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Search: Posts Made By: Luggi
Forum: Scripting 02-09-2010, 07:11
Replies: 4
Views: 1,330
Posted By Luggi
Re: how to make plugin auto load instead of from menu?

So tell me what flag and things and i may do it for you when i have time :)
Forum: Scripting 02-09-2010, 00:26
Replies: 4
Views: 1,330
Posted By Luggi
Re: how to make plugin auto load instead of from menu?

Just Hook the Event Spawn and then do whatever you want.. you may look into this sourcecode http://forums.alliedmods.net/showthread.php?p=694358
Forum: Plugins 02-01-2010, 08:22
Replies: 39
Views: 34,906
Posted By Luggi
Re: Door-Spawner

You can lock existing doors.. for admin menu see admin_menu_custom in sourcemod/configs/ :)
Forum: Unapproved Plugins 01-31-2010, 16:33
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

sorry didnt find out.. you may just ask almcaetobac here on alliedmods, i didnt get it from him but he knows how to do it :)
Forum: Unapproved Plugins 01-27-2010, 15:08
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

I dont exactly now, what to edit.. i did it ago but i dont remember ^^ Ehm.. ill search for it.. :D sm_createitem is for the itemlist.. for type use 7 and for var use the model path...
Forum: Unapproved Plugins 01-25-2010, 16:30
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

Tell us WHAT dont work, what errors, ... else noone will help you!
Forum: Plugins 01-23-2010, 16:27
Replies: 39
Views: 34,906
Posted By Luggi
Re: Door-Spawner

Removing doors isnt working at all lol.. had a look at the code:


public Action:RemoveDoor(client, args)
{

decl Ent;
decl String:ClassName[255];
Ent =...
Forum: Scripting 01-20-2010, 10:51
Replies: 5
Views: 1,451
Posted By Luggi
Re: What is a handler

Wtf is a handler then? o.o
Forum: General 01-19-2010, 14:37
Replies: 4
Views: 1,526
Posted By Luggi
Re: Multy Download URLs

He wants to have multiple sv_downloadurls set, and no as i know its still not possible.
Forum: Plugins 01-18-2010, 12:12
Replies: 39
Views: 34,906
Posted By Luggi
Re: Door-Spawner

:D Cool ^^
Forum: Plugins 01-16-2010, 17:26
Replies: 39
Views: 34,906
Posted By Luggi
Re: Door-Spawner

Can you make a Modelchoose Menu for hl2dm too? http://www.garrysmod.org/downloads/?a=view&id=70482 I think these models will work? I already saw them in some RP Maps
Forum: Unapproved Plugins 01-15-2010, 01:31
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

There was just a ";" missing on the line above ^^
Forum: Plugin/Gameplay Ideas and Requests 01-14-2010, 08:24
Replies: 3
Views: 3,009
Posted By Luggi
Re: Daggermod Event Script Sourcemod!

I would do this if i had css ^^
Forum: Unapproved Plugins 01-13-2010, 15:11
Replies: 674
Views: 314,649
Posted By Luggi
Forum: Scripting 01-12-2010, 10:10
Replies: 10
Views: 8,041
Posted By Luggi
Re: Supressing Name Change Message

Try setting NoBroadcast to true / Broadcast to false
Forum: Unapproved Plugins 01-07-2010, 08:03
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

Do you have rp_stocks.inc in the /scripting/include/ folder?
Forum: Unapproved Plugins 01-02-2010, 10:34
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

I would help you if you would accept me on steam ^^
Forum: Unapproved Plugins 12-31-2009, 15:22
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

ill tell you how when ur online on msn :)
Forum: Unapproved Plugins 12-28-2009, 18:25
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

Yeah do what Master said and btw it wont work with the online compiler because it doesnt have the rp_stocks.inc file ^^ Check if its in /sourcemod/scripting/include/ first before you try to compile :D
Forum: Scripting 12-26-2009, 14:30
Replies: 8
Views: 1,949
Posted By Luggi
Re: LoadString from textfile

But ehm i need to check it for every door ^^ Pls someone just send me a working one or explain me everything :)
Forum: Scripting 12-26-2009, 04:00
Replies: 8
Views: 1,949
Posted By Luggi
Re: LoadString from textfile

If someone buys the door how would i stop other people buying it? I just cant get this to work, i tried it the whole week now :(
Forum: Scripting 12-25-2009, 16:55
Replies: 8
Views: 1,949
Posted By Luggi
Re: LoadString from textfile

Thank you but how do i then remove it and everything.. Anyone here has a working buydoor thingie and wants to pm me it? I really need it to learn some new things.. :)
Forum: Scripting 12-25-2009, 05:43
Replies: 8
Views: 1,949
Posted By Luggi
Re: LoadString from textfile

Im working on something like this atm and i need help so i dont know if someone of you is still active here but it would be cool if you could help me.. :(
Forum: Unapproved Plugins 12-25-2009, 05:31
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

Freeze is not the same as save, look on the first page of this thread there is this:

1. Install the plugin
2. Create a file "furni.txt" in the /addons/sourcemod/data/roleplay/ folder of your...
Forum: Unapproved Plugins 12-24-2009, 03:47
Replies: 674
Views: 314,649
Posted By Luggi
Re: HL2:DM Roleplay Revised V2.4.1 by Pinkfairie and Krim

public Save(Client)
{
if(Loaded[Client] && Minutes[Client] >= 10)

change this to

public Save(Client)
{
if(Loaded[Client] && Minutes[Client] >= 1)
Showing results 1 to 25 of 30

 
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