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Search: Posts Made By: MeRcyLeZZ
Forum: Zombie Plague Mod 08-10-2014, 13:26
Replies: 12
Views: 3,605
Posted By MeRcyLeZZ
Re: Zombies get a frag when they shouldn't

It happens when both teams die at same time. Try this:
public zp_fw_gamemodes_end()
{
// Determine round winner, show HUD notice
new sound[SOUND_MAX_LENGTH]

@@ if...
Forum: Zombie Plague Mod 08-01-2014, 16:56
Replies: 6
Views: 1,461
Posted By MeRcyLeZZ
Re: [Question] New ZP5.0.8a Beta Update.

You don't have to recompile every plugin, just the settings API and core.

Next time, just extract files to a different folder and sort by date.
Forum: Zombie Plague Mod 07-31-2014, 19:37
Replies: 7
Views: 1,030
Posted By MeRcyLeZZ
Re: How to restrict rcon commands?

You can disable these commands entirely by removing them from ZP 4.3 source (SMA).

Find and delete this section:
// Admin commands
register_concmd("zp_zombie", "cmd_zombie", _, "<target> - Turn...
Forum: Zombie Plague Mod 07-31-2014, 19:25
Replies: 5
Views: 1,948
Posted By MeRcyLeZZ
Re: My Custom Sound won't Play !!!!

First off make sure the ambience sounds plugin is running (amxx_plugins in console). If not, you need to enable it from plugins-zp50-xxxxx.ini

If you are using multiple sounds for a mode, you need...
Forum: Zombie Plague Mod 07-31-2014, 14:15
Replies: 20
Help / Support [HELP] Zombie Model Error
Views: 3,863
Posted By MeRcyLeZZ
Re: [HELP] Zombie Model Error

Hey, I just checked and it seems the limit is actually hard coded by CS (i.e. game engine, not ZP).

Full path gets capped at 63 characters:
...
Forum: Code Snippets/Tutorials 07-01-2014, 06:47
Replies: 27
Views: 31,122
Posted By MeRcyLeZZ
Settings API (load/save data to INI files)

Settings API

API to load/save settings in a Key+Value format that resembles Windows INI files (http://en.wikipedia.org/wiki/INI_file).

What's new is you can store a variable amount of values in...
Forum: Zombie Plague Mod 06-30-2014, 08:55
Replies: 7
Views: 4,062
Posted By MeRcyLeZZ
Re: plugin "zp50_item_infection_bomb.amxx"

The bug is actually in zp50_core performing unncesseray checks.

Fix here.
Forum: Zombie Plague Mod 06-30-2014, 08:45
Replies: 6
Views: 2,488
Posted By MeRcyLeZZ
Re: [HELP] Run time error 10: native error (native "write_file")

Confirmed. There seems to be an issue with the old amxx file natives, they request access to folders outside the server installation to create a "temp file". I updated ZP Settings API to use the new...
Forum: Approved Plugins 06-11-2014, 03:17
Replies: 211
Views: 355,903
Posted By MeRcyLeZZ
Re: Ping Faker 1.5

This is a big request, but might be possible using Orpheu module.


Plugin should work on all HL mods, is it just the bots pings not showing?


Here: (use pingfake_min_ping and...
Forum: Zombie Plague Mod 01-09-2012, 11:22
Replies: 15
Views: 3,653
Posted By MeRcyLeZZ
Re: Survivor / Nemesis

This code should work (mostly from zp50_admin_commands.sma)

public zp_fw_items_select_pre(id, itemid)
{
if (itemid == g_nemesis)
{
if (!zp_core_is_zombie(id) || zp_class_nemesis_get(id) ||...
Forum: Zombie Plague Mod 01-09-2012, 10:50
Replies: 13
Views: 4,766
Posted By MeRcyLeZZ
Re: [ZP 5.0] Extra Class: [Admin]Headcrab

Yep, ZP Settings API still needs to have that fixed...
Forum: Zombie Plague Mod 01-06-2012, 21:59
Replies: 4
API Scripting Help [Help] antidote
Views: 1,915
Posted By MeRcyLeZZ
Re: [Help] antidote

Look here (http://forums.alliedmods.net/showthread.php?t=170306).
Forum: Zombie Plague Mod 12-11-2011, 17:56
Replies: 2
Views: 1,304
Posted By MeRcyLeZZ
Re: [ZP 5.0] Help! Zombie in CT team!

Not really sure why is that still happenning.

Have you tried 5.0.7 from the ZP updates thread (http://forums.alliedmods.net/showthread.php?t=164926)?

If you still get the bug, this temporary...
Forum: Zombie Plague Mod 12-11-2011, 17:46
Replies: 827
Views: 496,346
Posted By MeRcyLeZZ
Re: ZP 5.0 Betas/Updates

Yeah, makes sense to add those as well.

Find out why are they getting grenades in the first place. Probably a subplugin?

The claw model might be different in zp_zombieclasses.ini file.

You...
Forum: Zombie Plague Mod 12-05-2011, 00:12
Replies: 2
Views: 1,241
Posted By MeRcyLeZZ
Re: Knockback really high for 5.0.6

Try setting zp_painshockfree_zombie 0 in zombieplague.cfg
Forum: Zombie Plague Mod 11-29-2011, 16:16
Replies: 827
Views: 496,346
Posted By MeRcyLeZZ
Re: ZP 5.0 Betas/Updates

Oh wow, apparently glow doesn't get reset after a player disconnects.

I hadn't noticed this bug since I was only testing with bots... will be fixed for the next update.


I see how that would...
Forum: Zombie Plague Mod 11-29-2011, 15:24
Replies: 827
Views: 496,346
Posted By MeRcyLeZZ
Re: ZP 5.0 Betas/Updates

I'll definitely be adding this back on the next update.

You can delete zp50_gamemode_infection.amxx and place zp50_gamemode_multi.amxx at the top of game modes list in plugins-zp50.ini, to make...
Forum: Zombie Plague Mod 11-29-2011, 13:48
Replies: 4
Help / Support [ZP] corpse
Views: 2,002
Posted By MeRcyLeZZ
Re: [ZP] corpse

You can set client cvar cl_corpsestay to 0.

Now if you want this for all players, you would need a subplugin (http://forums.alliedmods.net/showpost.php?p=1010183&postcount=8) (server side).
Forum: Off-Topic / Chat General 11-25-2011, 23:52
Replies: 7
Views: 2,094
Posted By MeRcyLeZZ
Re: Windows 7 y CS

Estaría bueno que te explicaran ellos como hicieron para arreglarlo... Como sea, no estoy seguro, pero si usas conexión inalámbrica capaz podría ser un tema de drivers.
Forum: Zombie Plague Mod 11-25-2011, 22:36
Replies: 3
Views: 2,206
Posted By MeRcyLeZZ
Re: [5.0.7] How to add Unstuck to main menu?

You can use any other 3rd party unstuck plugin. But if you want old ZP 4.3 unstuck, try this:
Forum: Zombie Plague Mod 11-19-2011, 23:25
Replies: 7
Suggestion / Subplugin Request [Req] Maximum ammopacks
Views: 2,719
Posted By MeRcyLeZZ
Re: [Req] Maximum ammopacks

Try this:

CVAR: zp_maximum_ammo_packs [ 500 ]
Forum: Zombie Plague Mod 11-19-2011, 23:00
Replies: 4
Views: 2,682
Posted By MeRcyLeZZ
Re: Displaying debug trace (plugin "zp50_item_infection_bomb.amxx")

Check is_user_alive(entinsphere) before infecting.
Forum: Zombie Plague Mod 11-15-2011, 20:55
Replies: 5
Help / Support Problem regarding classes
Views: 2,382
Posted By MeRcyLeZZ
Re: Problem regarding classes

Try changing it on zp_zombieclasses.ini instead.
Forum: Zombie Plague Mod 11-15-2011, 20:52
Replies: 13
Views: 9,747
Posted By MeRcyLeZZ
Re: Zombie Plague Mod 5.0 Errors

It looks like half of ZP core plugins can't be loaded for some reason. Try maybe reuploading them into AMXX plugins folder.
Forum: Zombie Plague Mod 11-05-2011, 15:23
Replies: 3
Views: 1,948
Posted By MeRcyLeZZ
Re: [ZP] zp 5.0 ambience dont work

Fixed in ZP 5.0.7 (http://forums.alliedmods.net/showthread.php?t=164926).
Showing results 1 to 25 of 500

 
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