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Search: Posts Made By: Franc1sco
Forum: Zombie:Reloaded 08-12-2022, 17:10
Replies: 4
Views: 69
Posted By Franc1sco
Re: Zombie plague plugin para css

Comprueba log de errores en addons/sourcemod/logs

Check log errors.

P.D: you must use english on this forum. Contact me on discord or telegram for spanish.

P.D: Tienes que usar inglÚs en...
Forum: Zombie:Reloaded 08-12-2022, 03:04
Replies: 4
Views: 69
Posted By Franc1sco
Re: Zombie plague plugin para css

https://forums.alliedmods.net/showthread.php?p=1950522
Forum: Plugin/Gameplay Ideas and Requests 08-09-2022, 06:28
Replies: 8
Views: 369
Posted By Franc1sco
Re: Reload a plugin every X seconds

Hello, for reload the plugin this should works

#include <sourcemod>

#define TIMER_INTERVAL 300.0
#define PLUGIN_NAME "l4d2_meleemod2.2.1"

public void OnPluginStart()
{...
Forum: Scripting 07-21-2022, 11:11
Replies: 6
Views: 443
Posted By Franc1sco
Re: [CSGO] how to warp players without getting stuck in walls?

Oh nice! I will consider integrate this to my Bot Spawner plugin (https://forums.alliedmods.net/showthread.php?p=2521469).
Forum: Plugin/Gameplay Ideas and Requests 07-11-2022, 10:10
Replies: 3
Views: 286
Posted By Franc1sco
Re: [CS:S] Requesting plugin to set playermodels per map

I edited this plugin (https://forums.alliedmods.net/showthread.php?t=111266) for add map config support.

So for example if on de_dust2 you create a file on configs/models_ct_de_dust2.ini the...
Forum: Scripting 07-11-2022, 03:15
Replies: 6
Views: 400
Posted By Franc1sco
Re: [CS:GO] Modifying knife properties

For detect when attack with knife you can use too:


#include <sourcemod>

public void OnPluginStart()
{
HookEvent("weapon_fire", EventWeaponFire);
}
Forum: Plugin/Gameplay Ideas and Requests 07-08-2022, 08:26
Replies: 3
Views: 321
Posted By Franc1sco
Re: Bhop Round with beacon

Beacon you mean to do the same effect when you use !beacon command on you? and do it only when the player jump?
Forum: Zombie:Reloaded 07-04-2022, 08:41
Replies: 611
Views: 232,978
Posted By Franc1sco
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

Update.
Added arms system to own class,
replacing zr_customarms_csgo.smx.
zr_classes_arms - Default "0" 1=on 2=off

Sound system fix.
Now it automatically tracks any music that is inside the...
Forum: Source Servers (SRCDS) 06-30-2022, 03:14
Replies: 11
Views: 773
Posted By Franc1sco
Re: [CSGO] How do you spawn a bot in a certain location?

You can change the command access for a flag from here (https://wiki.alliedmods.net/Adding_Admins_(SourceMod))


Overrides
{
"sm_bot" "k" // Change permission access to the flag set...
Forum: Source Servers (SRCDS) 06-24-2022, 18:34
Replies: 11
Views: 773
Posted By Franc1sco
Re: [CSGO] How do you spawn a bot in a certain location?

Try the new version with sm_ctbot and sm_tbot here https://forums.alliedmods.net/showthread.php?p=2521469
Forum: Plugins 06-24-2022, 18:34
Replies: 5
Views: 8,593
Posted By Franc1sco
Re: [ANY] Bot Spawner (CS:GO, TF2 and CS:S supported) [Updated 25-Jun-2022]

Version 2.1.0

-Added sm_ctbot & sm_tbot and added a checker on sm_bot for no ingame player.
Forum: Plugin/Gameplay Ideas and Requests 06-24-2022, 18:18
Replies: 1
Views: 213
Posted By Franc1sco
Re: [CS:S][Req] Block custom skins and Models from clients

Set sv_pure 1 and allow only the models from your server.
Forum: Plugin/Gameplay Ideas and Requests 06-24-2022, 18:13
Replies: 9
Views: 617
Posted By Franc1sco
Re: CS GO Removing Red Circle when being hit

What soccermod are you using? Maybe this (https://github.com/marcoboogers/soccermod)? and only with that plugin these circle appear?
Forum: Source Servers (SRCDS) 06-22-2022, 13:34
Replies: 11
Views: 773
Posted By Franc1sco
Re: [CSGO] How do you spawn a bot in a certain location?

Root = z admin flag. https://wiki.alliedmods.net/Adding_Admins_(SourceMod)#Levels

But you can change access with https://wiki.alliedmods.net/Overriding_Command_Access_(Sourcemod)
Forum: Plugins 06-22-2022, 06:02
Replies: 5
Views: 8,593
Posted By Franc1sco
Re: [ANY] Bot Spawner (CS:GO, TF2 and CS:S supported) [Updated 22-Jun-2022]

Version 2.0

-Added sm_bot command with coords, and now sm_nobot command is usable too by server console.

Version 2.0.1

-Added args count checker.
Forum: Source Servers (SRCDS) 06-22-2022, 05:53
Replies: 11
Views: 773
Posted By Franc1sco
Re: [CSGO] How do you spawn a bot in a certain location?

I added sm_bot command usable with coords. Try the new version https://forums.alliedmods.net/showthread.php?p=2521469

P.S: my plugin is usable on online servers.
Forum: Source Servers (SRCDS) 06-20-2022, 03:13
Replies: 11
Views: 773
Posted By Franc1sco
Re: [CSGO] How do you spawn a bot in a certain location?

Try my old bot spawner plugin https://forums.alliedmods.net/showthread.php?p=2521469
Forum: Zombie:Reloaded 06-13-2022, 17:49
Replies: 611
Views: 232,978
Posted By Franc1sco
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)

So the problem is about missile plugin. Disable it, try another or ask on the missile plugin thread for a fix.
Forum: Plugins 05-30-2022, 06:49
Replies: 221
Views: 106,297
Posted By Franc1sco
Re: [ANY] Most Active (play time rank system) webpanel included [Updated 30-May-2022]

Version 2.6.2

-Added "MostActive_GetPlayTimeTotalExceptSpec" native thanks to DarkDeviL.
Forum: Plugin/Gameplay Ideas and Requests 05-19-2022, 03:00
Replies: 4
Views: 501
Posted By Franc1sco
Re: need this feature

Its a basic feature of sourcemod. On cfg/sourcemod/sourcemod.cfg set sm_vote_progress_hintbox to "1".

// Specifies whether or not to display vote progress to clients in the
// "hint" box (near...
Forum: Zombie:Reloaded 05-14-2022, 07:06
Replies: 611
Views: 232,978
Posted By Franc1sco
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)

Sm plugins list? crash accelerator log? you have this (https://forums.alliedmods.net/showthread.php?p=1733702) updated? Game?
Forum: Plugins 05-10-2022, 19:04
Replies: 606
Views: 273,496
Posted By Franc1sco
Re: [CS:GO] Web Shortcuts CS:GO version [Updated 11-May-2022]

Version 3.0.1

-Fixed typo for the latest ASteambot include file.
Forum: Scripting 04-28-2022, 12:46
Replies: 6
Views: 646
Posted By Franc1sco
Re: [CS:GO] How to show a picture in hint?

Are you using the FixHint plugin (https://github.com/Franc1sco/FixHintColorMessages)?
Forum: Scripting 04-28-2022, 11:25
Replies: 6
Views: 646
Posted By Franc1sco
Re: [CS:GO] How to show a picture in hint?

Try this https://forums.alliedmods.net/showthread.php?t=326935

Or add img tags to your hint text.
Forum: Unapproved Plugins 04-13-2022, 06:24
Replies: 441
Views: 308,589
Posted By Franc1sco
Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support

https://wiki.alliedmods.net/Overriding_Command_Access_(Sourcemod) for command

Or per item adding the "flag" value.
Showing results 1 to 25 of 500

 
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