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Search: Posts Made By: secondtimesold
Forum: Plugins 06-27-2015, 23:00
Replies: 163
Views: 76,181
Posted By secondtimesold
Re: [CS:GO] - ▒ Grenade smoke colors | Finally avaiblable !! | 100% Translatable

is this still broken where first time server joiners cant see smoke?
Forum: Plugin/Gameplay Ideas and Requests 06-26-2015, 11:25
Replies: 0
Views: 451
Posted By secondtimesold
Forum: Plugins 06-22-2015, 18:27
Replies: 23
Views: 23,882
Posted By secondtimesold
Re: [TF2] Particle Fireworks

Can someone help me put the coordinates in the right lines of the config?

"cp_orange_basement"
{
"Xmin" "-613.88"
"Xmax" "4733"
"Ymin" "-50.33"
"Ymax" "700"
"Z" "80"
}
Forum: Plugins 06-19-2015, 11:38
Replies: 135
Views: 58,644
Posted By secondtimesold
Forum: Plugins 06-17-2015, 14:09
Replies: 163
Views: 76,181
Posted By secondtimesold
Re: [CS:GO] - Grenade smoke colors | Finally avaiblable !!

Of course I did. And restarted server. The files downloaded during server connect so I know they are there.
Forum: Plugins 06-17-2015, 13:54
Replies: 163
Views: 76,181
Posted By secondtimesold
Re: [CS:GO] - Grenade smoke colors | Finally avaiblable !!

Added to Fast DL too. Still no smoke.

\Getting this error

Attempting to create unknown particle system 'explosion_smokegrenade_base_blue'
Forum: Plugins 06-17-2015, 13:46
Replies: 163
Views: 76,181
Posted By secondtimesold
Re: [CS:GO] - Grenade smoke colors | Finally avaiblable !!

installed the plugin but now when we throw grenades and they pop there isnt any smoke at all.
Forum: Plugins 06-15-2015, 18:53
Replies: 1
Views: 3,992
Posted By secondtimesold
Forum: Plugins 06-15-2015, 11:51
Replies: 21
Views: 11,105
Posted By secondtimesold
Forum: Plugins 06-14-2015, 03:41
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

I've found that having credits remain after map change would just make the plugin too over powered.

As it is now players on my server have 1 hour too accumulate and use credits before the map...
Forum: Plugins 06-13-2015, 05:33
Replies: 871
Views: 410,146
Posted By secondtimesold
Forum: Plugins 06-12-2015, 11:14
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

Ok, I think Ive added just about all the useful attributes I could find that would work.. here is my total config with all the attributes Ive added that test working.

If anyone has any others...
Forum: Plugins 06-12-2015, 06:22
Replies: 876
Views: 628,111
Posted By secondtimesold
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)

use quake sounds v3 (https://forums.alliedmods.net/showthread.php?t=224316) much better
Forum: Plugins 06-11-2015, 12:35
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

Thanks.

Is there also a cvar to adjust the credit loss amount or na?
Forum: Plugins 06-11-2015, 07:07
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

Im not sure if you said you added the credit loss when killed but if you did it's not working. Just so you know..

The sm_c 2 million credit thing is fixed tho


here is another config set
Forum: Plugins 06-11-2015, 06:27
Replies: 92
Views: 41,238
Posted By secondtimesold
Re: [CS:GO] - Songs while mapchange | 100% translatable

Doesn't work. Installs successfully but doesn't play anything when map changes.

The code in the file is different than the code example here.. let me try that....

edit. Still na
Forum: Plugins 06-10-2015, 09:40
Replies: 2,589
Views: 963,764
Posted By secondtimesold
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.3, 2015-05-30)

If you need help you can add me on steam and I'm sure we could get this fixed up for you.

http://steamcommunity.com/id/awparcade/

If you don't want to add me you can check a few things

1....
Forum: Plugin/Gameplay Ideas and Requests 06-09-2015, 17:06
Replies: 1
Views: 683
Posted By secondtimesold
Re: round never end

if you dont want the round to end just use cvar mp_ignore_round_win_conditions 1

edit oh wait.. csgo?
Forum: Plugins 06-09-2015, 14:33
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

where is the updated smx?
Forum: Plugins 06-09-2015, 14:11
Replies: 147
Views: 51,825
Posted By secondtimesold
Forum: Plugins 06-09-2015, 12:42
Replies: 147
Views: 51,825
Posted By secondtimesold
Forum: Plugins 06-09-2015, 11:30
Replies: 147
Views: 51,825
Posted By secondtimesold
Forum: Plugin/Gameplay Ideas and Requests 06-09-2015, 10:21
Replies: 17
Views: 4,874
Posted By secondtimesold
Re: [REQUEST] Steam trade bot

https://github.com/Jessecar96/SteamBot
Forum: Plugins 06-09-2015, 09:00
Replies: 147
Views: 51,825
Posted By secondtimesold
Re: [TF2] Sh*tty power shop (as requested)

Here are some more config sets if anyone is interested. Tested and they work.
Forum: Plugin/Gameplay Ideas and Requests 06-09-2015, 07:53
Replies: 17
Views: 4,874
Posted By secondtimesold
Re: [REQUEST] Steam trade bot

And like I said.. if he doesn't complete the trade so be it.. life will go on. If the player is too lazy to withdraw his items from bot then that's his loss.
Showing results 1 to 25 of 278

 
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