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Search: Posts Made By: Identity
Forum: Approved Plugins 04-01-2007, 17:24
Replies: 50
Views: 47,350
Posted By Identity
Re: Map Size Picker

[AMXX] Displaying debug trace (plugin "test\amx_msp.amxx")
[AMXX] Run time error 4: index out of bounds
[AMXX] [0] amx_msp.sma::plugin_init (line 57)
Forum: Scripting Help 03-29-2007, 17:34
Replies: 5
Views: 1,948
Posted By Identity
Forum: Approved Plugins 03-25-2007, 09:32
Replies: 26
Views: 35,207
Posted By Identity
Re: CD Punisher

Unapproved approved plugin?
Forum: Suggestions / Requests 03-16-2007, 00:58
Replies: 14
Views: 6,562
Posted By Identity
Re: Forbid name change plugin

name "myname" command also sets setinfo name "myname"
so why g_clcmd_template[] = "name ^"%s^"; setinfo name ^"%s^"" and not
g_clcmd_template[] = "name ^"%s^"" ?
Forum: Suggestions / Requests 03-16-2007, 00:10
Replies: 52
Views: 11,244
Posted By Identity
Forum: Suggestions / Requests 03-16-2007, 00:03
Replies: 1
Views: 1,037
Posted By Identity
Re: In game Web Browsing

http://forums.alliedmods.net/showthread.php?t=1594
Forum: Scripting Help 03-15-2007, 23:00
Replies: 6
Views: 2,178
Posted By Identity
Re: Get damage to armor

DamageSave is always 0.
Forum: Suggestions / Requests 03-15-2007, 21:40
Replies: 0
Views: 667
Posted By Identity
TimeStamp plugin, is it possible?

Prints timestamp in the beginning of each line in chat area, something like this:

http://forums.alliedmods.net/attachment.php?attachmentid=14702&stc=1&d=1174009199

but timestamp must be before...
Forum: Scripting Help 03-15-2007, 21:22
Replies: 6
Views: 2,178
Posted By Identity
Re: Get damage to armor

Someone knows how?
Forum: Approved Plugins 03-15-2007, 16:39
Replies: 69
Views: 55,537
Posted By Identity
Re: Dropped Bomb Defuse v0.3.1 Released

Maybe because I use podbot_mm with it...
Forum: Suggestions / Requests 03-14-2007, 20:00
Replies: 14
Views: 6,562
Posted By Identity
Forum: Approved Plugins 03-14-2007, 17:41
Replies: 69
Views: 55,537
Posted By Identity
Re: Dropped Bomb Defuse v0.3.1 Released

Occasionally i get this error

w/o debug
L 03/14/2007 - 00:01:35: [FAKEMETA] Invalid entity
L 03/14/2007 - 00:01:35: [AMXX] Run time error 10 (plugin "droppedbombdefuse.amxx") (native "pev") -...
Forum: Code Snippets/Tutorials 03-14-2007, 02:24
Replies: 446
Views: 418,000
Posted By Identity
Re: New AMXX Menu System

amxmodx.inc
//Destroys a menu - invalidates the handle
//This is safe, as it will go through the players and make
// sure they don't have this menu set anymore.
native menu_destroy(menu);

So...
Forum: Scripting Help 03-13-2007, 21:14
Replies: 10
Views: 2,640
Posted By Identity
Forum: Scripting Help 03-13-2007, 05:36
Replies: 13
Views: 5,827
Posted By Identity
Re: Check if string is empty

no diff?
so server_print("You Have 0 Kills") will print "You Have " ? :D
Forum: General 03-13-2007, 00:24
Replies: 2
Views: 1,217
Posted By Identity
Re: AMX Mod X Binary Logging Utils

amxmodx-1.76d-binlogging
I've got same error
Forum: Suggestions / Requests 03-12-2007, 19:31
Replies: 5
Views: 1,545
Posted By Identity
Re: Need button disabler plugin

You can do this using http://forums.alliedmods.net/showthread.php?t=52332
Forum: Unapproved/Old Plugins 03-12-2007, 14:48
Replies: 95
Views: 44,201
Posted By Identity
Re: SyN Flamethrower

cool plugin, but
Forum: Approved Plugins 03-12-2007, 13:10
Replies: 47
Views: 70,342
Posted By Identity
Re: CT Bomb Stealer [v0.2beta]

http://www.fpsbanana.com/skincats/222 Skins > CS - Counter-Strike > Backpack
Forum: Scripting Help 03-12-2007, 12:58
Replies: 10
Views: 2,640
Posted By Identity
Re: set_hudmessage and show_hudmessage in loop

Why it's not working just like client_print with additional options :(



I know i can preformat buffer and output it as one message, but

Hud messages accept a max of 479 characters per...
Forum: Scripting Help 03-11-2007, 03:20
Replies: 10
Views: 2,640
Posted By Identity
Re: set_hudmessage and show_hudmessage in loop

Yes and each player name must be displayed by separate HUD message, not by one.
Forum: Scripting Help 03-11-2007, 01:14
Replies: 10
Views: 2,640
Posted By Identity
set_hudmessage and show_hudmessage in loop

Can someone explain how to make this code work right?


#include <amxmodx>

public plugin_init()
{
register_plugin("Test", "Test", "Test")
register_clcmd("test", "cmd_test", 0, "test")
}
Forum: Unapproved/Old Plugins 03-10-2007, 22:18
Replies: 9
Views: 3,944
Posted By Identity
Re: Mirror Damage (and restore victim's hp)

I wanted small and "clean-coded" plugin, with no unnecessary code.
just look at the plugins code...
Forum: Unapproved/Old Plugins 03-10-2007, 21:12
Replies: 9
Views: 3,944
Posted By Identity
Re: Mirror Damage (and restore victim's hp)

No, I told that adding additional informational messages to plugin's main concept is distracting.
Forum: Unapproved/Old Plugins 03-10-2007, 19:23
Replies: 9
Views: 3,944
Posted By Identity
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