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Posts Made By:
moekai
Forum:
Plugins
12-01-2020, 01:31
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,622
Posted By
moekai
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Is it possible to add Riot Shield back in the plugin?
Forum:
Plugins
11-29-2020, 13:41
Replies:
1,753
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,015,376
Posted By
moekai
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
When I set the following cvars:
l4d_infectedbots_tank_limit "1"
l4d_infectedbots_witch_max_limit "3"
Tanks and witches were spawned more than their limit. Tanks would spawn more than 4 or 5...
Forum:
Plugins
11-28-2020, 17:47
Replies:
100
[L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)
Views:
55,056
Posted By
moekai
Re: [L4D/L4D2]WeaponHandling_API(25/09/2020 - 1.0.4)
Is it possible to modify shove speed or shove fatigue penalty?
Forum:
Plugins
11-22-2020, 12:40
Replies:
85
[L4D2] Infinite Ammo
Views:
123,656
Posted By
moekai
Re: [L4D2] Infinite Ammo
My bad. Heres the full log:
L 11/22/2020 - 12:37:35: [SM] Exception reported: Client index 19 is invalid
L 11/22/2020 - 12:37:35: [SM] Blaming: l4d2_iiammo.smx
L 11/22/2020 - 12:37:35: [SM] Call...
Forum:
Plugins
11-21-2020, 18:05
Replies:
85
[L4D2] Infinite Ammo
Views:
123,656
Posted By
moekai
Re: [L4D2] Infinite Ammo
L 11/21/2020 - 17:56:16: [SM] [1] Line 136, /home/forums/content/files/1/8/1/1/6/6/172743.attach::DisplayEnablePlayerMenu
L 11/21/2020 - 17:56:16: [SM] [2] Line 113,...
Forum:
Plugins
11-20-2020, 14:01
Replies:
88
[l4d2] Luffy Items
Views:
52,404
Posted By
moekai
Re: [l4d2] Luffy Items
Do you think super strength ability should be something like pushing special infected back with bullets. It's similar to this plugin:
https://forums.alliedmods.net/showthread.php?p=1040597
Forum:
Plugins
11-17-2020, 11:24
Replies:
6
[L4D1 & L4D2] Remove Weapons/Carryables Collision [v1.0.6 | 17-September-2021]
Views:
9,817
Posted By
moekai
Re: [L4D1 & L4D2] Remove Weapons/Carryables Collision [v1.0.1 | 15-November-2020]
It works now. Thanks for the update
Forum:
Plugins
11-15-2020, 17:11
Replies:
6
[L4D1 & L4D2] Remove Weapons/Carryables Collision [v1.0.6 | 17-September-2021]
Views:
9,817
Posted By
moekai
Re: [L4D1 & L4D2] Remove Weapons/Carryables Collision [v1.0.0 | 04-November-2020]
This plugin prevented me from pick up gascans and propane tanks that spawn in the map
Forum:
Plugins
11-06-2020, 15:19
Replies:
24
[L4D & L4D2] Mini Gun Flamethrowers (1.8) [11-Jun-2022]
Views:
27,596
Posted By
moekai
Re: [L4D & L4D2] Mini Gun Flamethrowers (1.5) [30-Sep-2020]
Can you make the gun becomes overheat when overused it?
Forum:
Unapproved Plugins
11-01-2020, 01:40
Replies:
25
[L4D2] Infected Hud Health Bar
Views:
32,663
Posted By
moekai
Re: [L4D2] Infected Hud Health Bar
This problem still occurs
L 11/01/2020 - 00:52:31: [SM] Exception reported: Instruction contained invalid parameter
L 11/01/2020 - 00:52:31: [SM] Blaming: statistical\l4d2_infected_hudhpbar.smx
L...
Forum:
Plugins
11-01-2020, 01:35
Replies:
88
[l4d2] Luffy Items
Views:
52,404
Posted By
moekai
Re: [l4d2] Luffy Items
Excellent works! It's great that you updated this again. I used this plugin a few years back and I had no idea what super strength does exactly besides jump higher, so I added some features like...
Forum:
Plugins
10-31-2020, 23:46
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
87,055
Posted By
moekai
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
What does option 2 mean? Can I just make it to show only addon maps? or set the addon map to be at the front of the list?
Forum:
Unapproved Plugins
10-30-2020, 18:48
Replies:
44
[L4D1 AND L4D2] Survivor Respawn
Views:
30,139
Posted By
moekai
Re: [L4D1 AND L4D2] Survivor Respawn
Can you add an option to use the command on dead bots?
Forum:
Plugins
10-30-2020, 14:12
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
519,015
Posted By
moekai
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
"Tank #203"
{
"General"
{
"Tank Name" "Grenade Launcher Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "0"
"Skin Color" "255,170,0,255"...
Forum:
Plugins
10-30-2020, 00:14
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
519,015
Posted By
moekai
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
I've tried
"weapon_rifle_m60"
"weapon_grenade_launcher"
"rifle_m60"
"m60"
"grenade_launcher"
It only dropped a random weapon instead
Forum:
Plugins
10-29-2020, 20:22
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
519,015
Posted By
moekai
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Does Drop Ability's Drop Weapon Name only work with melee? I've tried it with weapons such as grenade launcher or m60, but it didn't work.
Forum:
Plugins
10-28-2020, 02:14
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
519,015
Posted By
moekai
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Have this been fix yet? I still get blind when get hit or stand close to a tank
Forum:
Plugins
10-09-2020, 10:54
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
87,055
Posted By
moekai
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.0.0 (20181007)]
Removed from the missions*.txt files works. Thank you. Although when I added a new map, I received this error
Forum:
Plugins
10-09-2020, 03:00
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
87,055
Posted By
moekai
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.0.0 (20181007)]
When I removed the maps from the server, I get this error log. I deleted all the txt files in missions.cache and it still gives the same error. What am I doing wrong here?
10/09/2020 - 02:26:11:...
Forum:
Plugins
09-06-2019, 11:08
Replies:
28
[L4D2] Helms Deep Patch (VPK Maker) (1.5) [10-May-2020]
Views:
13,807
Posted By
moekai
Re: [L4D2] Helms Deep Patch (VPK Maker) (1.0.4) [24-Aug-2019]
It did generated new 2 vpk and it's working fine without any error, is what I mean.
Forum:
Plugins
09-04-2019, 10:08
Replies:
72
[ANY] Neon Beams (1.14) [04-Dec-2021]
Views:
32,893
Posted By
moekai
Re: [ANY] Neon Beams (1.0) [20-Aug-2019]
Remove presets since I no longer using it
Forum:
Plugins
09-04-2019, 00:37
Replies:
28
[L4D2] Helms Deep Patch (VPK Maker) (1.5) [10-May-2020]
Views:
13,807
Posted By
moekai
Re: [L4D2] Helms Deep Patch (VPK Maker) (1.0.4) [24-Aug-2019]
Just a new tiny problem. After the new Helm Deep September 1 update, I got baseban error log. To fix it, I deleted the 2 vpks and restart the server, there were no longer error. Everything else still...
Forum:
Plugins
08-24-2019, 22:13
Replies:
28
[L4D2] Helms Deep Patch (VPK Maker) (1.5) [10-May-2020]
Views:
13,807
Posted By
moekai
Re: [L4D2] Helms Deep Patch (VPK Maker) (1.0.4) [24-Aug-2019]
Actually, I found the culprit for the errors message in the console and what prevent the custom weapon to spawn. It was this plugin (https://forums.alliedmods.net/showthread.php?p=2614626) that cause...
Forum:
Plugins
08-24-2019, 20:50
Replies:
28
[L4D2] Helms Deep Patch (VPK Maker) (1.5) [10-May-2020]
Views:
13,807
Posted By
moekai
Re: [L4D2] Helms Deep Patch (VPK Maker) (1.0.4) [24-Aug-2019]
I installed this plugin and VScript File Replacer (https://forums.alliedmods.net/showthread.php?t=318024) and Helms Deep Sourcemod Enabler (https://forums.alliedmods.net/showthread.php?p=2619894) and...
Forum:
Plugins
08-23-2019, 11:42
Replies:
59
[L4D & L4D2] Respawn Rescue Closet (1.11) [24-Dec-2022]
Views:
41,615
Posted By
moekai
Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Is it possible to make this work in survival mode?
Showing results 1 to 25 of 44
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