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Search: Posts Made By: Damizean
Forum: Unapproved Plugins 09-05-2010, 05:41
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

You want the rocket target to be the closest one instead of based on direction?
Forum: Scripting 08-14-2010, 10:53
Replies: 27
Views: 5,593
Posted By Damizean
Re: NegateVector() broken?

Your issue is that the - unary operator doesn't work with floats, I came across that issue recently, so your code would need to be:

VecNegated[0] = 0.0 - Vec[0];
VecNegated[1] = 0.0 - Vec[1];...
Forum: Unapproved Plugins 08-10-2010, 01:03
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

Hai

Fix your FastDL and disable all class restriction and respawn plugins.

Thanks.
Forum: Unapproved Plugins 08-09-2010, 09:16
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

The plugin does not kick the clients. If anything, the +attack command is blocked so clients do not burn others, so it may be an issue with either the mp_idletime or mp_idledealmethod. Try playing...
Forum: Scripting 08-09-2010, 08:58
Replies: 2
Views: 1,149
Posted By Damizean
Re: Stop client sound

Use StopSound. However, you will need to specify the channel, so SNDCHAN_AUTO will not work.
Forum: Unapproved Plugins 08-07-2010, 19:46
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

It should have the same compatibility issues as asherkin's plugin: Class restriction and Fast Respawn plugins.
Forum: Unapproved Plugins 08-07-2010, 16:58
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

Sorry for the late responses.


Can you be more accurate? What is not working? It's packed so installing is just deploying the files, so it should work out of the box without doing anything...
Forum: Plugins 08-05-2010, 14:34
Replies: 36
Views: 40,294
Posted By Damizean
Re: [L4D2]minimal HUD

I heard IsClientInGame returned fake positives sometimes, though.
Forum: Unapproved Plugins 08-05-2010, 14:26
Replies: 441
Views: 270,643
Posted By Damizean
Re: [TF2] Dodgeball (1.0) - 08/05/2010

Reserved for future usage.
Forum: Unapproved Plugins 08-05-2010, 14:18
Replies: 441
Views: 270,643
Posted By Damizean
[TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

:3 [TF2] Dodgeball (1.0) :3
by Damizean, based on Voogru's mod


What's this?
A game mode inspired in the classic Dodgeball. On this mode, all classes except the Pyro are disabled and the...
Forum: Unapproved Plugins 08-02-2010, 15:11
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

I don't know, I've never experimented with maps nor tried to make one. I guess it would work as long as the hats were used on the specific map you packed them in.
Forum: Unapproved Plugins 07-31-2010, 13:10
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

Nothing new, the plugin already deletes the entity upon death.



I don't know, that's up to voogru and his method.
Forum: Unapproved Plugins 07-31-2010, 09:37
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

It's as Asherkin said, changing either the flags or the skin index for the entity created by voogru's extension is not possible, as it'll make the model invisible again.

Damizean, you need this in...
Forum: Scripting 07-28-2010, 13:58
Replies: 6
Views: 2,787
Posted By Damizean
Re: Difference between 2 angle vectors?

You could do it with a simple dot product of the forward vectors of the angles. This is because the dot product of two normalized vectors is the cosine of the angle between them:
cos a = v1 · v2The...
Forum: Scripting 07-21-2010, 08:38
Replies: 7
Views: 7,500
Posted By Damizean
Re: [l4d2]What is the different between MaxClients and MAXPLAYERS?

DoStuffToInfected()
{
new iMaxEntities = GetMaxEntities();
for (new iEntity = MaxClients + 1; iEntity < iMaxEntities; iEntity++)
{
if (IsCommonInfected(iEntity))
{
...
Forum: Scripting 07-21-2010, 08:33
Replies: 1
Views: 937
Posted By Damizean
Re: How to know that an entity is a common infected is alive?

stock bool:IsCommonInfected(iEntity)
{
if (iEntity && IsValidEntity(iEntity)
{
decl String:strClassName[64];
GetEdictClassName(iEntity, strClassName,...
Forum: Unapproved Plugins 07-18-2010, 17:47
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

$illumposition 0 0 0 bip_spine_3
instead of
$illumposition 3.031 0.125 82.528 bip_spine_3
Forum: Unapproved Plugins 06-07-2010, 03:32
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

O_o I haven't had that issue. Can you post a few screenshots?
Forum: Unapproved Plugins 06-06-2010, 05:23
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

The whole issue of the hat models darkening is a problem with the model, rather than with the plugin (note that this happens with the official hats too, if you replace their model). You need to...
Forum: Unapproved Plugins 05-28-2010, 03:00
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

@eraserhead: That should not happen, I'll recheck the code. Anyway, you should get into #tf2items @ irc.gamesurge.net (https://www.mibbit.com/chat/?url=irc://webirc.gamesurge.net:6007/tf2items) so we...
Forum: Unapproved Plugins 05-24-2010, 15:22
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.2 (08/08/09)

Edit: Ow, sorry. Somehow I was seeing an old page and I thought it was a recent post.
Forum: Unapproved Plugins 05-24-2010, 13:45
Replies: 1,685
Views: 676,792
Posted By Damizean
Forum: Unapproved Plugins 05-23-2010, 07:10
Replies: 40
Views: 20,828
Posted By Damizean
Re: [TF2][BETA] Wearable Items [12/24/09] (Requires SM1.3)

Yeah, once voogru's extension for Linux is released I'll focus on fixing and improving this one.
Forum: Unapproved Plugins 05-22-2010, 06:12
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.8 (01/14/10)

--------------------
UPDATED
--------------------

Updated the plugin with the use of voogru's extension. It seems to work flawlessly. Unfortunately the extension is Windows-only for now, but I'm...
Forum: Unapproved Plugins 05-15-2010, 15:53
Replies: 1,685
Views: 676,792
Posted By Damizean
Re: [TF2] Equipment manager 1.1.7 (01/14/10)

Yes, I will update this plugin ASAP. Sorry I couldn't do it before, but I've been too tired to mess with the plugin after work :/
Showing results 1 to 25 of 226

 
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