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Posts Made By:
D.Moder
Forum:
General
01-06-2017, 05:10
Replies:
2
[CSS] Can we still change player models?
Views:
1,283
Posted By
D.Moder
Re: [CSS] Can we still change player models?
here is a solution I found, or I should say it's a simplified version of sm_skinchooser for CSS only:
add this code to your plugin:
#define MAX_FILE_LEN 256
#define MAX_MODELS 48
new...
Forum:
Plugin/Gameplay Ideas and Requests
11-25-2016, 15:25
Replies:
2
[CS/CS:S] Coder available!
Views:
1,267
Posted By
D.Moder
Re: [CS/CS:S] Coder available!
I like the servers, looks like some serious coding been done
Introduce me to the team, I write complicated stuff, like AI and things that require heavy maths
So are you like one of the admins in...
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2016, 22:57
Replies:
2
[CS/CS:S] Coder available!
Views:
1,267
Posted By
D.Moder
[CS/CS:S] Coder available!
Whats up ModFreaks
It's been kind of quite here lately
and the 1 thing that could rock this place
is one kick ass gameplay plugin
I've got some ideas that involve:
AI controlled companions...
Forum:
General
05-14-2016, 05:39
Replies:
1
[CSGO] CSS modder moving on to CSGO, have a few questions.
Views:
649
Posted By
D.Moder
[CSGO] CSS modder moving on to CSGO, have a few questions.
Hi guys, I recently got the CSGO game, setup a server (legit+meta+sourcemod)
and see that majority of my functions don't work in CSGO...
If you could show me some examples on how to:
1) load...
Forum:
General
05-11-2016, 08:24
Replies:
2
[CSS] Can we still change player models?
Views:
1,283
Posted By
D.Moder
[CSS] Can we still change player models?
Hi, I've been away for a while, and today I was testing 'sm_skinchooser' plugin, and I also wrote a simple plugin to change skin on command, and both do not work!
whats going on?
Edit
I tried...
Forum:
General
05-03-2016, 02:48
Replies:
4
[SM] Need switches for 'compile.exe'
Views:
1,172
Posted By
D.Moder
Re: [SM] Need switches for 'compile.exe'
Oh I see, spcomp.exe is the one with the switches.
I see them (used "spcomp -?")
I was hoping to have the compiler copy the compiled file (with no errors/warnings) to the plugin folder
thanks...
Forum:
General
05-02-2016, 14:52
Replies:
4
[SM] Need switches for 'compile.exe'
Views:
1,172
Posted By
D.Moder
[SM] Need switches for 'compile.exe'
(I'm using windows)
I need to know the switches for "compile.exe" I know you can change some settings on how its compiled...
Example: compile.exe -LOCATION ..\plugins -file mymod.sp...
Forum:
Plugins
04-25-2015, 21:53
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
Re: [CSS] COD-Life v0.4.2
I still haven't added the skins, for now it has only the attachments functionality.
EDIT: yes you need to play with the weapon to gain weapon xp, and then unlock attachments
I haven't added...
Forum:
Plugins
04-18-2015, 18:21
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
Re: [CSS] COD-Life v0.4.2
I removed it purposely, you have to earn the better weapons, it's like call of duty games.
EDIT:
Just type in chat: /codmenu
Setup your loadout. (Primary and secondary weapon)
Soon I'm going to...
Forum:
General
04-17-2015, 03:20
Replies:
9
[CSS] is there any security risks with having sv_cheats on?
Views:
1,720
Posted By
D.Moder
Re: [CSS] is there any security risks with having sv_cheats on?
Updated my plugin, and removed need for sv_cheats
Forum:
Plugins
04-16-2015, 14:52
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
Re: [CSS] COD-Life v0.4.1
I was out of town for a few days, I'm gonna make the changes tonight. (Writing this from my phone)
EDIT:
Ok! I used that stock, and now the plugin does not require sv_cheats.
But now I...
Forum:
Plugins
04-15-2015, 18:55
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
Re: [CSS] COD-Life v0.4.1
Well I hate to have the sv_cheats on, but right now there are so many functions... And I don't know what will stop working without it...
Forum:
General
04-14-2015, 02:33
Replies:
9
[CSS] is there any security risks with having sv_cheats on?
Views:
1,720
Posted By
D.Moder
[CSS] is there any security risks with having sv_cheats on?
I've come across few posts saying that,
and the mod I recently uploaded requires sv_cheats to be on.
And I don't know if I should remove some features of the plugin or what!
is it very uncommon...
Forum:
Plugins
04-13-2015, 22:35
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
Re: [CSS] COD-Life v0.4.1
oh hold on, I'm gonna put a link.
EDIT: ok now the package has the spawn files included
and by the way you can also download cssdm plugin, and get the most updated spawn files from the original...
Forum:
Scripting
04-10-2015, 19:53
Replies:
6
[ANY] cannot find sqrt and pow functions! [SOLVED]
Views:
1,764
Posted By
D.Moder
Re: [ANY] cannot find sqrt and pow functions!
in sourcemod we don't have doubles, so this is a different case ok?
and here is what I came up with, in case anyone needed it.
stock iPow(value, exponent)
{
return...
Forum:
Scripting
04-10-2015, 19:37
Replies:
6
[ANY] cannot find sqrt and pow functions! [SOLVED]
Views:
1,764
Posted By
D.Moder
Re: [ANY] cannot find sqrt and pow functions!
oh, ok, so there is no int version of that?
I found Float:pow(Float:value, Float:exponent)so I have to RoundToFloor(Pow(float(x),float(y)))to get the int version ??
Forum:
Scripting
04-10-2015, 19:28
Replies:
6
[ANY] cannot find sqrt and pow functions! [SOLVED]
Views:
1,764
Posted By
D.Moder
[ANY] cannot find sqrt and pow functions! [SOLVED]
does sourcepawn have square root and power functions ??
I looked through all include files, I don't see them?!!
Forum:
General
04-10-2015, 18:51
Replies:
0
[CSS] need help testing my plugin, please.
Views:
279
Posted By
D.Moder
[CSS] need help testing my plugin, please.
Hey guys, I recently posted my new gameplay plugin COD-Life, and I haven't got any responds on it, and I still don't know if the plugin is working on other systems.
It would be nice if you could...
Forum:
Plugins
04-07-2015, 04:54
Replies:
17
[CSS] COD-Life v0.4.2
Views:
14,881
Posted By
D.Moder
[CSS] COD-Life v0.4.2
COD-Life
Description
----------------------------------------------------------------------------This plugin basically adds a little taste of Call Of Duty games to CSS.
It's DeathMatch type,...
Forum:
Scripting
04-05-2015, 11:10
Replies:
3
CSS require sv_cheats to be on?
Views:
501
Posted By
D.Moder
CSS require sv_cheats to be on?
The mod I'm making is a huge one, and I just found out that without the 'sv_cheats' the mod really won't even work properly!
Any ideas how I have to handle this?
Forum:
Scripting
04-04-2015, 07:19
Replies:
14
[CS GO] Problem with silent footstep
Views:
5,606
Posted By
D.Moder
Re: [CS GO] Problem with silent footstep
I think that's the closest thing to what you need.
CSS / CSGO both ignore silencing footsteps individually, it has to be all players or none.
Use JoB2C's method.
Forum:
Scripting
04-04-2015, 06:02
Replies:
1
CSS check if space infront is empty?
Views:
597
Posted By
D.Moder
CSS check if space infront is empty?
I'm trying to spawn something infront of player and first I have to check if player has clear space infront.
All I know is it invloves using trace hull function, but I have no idea how to use it....
Forum:
Scripting
03-30-2015, 08:29
Replies:
3
CSS hide players view weapon?
Views:
740
Posted By
D.Moder
Re: CSS hide players view weapon?
That has to be it, I'm gonna try it as soon as I get home.
EDIT:
Thanks a lot!!!!
Forum:
Scripting
03-30-2015, 08:26
Replies:
5
[CS:GO] Give player weapon when he already has one
Views:
1,103
Posted By
D.Moder
Re: [CS:GO] Give player weapon when he already has one
Replace 'drop' function with 'RemovePlayerItem(client, temp);'
Forum:
Scripting
03-30-2015, 05:51
Replies:
5
[CS:GO] Give player weapon when he already has one
Views:
1,103
Posted By
D.Moder
Re: [CS:GO] Give player weapon when he already has one
Download smlib, open clients.inc
Or weapon.inc
Look for strip weapon, or remove weapon
There are a whole bunch of those.
AND THEN... After removing the current weapon, give the new one.
Showing results 1 to 25 of 219
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