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Search: Posts Made By: MihaiGamerXD
Forum: HL1 Servers (HLDS) 02-07-2020, 14:39
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

Sorry... :(
Forum: HL1 Servers (HLDS) 02-06-2020, 04:55
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

Should I try that?
Forum: HL1 Servers (HLDS) 02-06-2020, 04:54
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

It doesn't matter the website! What are you talking about?
Forum: HL1 Servers (HLDS) 02-05-2020, 12:41
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

On that pink-black texture as you can see it, it appears while playing with bots. But it's not because of the map, it doesn't matter on the maps, but while playing with bots, this always happens, on...
Forum: HL1 Servers (HLDS) 02-03-2020, 14:11
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

Alright, changed the Image URL, I hope this works forever.
Forum: HL1 Servers (HLDS) 02-03-2020, 11:57
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
Re: aaatrigger bug?!

Ok, got it, started my server back. Now you can see the image.
Forum: HL1 Servers (HLDS) 02-03-2020, 02:13
Replies: 12
Views: 2,389
Posted By MihaiGamerXD
aaatrigger bug?!

Hello, I'm not sure if I'm posting this to the correct forum, but anyway...
I got an CRAZY bug here as you can see on this image (If the image URL is dead, this means my server was down...):...
Forum: Scripting Help 01-18-2020, 07:26
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Re: Problem while changing the player model

Well, also tested in Non-Steam version, same problem. So I decided to install the version of AMXX to 1.8.2, instead 1.8.3, and it worked. So it was the problem of AMXX 1.8.3, it can be possible to be...
Forum: Scripting Help 01-16-2020, 18:03
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Forum: Scripting Help 01-16-2020, 09:21
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Forum: Scripting Help 01-15-2020, 13:55
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Re: Problem while changing the player model

You're laughting for nothing, but it's true what I said that this maybe happened in Steam version. The only thing I remember, is that the models are changed correctly when I had my older plugin...
Forum: Scripting Help 01-15-2020, 12:24
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Re: Problem while changing the player model

i tried, it worked, but not on all bots, some bots changes to default model...
I don't know exactly what is going on? But my good idea, is to try testing in Non-Steam and I'll tell you what...
Forum: Scripting Help 01-15-2020, 06:26
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Re: Problem while changing the player model

Doing a task, will repeat changing player models, if I change player model, when he respawned, doesn't work at all players.
Forum: Scripting Help 01-15-2020, 03:36
Replies: 16
Views: 2,355
Posted By MihaiGamerXD
Problem while changing the player model

I got a serious problem, and I can't fix it. When I try to change the player model, it doesn't work correctly. I tried thousand of ideas, but it does not change the model correctly. What's wrong?...
Forum: Scripting Help 04-10-2019, 10:43
Replies: 4
Views: 1,365
Posted By MihaiGamerXD
Re: Disable Collision between players.

I also tried this:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <engine>

#define PLUGIN "No Collision"
#define VERSION "1.0"
#define AUTHOR "MihaiGamerXD"
Forum: Scripting Help 04-10-2019, 07:08
Replies: 4
Views: 1,365
Posted By MihaiGamerXD
Disable Collision between players.

Hello everybody, I want to disable collision between players!
Here's the code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

#define PLUGIN "No Collision"
#define VERSION "1.0"...
Forum: Scripting Help 04-10-2019, 05:06
Replies: 14
Views: 2,591
Posted By MihaiGamerXD
Re: How to get keyvalue for trigger_changelevel?

I tried this:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

new mapname[32]

public plugin_init() {
Forum: Scripting Help 12-19-2018, 10:05
Replies: 9
Views: 1,502
Posted By MihaiGamerXD
Re: How to Team Balance at Round Win/End?

Ok, and show me an example of balance teams! Please!
Forum: Scripting Help 12-19-2018, 09:36
Replies: 9
Views: 1,502
Posted By MihaiGamerXD
Re: How to Team Balance at Round Win/End?

But I wanted to set team for connecting players, so that's wrong flag like "i"? Really?
Forum: Scripting Help 12-17-2018, 17:42
Replies: 9
Views: 1,502
Posted By MihaiGamerXD
Re: How to Team Balance at Round Win/End?

Ok here's the code:
new iCT[32], iCTNum
new iT[32], iTNum
get_players(iCT,iCTNum,"ie","CT")
get_players(iT,iTNum,"ie","T")
new iPlayersNum = get_playersnum()
if (iCTNum > iPlayersNum/2) {
...
Forum: Scripting Help 12-17-2018, 14:10
Replies: 9
Views: 1,502
Posted By MihaiGamerXD
How to Team Balance at Round Win/End?

Hello again, I wanted to Team Balance at Round Win/End since when playing with 31 bots, and when the game is over, the game goes to main menu! What the hell is that? Any ideas?
Forum: Scripting Help 12-10-2018, 11:02
Replies: 14
Views: 2,591
Posted By MihaiGamerXD
Forum: Scripting Help 12-10-2018, 10:58
Replies: 7
Views: 1,033
Posted By MihaiGamerXD
Re: How to make Vote Menu?

Now it works! Sorry for late reply! But I was tested my code, and works very good! :)
Forum: Scripting Help 12-08-2018, 11:32
Replies: 7
Views: 1,033
Posted By MihaiGamerXD
Re: How to make Vote Menu?

Now I have the another code!
Here:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#include <fakemeta>
Forum: Scripting Help 12-08-2018, 08:52
Replies: 7
Views: 1,033
Posted By MihaiGamerXD
Re: How to make Vote Menu?

Ok, but I want to make Vote Menu. And it doesn't work!
I tried this:
public Vote_Mode(id,level,cid) {
if (!cmd_access(id,level,cid,0))
return PLUGIN_HANDLED;

new mapname[32]...
Showing results 1 to 25 of 93

 
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