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Search: Posts Made By: Keeper
Forum: Coding MM:S Plugins & SM Extensions 09-14-2012, 08:20
Replies: 9
Views: 4,357
Posted By Keeper
Re: 22/08/2012 CSS Update

I had to make the same changes as well.
Forum: Coding MM:S Plugins & SM Extensions 09-12-2012, 08:48
Replies: 369
Views: 260,104
Posted By Keeper
Re: Signature Request Thread

From files/gamedata/cssdm.games.txt (http://hg.alliedmods.net/cssdm) :


CSGO:
\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x32\xDB\x57\x8B\xF9\x85\xF6\x0F\x84
CSS:...
Forum: Coding MM:S Plugins & SM Extensions 09-12-2012, 07:50
Replies: 369
Views: 260,104
Posted By Keeper
Forum: Source Servers (SRCDS) 09-05-2012, 15:39
Replies: 10
Views: 2,551
Posted By Keeper
Re: Help a noob out installing meta mod?

You need to load it as a VSP: http://wiki.alliedmods.net/Gameinfo_Deprecation
Forum: Coding MM:S Plugins & SM Extensions 09-01-2012, 08:47
Replies: 3
Views: 1,298
Posted By Keeper
Re: Linux Distro question

Well, I looked at a post Bail had made last year sometime. Liinux is hell, tbs. I ended up downloading and compiling gcc-4.6 on my Lenny distro. All of my plugins now can be used from DM up to...
Forum: Coding MM:S Plugins & SM Extensions 08-31-2012, 19:50
Replies: 3
Views: 1,298
Posted By Keeper
Linux Distro question

I've been developing plugins for a while now, and have never gotten "the hang" of what distro to choose. I've been using Debian 5 forever, slowly moving from gcc 3.4.6 to 4.1

I need to upgrade...
Forum: Coding MM:S Plugins & SM Extensions 08-27-2012, 13:28
Replies: 369
Views: 260,104
Posted By Keeper
Re: Signature Request Thread

I did some searching around and even tried to find these myself in CSGO. I had no luck. I'm looking for:
CCSPlayer::SetModelFromClass
CBaseCombatCharacter::Weapon_OwnsThisType...
Forum: Coding MM:S Plugins & SM Extensions 08-26-2012, 00:19
Replies: 9
Views: 1,855
Posted By Keeper
Re: L4D2 ... How to iterate through CVars

There are many places where I just grabbed the ConCommands by name. There's only one place where I iterate through. The only way I've seen to do this is by this method. I don't know if there is a...
Forum: Coding MM:S Plugins & SM Extensions 08-25-2012, 11:27
Replies: 9
Views: 1,855
Posted By Keeper
Re: L4D2 ... How to iterate through CVars

I'm not sure what that has to do with an example of how to iterate through CVars.
Forum: Coding MM:S Plugins & SM Extensions 08-25-2012, 08:19
Replies: 9
Views: 1,855
Posted By Keeper
Re: L4D2 ... How to iterate through CVars

LOL ... well I didn't know if it was something that was already known and I was just being daft.


ConCommandBase *pPtr = NULL;
ICvar::Iterator *iter = new ICvar::Iterator(icvar);
if...
Forum: Coding MM:S Plugins & SM Extensions 08-24-2012, 21:39
Replies: 9
Views: 1,855
Posted By Keeper
Re: L4D2 ... How to iterate through CVars

Nevermind ... I got it working!
Forum: Coding MM:S Plugins & SM Extensions 08-24-2012, 20:28
Replies: 9
Views: 1,855
Posted By Keeper
L4D2 ... How to iterate through CVars

I am looking to update a plugin to work with newer games. I am stuck on iterating through the CVars. I saw the "Porting to Left 4 Dead" article but it doesn't seem to work. I have converted other...
Forum: Coding MM:S Plugins & SM Extensions 05-24-2012, 11:24
Replies: 369
Views: 260,104
Posted By Keeper
Re: Signature Request Thread

I thought I had found it ... turns out I was wrong. I used yours and it worked!

Thanks!
Forum: Coding MM:S Plugins & SM Extensions 05-24-2012, 10:27
Replies: 369
Views: 260,104
Posted By Keeper
Re: Signature Request Thread

I'm having trouble finding BaseCombatCharacter::Weapon_OwnsThisType.

Any help appreciated!
Forum: Plugins 01-30-2011, 19:54
Replies: 389
Views: 169,827
Posted By Keeper
Re: [CS:S] VIPMod

Looks like you are running MAP as a VSP ... use the SMM version.
Forum: Coding MM:S Plugins & SM Extensions 12-28-2010, 15:37
Replies: 9
Views: 4,280
Posted By Keeper
Re: Error compiling for linux on Ubuntu 10.04

The issue you are having isn't due to Ubuntu/Debian. I would look at this file. Looks like something has changed in it causing the errors.
Forum: Coding MM:S Plugins & SM Extensions 12-28-2010, 13:22
Replies: 9
Views: 4,280
Posted By Keeper
Re: Error compiling for linux on Ubuntu 10.04

I use and always have used Debian. But I think somewhere around here there is a std replacement that will make this issue moot.
Forum: Coding MM:S Plugins & SM Extensions 12-28-2010, 09:58
Replies: 9
Views: 4,280
Posted By Keeper
Re: Error compiling for linux on Ubuntu 10.04

Be careful, Ubuntu's default is "Use stack protection" so when you compile your plugin chances are you will have a dependency on GLIBC-2.4. If you use libstdc, then double check to make sure...
Forum: Coding MM:S Plugins & SM Extensions 11-19-2010, 13:36
Replies: 10
Views: 3,794
Posted By Keeper
Re: Custom MMS Interfaces

Are you looking to use one binary between all of your MMS plugins so you don't have to have that code in each one? Or are you looking for your own library that you can link into each plugin so you...
Forum: Coding MM:S Plugins & SM Extensions 10-28-2010, 08:18
Replies: 5
Views: 2,235
Posted By Keeper
Re: Plugin Config File

You can write a parser ...

or

just do engine->ServerCommand("exec config.cfg\n");
Forum: Coding MM:S Plugins & SM Extensions 10-23-2010, 21:58
Replies: 7
Views: 9,473
Posted By Keeper
Re: Compiling for Linux... SSE and MMX?

The official word is 4.2 or higher. They also require libc 2.4 or higher.

Looking at server.so, CS:S does not require anything > 2.3
Looking at all the binaries in the orangebox/bin, nothing...
Forum: Coding MM:S Plugins & SM Extensions 10-22-2010, 09:02
Replies: 7
Views: 9,473
Posted By Keeper
Re: Compiling for Linux... SSE and MMX?

We use 4.2 because of problems with some GSPs not having up to date GLIBC installed.
Forum: Coding MM:S Plugins & SM Extensions 10-16-2010, 22:08
Replies: 2
Views: 1,981
Posted By Keeper
Re: Plugin Index or Description (VSP)

I've got it in the logic that if SMM exists upon loading of my VSP it fails to load. I then execute a "meta load ..." command. That works flawlessly.

The problem is now, that my plugin loads...
Forum: Coding MM:S Plugins & SM Extensions 10-15-2010, 11:40
Replies: 2
Views: 1,981
Posted By Keeper
Plugin Index or Description (VSP)

Is there any known way to get the Plugin Index of a VSP plugin? Or is there a known way after the plugin is loaded of changing the description of the plugin?

In my hybrid plugin, I want it to...
Forum: Coding MM:S Plugins & SM Extensions 10-03-2010, 16:56
Replies: 3
Views: 1,867
Posted By Keeper
Re: Problem porting to OB

Ok, thanks!

This did work in EP1 games ( core-legacy ). Was it just maybe not brought over?
Showing results 1 to 25 of 309

 
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