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Search: Posts Made By: Dr. McKay
Forum: Plugins 05-21-2017, 20:21
Replies: 27
Views: 16,274
Posted By Dr. McKay
Re: [TF2] Humiliation Glow

It was an engine function when this was released. Now, they just glow in their team color because they added player glow as an official feature.
Forum: General 12-01-2016, 20:33
Replies: 87
Views: 136,299
Posted By Dr. McKay
Re: FAQ: Sourcemod Newbies Guide

It might be choking on the fact that you aren't closing your <font> tags.
Forum: Plugins 11-11-2016, 22:12
Replies: 342
Views: 83,074
Posted By Dr. McKay
Forum: Plugins 11-10-2016, 12:46
Replies: 1,374
Views: 436,946
Posted By Dr. McKay
Re: [Source 2013] Custom Chat Colors

1. As noted (very prominently) in the first post, CS:GO doesn't support arbitrary colors
2. You need the CS:GO version of Simple Chat Processor. Unfortunately I don't know off-hand where to find it....
Forum: Plugins 10-16-2016, 00:46
Replies: 49
Views: 39,212
Posted By Dr. McKay
Re: [CS:GO] GhostStrike, a custom Gamemode (2016-02-16, Release)

source ?

Sourcecode: https://github.com/kinsi55/CSGO-GhostStrike/blob/master/GhostStrike.sp
Forum: Source Servers (SRCDS) 10-15-2016, 18:19
Replies: 203
Views: 59,061
Posted By Dr. McKay
Re: Steam GameServer Accounts and new TF2 QuickPlay Rules

"Finally", Quickplay was replaced with matchmaking which just excludes community servers entirely. Yay!
Forum: Plugins 09-22-2016, 10:13
Replies: 1,374
Views: 436,946
Posted By Dr. McKay
Re: [Source 2013] Custom Chat Colors

Your first curly brace is flipped.
Forum: Plugins 08-08-2016, 15:41
Replies: 342
Views: 83,074
Posted By Dr. McKay
Re: [ANY] Player Analytics

MvM uses "matchmaking".
Forum: Source Servers (SRCDS) 07-12-2016, 16:51
Replies: 20
Views: 2,441
Posted By Dr. McKay
Forum: Unapproved Plugins 07-08-2016, 23:48
Replies: 1
Views: 1,031
Posted By Dr. McKay
Re: [TF2] Teleporter Gibs Metal Fix

This is now fixed in the game, although the update appears to be optional.
Forum: Unapproved Plugins 07-08-2016, 22:06
Replies: 1
Views: 1,031
Posted By Dr. McKay
[TF2] Teleporter Gibs Metal Fix

Simple. It fixes this:

XV3pKXJ0Jgo

With this plugin you get 6 metal from teleporters built with a standard wrench, and 3 from those built with a Eureka Effect (down from 15).

Note, this...
Forum: Plugins 07-01-2016, 19:53
Replies: 198
Views: 53,651
Posted By Dr. McKay
Re: [ANY] SMAC AutoDemo

From what I hear, playback of SourceTV demos has unfortunately been somewhat broken for some time now.
Forum: Plugins 06-14-2016, 22:36
Replies: 588
Views: 177,518
Posted By Dr. McKay
Re: [TF2] backpack.tf Price Check

It's a problem in the backpack.tf API. I'm working on it.
Forum: Plugins 05-05-2016, 02:34
Replies: 342
Views: 83,074
Posted By Dr. McKay
Re: [ANY] Player Analytics

What version of SourceBans are you using?


Usually, a blank connection method indicates a console connection.
Forum: Plugin/Gameplay Ideas and Requests 05-05-2016, 02:32
Replies: 28
Views: 5,681
Posted By Dr. McKay
Re: [CS:GO] ! ! ! Simple-Special-Script ! ! ! -> sm-sss

I laughed. rukiarukia:crab::crab:rukia:grrr::bacon!:
Forum: Scripting 04-29-2016, 13:27
Replies: 3
Views: 459
Posted By Dr. McKay
Re: Need assistance with private API key script (And Parsing?)

That's pretty much what asherkin suggested. Don't write it to a file, just keep it in memory using a StringMap (https://sm.alliedmods.net/new-api/adt_trie/StringMap) and check that for each...
Forum: General 04-28-2016, 18:45
Replies: 378
Views: 175,991
Posted By Dr. McKay
Forum: General 04-27-2016, 17:43
Replies: 378
Views: 175,991
Posted By Dr. McKay
Re: Lysis: An experimental .smx decompiler

No, decompiled code will never really be recompileable without manual fixing.
Forum: Plugins 04-03-2016, 19:12
Replies: 123
Views: 52,954
Posted By Dr. McKay
Re: [TF2] Bot Manager

Drop the smx from botmanager.zip and the modules you want into addons/sourcemod/plugins and follow the installation instructions for whichever module(s) you want.
Forum: Snippets and Tutorials 04-01-2016, 13:51
Replies: 5
Views: 1,885
Posted By Dr. McKay
Re: [INC] ByteBuffer

All buffers have the same length, MAX_BUFFER_LENGTH, which defaults to 1024 bytes. You're responsible for keeping track of the maximum cursor position that holds any meaningful data.
Forum: Plugins 03-24-2016, 13:01
Replies: 342
Views: 83,074
Posted By Dr. McKay
Re: [ANY] Player Analytics

That doesn't really have any place in this plugin.
Forum: General 03-11-2016, 23:09
Replies: 378
Views: 175,991
Posted By Dr. McKay
Re: Lysis: An experimental .smx decompiler

2 won't happen without 1. This is in no way a good reason for why this shouldn't be done.
Forum: Plugins 03-08-2016, 15:49
Replies: 1,374
Views: 436,946
Posted By Dr. McKay
Re: [Source 2013] Custom Chat Colors

Make sure Simple Chat Processor is up to date.
Forum: Extensions 03-04-2016, 23:35
Replies: 703
Views: 208,760
Posted By Dr. McKay
Re: [ANY] SteamWorks

Those two checks are separate. The first checks whether the client owns TF2 through sub 0 (which is auto-granted to everyone). I believe the purpose of it is to check whether the client reports sub 0...
Forum: Extensions 03-04-2016, 13:59
Replies: 703
Views: 208,760
Posted By Dr. McKay
Re: [ANY] SteamWorks

Ah, very nice!
Showing results 1 to 25 of 500

 
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