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Showing results 1 to 25 of 69
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Posts Made By:
gtamike
Forum:
Plugin/Gameplay Ideas and Requests
02-04-2018, 07:33
Replies:
2
[HL2DM] Basic pluggin for "global_set" command.
Views:
1,880
Posted By
gtamike
Re: [HL2DM] Basic pluggin for "global_set" command.
Thanks I'll try it out.
Forum:
Plugins
04-20-2013, 21:50
Replies:
225
In-Game Map Downloader and FastDL Uploader (GameBanana, Custom List, URL)
Views:
97,376
Posted By
gtamike
Re: [Any] Ingame Map Downloader *Updated 1.12*
Indeed.
Forum:
Plugins
04-20-2013, 09:56
Replies:
36
[ANY] WiLdTuRkEy's Clusterbomb Plugin
Views:
31,593
Posted By
gtamike
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Fun pluggin.
Improvements: When you are dead and press !cb it would be better to see how long you have to wait till you can !cb again, instead of the message saying you are dead you can't !cb.
Forum:
Plugins
04-19-2013, 08:26
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,298
Posted By
gtamike
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
One time a grenade set off the headshot sound. :o
Yeah different weapons to have different sounds would be great :) like 9mm pistol only kills and specific weapons to only trigger headshot sound.
Forum:
Plugins
04-15-2013, 14:51
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,298
Posted By
gtamike
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
You fixed alot for HL2DM Version and its great that most things work now.
It's just the headshot feature that needs improving as it very rarely works/plays right when you headshot players.
At one...
Forum:
Plugins
04-15-2013, 11:05
Replies:
94
Damage Sound v2.1 (aka hitsound)
Views:
69,986
Posted By
gtamike
Re: Damage Sound v1.5
This pluggin still working?
Forum:
Plugins
04-15-2013, 09:03
Replies:
127
End Of Map Music/sound
Views:
96,529
Posted By
gtamike
Re: End Of Map Music/sound
Could you add support for HL2DM and play the sound when the Max Frag Limit has reached?
E.G. After someone has 35 Kills the sound will then play.
mp_fraglimit 35
Forum:
Plugins
04-15-2013, 07:24
Replies:
508
SM File/Folder Downloader and Precacher
Views:
499,965
Posted By
gtamike
Re: SM File/Folder Downloader and Precacher
indeed
Forum:
Plugins
04-14-2013, 20:19
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
635,298
Posted By
gtamike
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Thanks :)
Forum:
Plugins
06-06-2011, 08:57
Replies:
6
Old Half-Life Prop Grabing
Views:
8,871
Posted By
gtamike
Re: Old Half-Life Prop Grabing
no picture
Forum:
General
06-05-2011, 06:10
Replies:
4
HL2DM: CTF Turret Server Crash Fix V3 vmf/bsp (Apr 17, 2011)
Views:
2,670
Posted By
gtamike
Re: HL2DM: CTF Turret Server Crash Fix V3 vmf/bsp (Apr 17, 2011)
Here's the Fix CTF map pack I did (has V3 turrets in maps)
Note: no pluggins for server is needed, just put team mode on "mp_teamplay 1" in console or server.cfg and load a hl2dm ctf map. :)
...
Forum:
General
06-05-2011, 06:02
Replies:
4
HL2DM: CTF Turret Server Crash Fix V3 vmf/bsp (Apr 17, 2011)
Views:
2,670
Posted By
gtamike
HL2DM: CTF Turret Server Crash Fix (by gtamike_TSGK) V3
HL2DM: CTF Turret Server Crash Fix V3 Build (by gtamike_TSGK) (Apr 17, 2011)
->- UPDATED 16th April 2011 -<- Final Version
{FF} Fragfort 27/7 CTF
81.19.219.19:27015
Here's a quick update...
Forum:
Unapproved Plugins
04-20-2011, 13:12
Replies:
112
Bot Ping
Views:
126,534
Posted By
gtamike
Re: Bot Ping
Hope so
Forum:
Unapproved Plugins
04-05-2011, 18:33
Replies:
8
Zombie Mod For HL2 [v1.0]
Views:
6,434
Posted By
gtamike
Re: Zombie Mod For HL2 [v1.0]
I need to see a Video
Forum:
Plugins
04-05-2011, 18:27
Replies:
63
sm_deathbeam *clientprefs
Views:
45,519
Posted By
gtamike
Re: sm_deathbeam *clientprefs
is this pluggin stable?
asking cause of comments
I have HL2DM linux server
Forum:
Plugins
03-25-2011, 08:33
Replies:
301
[ANY] Infinite-Jumping (3.0, 2014-Nov-29)
Views:
318,162
Posted By
gtamike
Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
I take it there's no new bugs when running the pluggin for HL2DM?
Forum:
Plugins
03-24-2011, 19:13
Replies:
63
[HL2DM] Advanced HL2 Movement (sprint delay fix)
Views:
37,312
Posted By
gtamike
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)
when is the newer update coming out?
Forum:
Plugins
02-22-2011, 09:29
Replies:
29
[HL2DM] Speshial Weapons Mod
Views:
27,200
Posted By
gtamike
Re: [HL2DM] Speshial Weapons Mod
I added a video in my last reply, i'll test the pluggin this week. :wink:
Forum:
Plugins
02-21-2011, 15:39
Replies:
29
[HL2DM] Speshial Weapons Mod
Views:
27,200
Posted By
gtamike
Re: [HL2DM] Speshial Weapons Mod
Try this
http://gtamike.tsgk.com/annabelle_hl2dm.rar
-FILES-
map
materials
models
scripts
http://www.youtube.com/watch?v=90X9bGGGIHY
Forum:
Plugins
02-20-2011, 13:43
Replies:
29
[HL2DM] Speshial Weapons Mod
Views:
27,200
Posted By
gtamike
Re: [HL2DM] Speshial Weapons Mod
You could do cause it would be a nice feature.
The other problem is when you crouch other players see you standing up still with arms out lol :P
Forum:
Plugins
02-19-2011, 08:31
Replies:
29
[HL2DM] Speshial Weapons Mod
Views:
27,200
Posted By
gtamike
Re: [HL2DM] Speshial Weapons Mod
The weapon "annabelle" works after ob update but does no damage maybe add support for damage?
Forum:
Plugins
02-19-2011, 08:25
Replies:
35
[ANY]Head Shot Modes
Views:
25,498
Posted By
gtamike
Re: Head Shot Modes
Display headshot text and sound on headshot kill.
Forum:
Plugins
02-16-2011, 17:30
Replies:
63
[HL2DM] Advanced HL2 Movement (sprint delay fix)
Views:
37,312
Posted By
gtamike
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)
great!
Forum:
Plugins
01-31-2011, 12:53
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,630,888
Posted By
gtamike
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
http://forums.alliedmods.net/showthread.php?t=121703
Forum:
Plugins
01-17-2011, 05:30
Replies:
63
[HL2DM] Advanced HL2 Movement (sprint delay fix)
Views:
37,312
Posted By
gtamike
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)
Why do you run mani anyway?
Showing results 1 to 25 of 69
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