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Posts Made By:
Cosmo1337
Forum:
Scripting
09-17-2023, 11:44
Replies:
0
Removing player model weapon equip/switch animation, not viewmodel
Views:
486
Posted By
Cosmo1337
Removing player model weapon equip/switch animation, not viewmodel
Currently messing with m_flTimeWeaponIdle, m_flNextAttack but this only works for client viewmodel.
So player can shot instantly and viewmodel changes instantly, but when u look at player model...
Forum:
Scripting
07-26-2023, 10:54
Replies:
1
Async heavy load
Views:
838
Posted By
Cosmo1337
Async heavy load
Hi All,
Is there any fucntions that would allow to process a heavy load seperatly, without blocking the main proccessing thread?
I need to process a file with an avarage of 3 - 10+ Megabytes...
Forum:
Scripting
02-21-2020, 06:51
Replies:
1
Sourcemod while in demo playback (csgo)
Views:
852
Posted By
Cosmo1337
Sourcemod while in demo playback (csgo)
I'm trying to find a way to gather player data from demos. Positions, shots, movement etc. to generate detailed stats.
Was able to run sourcemod on listenserver, scripts are still tracking events,...
Forum:
Scripting
02-21-2020, 06:41
Replies:
2
Props/Equip on FakeClients (bots)
Views:
1,100
Posted By
Cosmo1337
Re: Props/Equip on FakeClients (bots)
Ty, fixed my issue:) Added "give item" before equip)
Forum:
Scripting
02-01-2020, 08:54
Replies:
2
Props/Equip on FakeClients (bots)
Views:
1,100
Posted By
Cosmo1337
Props/Equip on FakeClients (bots)
Hi guys,
Need help on solving this puzzle, have this code:
public void Event_OnPlayerSpawn(Event event, const char[] name, bool dontBroadcast)
{
int client =...
Showing results 1 to 5 of 5
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