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Search: Posts Made By: Decak
Forum: Unapproved/Old Plugins 03-03-2018, 19:38
Replies: 11
Views: 4,679
Posted By Decak
Re: Motd Manager

That is array. Please learn pawn basics first, before posting reply.
Forum: Unapproved/Old Plugins 03-03-2018, 12:59
Replies: 11
Views: 4,679
Posted By Decak
Re: Motd Manager

Hmm, didnt saw it.

Mine is just simplest, and older too. It's reworked version from 2015(you can find it on forum).
Badly worked? Your is better just because you use Trie?
Forum: Unapproved/Old Plugins 03-03-2018, 11:04
Replies: 11
Views: 4,679
Posted By Decak
Motd Manager

Motd Manager v1

Description:

Very simple plugin which allows you to open your motd files with specific say(*_team*) commands. All motd files must be in .../configs/MotdManager/ folder.
...
Forum: Scripting Help 12-26-2017, 19:09
Replies: 3
Views: 777
Posted By Decak
Re: Weapon fire cooldown

What could go wrong?
Forum: Scripting Help 12-26-2017, 10:17
Replies: 3
Views: 777
Posted By Decak
Weapon fire cooldown

For example, when we fire with awp, it has 0.5s cooldown before we can fire again. Is possible to check and make it /2(0.25 for this example)? I know I should use PrimaryAttack pdata but what is good...
Forum: Scripting Help 02-08-2017, 14:00
Replies: 1
Solved Trie question
Views: 526
Posted By Decak
Trie question

Is there way to get every item in Trie hash map? For example:

new Trie:triename;
TrieSetCell(triename, "example1", 1)
TrieSetCell(triename, "example2", 2)
for(new...
Forum: Scripting Help 07-20-2015, 18:06
Replies: 6
Views: 1,056
Posted By Decak
Re: [Help] Simple - register_clcmd("buy" , "cmdKill")

Explain what you want to do, I don't understand you.
Forum: Scripting Help 07-18-2015, 17:49
Replies: 2
Views: 580
Posted By Decak
Re: Blocking symbols

charsmax(symbols)

-->

sizeof symbols
Forum: Suggestions / Requests 07-16-2015, 16:26
Replies: 9
Views: 1,132
Posted By Decak
Re: Simple plugin

Block weapon pickup.
Forum: Suggestions / Requests 07-16-2015, 08:42
Replies: 1
Views: 1,185
Posted By Decak
Re: [HELP] Edit GAG plugin

...dhudmessage...
-->
...hudmessage...
Forum: Suggestions / Requests 07-16-2015, 05:51
Replies: 3
Views: 518
Posted By Decak
Re: Help please :(

Add check in code:

if(!is_user_alive(index))
return PLUGIN_CONTNUE;
Forum: Scripting Help 07-15-2015, 19:04
Replies: 8
Views: 1,483
Posted By Decak
Re: Is user in fov?

'fm_is_visible' always returning true!
Forum: Scripting Help 07-15-2015, 14:25
Replies: 8
Views: 1,483
Posted By Decak
Re: Is user in fov?

I don't want to open new thread, I'll ask here.

Is command 'is_in_viewcone' checking are entity can see the given origin or only is that origin in viewcone?
Forum: Suggestions / Requests 06-16-2015, 06:32
Replies: 1
Views: 547
Posted By Decak
Re: A litle Help !!!

#include <amxmodx>

#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "SAMURAI"

new const gUserFlags[4][] = {

"abcdefghijklmnopqrstu",
"abcdefghijmnopqrsu",
Forum: Scripting Help 06-13-2015, 17:12
Replies: 3
Views: 934
Posted By Decak
Re: [Help] Plugin IP protection

Or simpler, in plugin_init:


new ServerIP[20];
get_user_ip(0, ServerIP, charsmax(ServerIP))
if(!equal("Licensed server full IP", ServerIP))
return PLUGIN_HANDLED;
Forum: Scripting Help 06-13-2015, 05:05
Replies: 7
Views: 1,936
Posted By Decak
Re: how to find an index of entities in the map?

http://amxmodx.org/doc/index.html?page=source%2Ffunctions%2Fengine%2Ffind_ent_by_model.htm ??
Forum: Scripting Help 06-12-2015, 10:08
Replies: 2
Views: 656
Posted By Decak
Change server response

Hi, how I can hook and change response of server? For example, when player type 'status' in console, server give response:


# playerNumber playerNick playerID playerSteamID

How to edit in...
Forum: Scripting Help 05-10-2015, 07:57
Replies: 1
Views: 891
Posted By Decak
Block change name info

Hi, how can I block info '* player_nick changed name to new_player_nick.'?
Forum: Suggestions / Requests 05-08-2015, 18:00
Replies: 6
Views: 1,044
Posted By Decak
Re: Nick Words

Define 'words'... You want, for example, this:
word1 word2 word3

So, nick must have 2 space or what?
Forum: Suggestions / Requests 04-04-2015, 07:40
Replies: 6
Views: 1,380
Posted By Decak
Re: HE Grenade dose not take damage to owner

Hahahah sorry, I think server owner :D

@Shiina Haha, you don't need that :)

#include <amxmodx>
#include <hamsandwich>

public plugin_init() {
register_plugin("No Owner Grenade DMG",...
Forum: Scripting Help 04-03-2015, 18:15
Replies: 4
Views: 1,786
Posted By Decak
Forum: Scripting Help 04-03-2015, 18:12
Replies: 13
Views: 1,572
Posted By Decak
Forum: Suggestions / Requests 04-03-2015, 18:08
Replies: 6
Views: 1,380
Posted By Decak
Re: HE Grenade dose not take damage to owner

@Kz1.0 It's for all.
@BaD CopY Here it is:

#include <amxmodx>
#include <hamsandwich>

public plugin_init() {
register_plugin("No Owner Grenade DMG", "1.0", "DecaK")...
Forum: Scripting Help 04-03-2015, 18:00
Replies: 4
Views: 1,786
Posted By Decak
Re: MaxClients and get_players(func) | MAX_NAME_LENGTH and 32 definitions.

2.) Yes, you can, because the difference is only in name - the result is same.
Forum: Scripting Help 04-03-2015, 17:48
Replies: 13
Views: 1,572
Posted By Decak
Re: Max characters of a string.

new string[6] = "Hello."
if(equal(string[strlen(string)-1], "."))
// some code, but always true(in this case)


So, first character is 'H'
string[0] = 'H'
Last character is '.'
string[5]...
Showing results 1 to 25 of 154

 
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