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Search: Posts Made By: Cosmo1337
Forum: Scripting 09-17-2023, 11:44
Replies: 0
Views: 486
Posted By Cosmo1337
Removing player model weapon equip/switch animation, not viewmodel

Currently messing with m_flTimeWeaponIdle, m_flNextAttack but this only works for client viewmodel.
So player can shot instantly and viewmodel changes instantly, but when u look at player model...
Forum: Scripting 07-26-2023, 10:54
Replies: 1
Views: 838
Posted By Cosmo1337
Async heavy load

Hi All,

Is there any fucntions that would allow to process a heavy load seperatly, without blocking the main proccessing thread?

I need to process a file with an avarage of 3 - 10+ Megabytes...
Forum: Scripting 02-21-2020, 06:51
Replies: 1
Views: 852
Posted By Cosmo1337
Sourcemod while in demo playback (csgo)

I'm trying to find a way to gather player data from demos. Positions, shots, movement etc. to generate detailed stats.
Was able to run sourcemod on listenserver, scripts are still tracking events,...
Forum: Scripting 02-21-2020, 06:41
Replies: 2
Views: 1,100
Posted By Cosmo1337
Re: Props/Equip on FakeClients (bots)

Ty, fixed my issue:) Added "give item" before equip)
Forum: Scripting 02-01-2020, 08:54
Replies: 2
Views: 1,100
Posted By Cosmo1337
Props/Equip on FakeClients (bots)

Hi guys,
Need help on solving this puzzle, have this code:

public void Event_OnPlayerSpawn(Event event, const char[] name, bool dontBroadcast)
{
int client =...
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