views: 355
Posted By Sreaper
Re: [TF2] Outline question

I found out that the mode setting is broken. https://forums.alliedmods.net/showthread.php?p=2452962
I appreciate your help though.
Forum: Plugin/Gameplay Ideas and Requests 02-28-2017, 21:11
Replies: 1
Views: 355
Posted By Sreaper
[TF2] Outline question

Aside from having players download custom models, does anyone know of a way to have the built in outline effect not show through walls? Perhaps another method to emulate the effect if that isn't...
Forum: Plugin/Gameplay Ideas and Requests 12-22-2016, 20:54
Replies: 0
Views: 197
Posted By Sreaper
[REQ][TF2]Reset spectator camera angle

I have a room on my map that has a spectator camera (info_observer_point) placed at a certain angle. When you go free-spec while looking through that camera you end up looking through the map at that...
Forum: Scripting 10-31-2015, 19:54
Replies: 14
Views: 2,025
Posted By Sreaper
Re: [TF2] Invisible Attachment

In model viewer if you open a model you can look under the attachments tab for the names.
Forum: General 08-25-2015, 20:28
Replies: 9
Views: 1,655
Posted By Sreaper
Re: [TF2] No Free Edicts returns!

You can change how the map handles entities with a plugin or a map edit. What's the name of the map causing the crash?
Forum: Off-Topic 08-11-2015, 02:41
Replies: 80
Views: 4,872
Posted By Sreaper
Re: Spambots...

Or require that you have a minimum amount of posts before having the ability to create a new thread.
Forum: Plugin/Gameplay Ideas and Requests 08-09-2015, 16:53
Replies: 4
Views: 386
Posted By Sreaper
Re: sv_cheats logging

Disable cheats and use this plugin: https://forums.alliedmods.net/showthread.php?t=195037?t=195037
Forum: Scripting 08-03-2015, 00:58
Replies: 17
Views: 3,606
Posted By Sreaper
Re: [HELP] How can I remove breakable objects from maps in CS:GO?

Are you actually wanting a scripting response or something that's already made?

Assuming it works in CS:GO, Stripper:Source (https://forums.alliedmods.net/showthread.php?t=39439) can achieve what...
Forum: Off-Topic 08-03-2015, 00:47
Replies: 34
Views: 2,258
Posted By Sreaper
Re: Windows 10 is out

Does it increase your computer's startup/shutdown speed too?
Forum: Plugin/Gameplay Ideas and Requests 07-28-2015, 01:41
Replies: 0
Views: 209
Posted By Sreaper
[TF2] Telefrag plugin?

I know there is a plugin on the forum somewhere that allows for telefragging players who block info_teleport_destination's.

Does anyone happen to know where the thread is?
Forum: Plugin/Gameplay Ideas and Requests 07-21-2015, 00:21
Replies: 5
Views: 927
Posted By Sreaper
Re: [REQ][TF2] Drop active weapon

Thanks for your reply. However as my post and the location of it suggests, I was expressing my interest in seeing someone with an interest create a plugin.
If I needed a lesson on how to script, I...
Forum: Plugin/Gameplay Ideas and Requests 07-20-2015, 23:05
Replies: 5
Views: 927
Posted By Sreaper
[REQ][TF2] Drop active weapon

I think it would be neat to see a plugin that allows players to use a command such as /drop to drop their active weapon, removing it from their loadout. Is anyone here interested in making the plugin?
Forum: General 07-11-2015, 14:55
Replies: 2
Views: 299
Posted By Sreaper
Re: [TF2] Whats the name of this effects.

Is it flaregun_energyfield_blue? Or is it something that was released recently?
Forum: Plugins 07-03-2015, 22:14
Replies: 82
Views: 60,304
Posted By Sreaper
Re: [TF2] Fake and Force Unlimited (2.0, Dec 17 2013)

It seems to work fine for me.

sm_fakefind @me "Strange Something" comes out in orange text without the quality being displayed as intended.
Showing results 1 to 25 of 500

Forum Jump

All times are GMT -4. The time now is 02:48.

Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode