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Search: Posts Made By: LordDeath
Forum: Zombie Plague Mod 02-15-2020, 08:00
Replies: 1
Views: 151
Posted By LordDeath
Re: Looking For 2 Plugin Creators

Discord invite expired
Forum: General 02-13-2020, 14:11
Replies: 2
Views: 277
Posted By LordDeath
Re: Weird error on ReHLDS

Nothing is wrong.
I don't know how to explain this, but it happens when you edit a sprite that is being used by the server and then uploads the new one while the server is running (kinda). it will...
Forum: Scripting Help 01-27-2020, 18:01
Replies: 5
Views: 259
Posted By LordDeath
Re: Call TE_STREAKSPLASH

RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")



public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
const m_LastHitGroup = 75;
if (get_pdata_int( victim ,...
Forum: Scripting Help 01-20-2020, 03:20
Replies: 1
Views: 233
Posted By LordDeath
Model doesn't look right

Seems that I got tired of trying, the issue is that the model looks wrong in the hologram, but fine once I start the car and drive with it around, is there a way to fix that?...
Forum: Suggestions / Requests 01-14-2020, 16:39
Replies: 2
Views: 242
Posted By LordDeath
Re: (Private Request) RC bomb

Yep, but you didn't have PayPal at that time on ZPPV, which means I can't really have a deal with you if you still don't have now.
Forum: Suggestions / Requests 01-14-2020, 15:24
Replies: 2
Views: 242
Posted By LordDeath
(Private Request) RC bomb

Hello, I'm looking for someone who could do the following edits to this plugin (link down). [Private Request]
https://forums.alliedmods.net/showthread.php?p=431029
-Remove the XP thing which comes...
Forum: General 01-11-2020, 14:32
Replies: 0
Views: 368
Posted By LordDeath
Detailed Debug [Re-HLDS]

Hello,
How can I get a detailed debug logs from debug.log
only gives 3 lines with nothing that can help to identify a crash reason, console logs doesn't show any crash reason too.
since this can't...
Forum: General 12-11-2019, 05:44
Replies: 2
Views: 566
Posted By LordDeath
Re: Can I remove an entity from my sourcemod in it's entirety??

You can post it in SourceMod section
however yes you can using Stripper: Source.
Forum: General 12-10-2019, 14:13
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

deleting entities from a BSP file corrupts the BSP file, and you can't 100% get a working .map from a corrupt bsp.
Forum: General 12-10-2019, 14:04
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

any bsp editor can do it. ripent for example.
Forum: General 12-10-2019, 13:55
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

I didn't need to explain this, but altering the map means deleting everything from it using some kind of software without a need of recompiling the map, that's literally what I've done. therefor you...
Forum: General 12-10-2019, 13:37
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

You got me wrong, that's not what I meant by that.
the engine isn't too dumb to just accept that, here I'm giving you 2 de_dust2 bsp files, 1 is a pure untouched file and the other one is...
Forum: General 12-10-2019, 12:52
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

I''ve literally said it once again
the client only reads the BSP file content when you load it using the "start server" or "map mapname (command)".
when you download a map from a server, you follow...
Forum: General 12-10-2019, 12:33
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

simply to have it, You can't play a map that you don't have, right?
the client only reads the BSP file content when you load it using the "start server" or "map mapname (command)".
Forum: General 12-09-2019, 16:48
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

yes, you made it playable, but do you really think anyone would play that map anyway in it's form
?
Forum: General 12-09-2019, 16:42
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

What I played on your server https://imgur.com/a/nDcoxj5
what I have on the actual map https://imgur.com/a/YLhDGFW
Forum: General 12-09-2019, 16:08
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

There is clearly extra stuff in my screenshots, such as the water, brushes, walls, doors, lights, and ladders and more which aren't there in yours.
"Map files uploaded to the server ARE downloaded...
Forum: General 12-09-2019, 14:19
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

Okay, I'll explain this once and for all.
"they have to be read by both the server and the client"
Nope, this is wrong, at least the red part is wrong.
having both BSP files both on server and...
Forum: General 12-09-2019, 13:44
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

nothing was proved wrong here.
once again, what he played is a map ripped of everything, just the brushes that seal the map are there (textured).
which means you still don't get to play the actual...
Forum: General 12-09-2019, 13:28
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

as I said before, decompiling a protected map gets you nowhere to the actual thing.
for example compare this log to the one he posted
Forum: General 12-09-2019, 13:01
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

Yes, you get the map to run or let's say "open" but what you have done is just nothing because you didn't even get the actual map content (because what you have done is literally deleting it's...
Forum: General 12-08-2019, 11:02
Replies: 59
Views: 2,203
Posted By LordDeath
Forum: General 12-08-2019, 06:10
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

I'm not really talking about something that I didn't do before, also what you said is not right at all.
Yes, the map needs to be read by both the server and the client, but there is still a way to...
Forum: General 12-08-2019, 04:57
Replies: 59
Views: 2,203
Posted By LordDeath
Re: Encrypt a map, prevent others from using map

It can be done without a need of using any plugins/modifications.
Anyone can do it, as long as the map isn't protected already.
once a map is protected there is no way to edit it, in fact, there is...
Forum: Scripting Help 08-11-2019, 05:59
Replies: 10
Views: 887
Posted By LordDeath
Re: Slowing Down Players

You need to spam the +duck way fast. you can't do it with lower than 100 FPS.
I'm testing it atm, I'll reply back later on
Showing results 1 to 25 of 30

 
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