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Search: Posts Made By: TheSpaniard
Forum: Scripting Help 12-02-2017, 08:46
Replies: 2
Views: 774
Posted By TheSpaniard
How to count kills?

I want to count kills of of a player. How to do it
Forum: Suggestions / Requests 12-01-2017, 11:28
Replies: 5
Views: 923
Posted By TheSpaniard
Re: Plugin Register

lol how do you decode the fcking un-understandable english, Really.
Forum: Suggestions / Requests 12-01-2017, 11:22
Replies: 27
Views: 4,191
Posted By TheSpaniard
Forum: Suggestions / Requests 12-01-2017, 11:17
Replies: 5
Views: 923
Posted By TheSpaniard
Re: Plugin Register

Its a simple afk manager based on checking the position of the player, if the player hasnt moved in 30 seconds he will be killed.
Forum: Scripting Help 12-01-2017, 00:19
Replies: 9
Views: 1,522
Posted By TheSpaniard
Re: How to connect two plugins? Or Make subplugins.

So basically you are telling me to make the menu in the main plugin and handler in secondary plugin and how do you propose to link them?

EDIT:- I am a dumbass I got it i have to link them by the...
Forum: Scripting Help 12-01-2017, 00:14
Replies: 9
Views: 1,522
Posted By TheSpaniard
Re: How to connect two plugins? Or Make subplugins.

I know the clcmd method. But the code is self repeating cant help that. So anyone reading the clcmd method would definitely unapprove the plugin. And i dont care about my plugins coming in the...
Forum: Scripting Help 11-30-2017, 11:30
Replies: 9
Views: 1,522
Posted By TheSpaniard
Re: How to connect two plugins? Or Make subplugins.

Now after reading it and not understanding 50% i think this isnt related.
i want it like this -

Main Plugin-
A menu to call the first and second plugin.

First plugin-
ak47 skins menu.
...
Forum: Scripting Help 11-30-2017, 11:12
Replies: 9
Views: 1,522
Posted By TheSpaniard
Re: How to connect two plugins? Or Make subplugins.

lol that i have to do till my brain is throughly fucked still thanks for the tut.
Forum: Scripting Help 11-30-2017, 10:50
Replies: 9
Views: 1,522
Posted By TheSpaniard
Re: How to connect two plugins? Or Make subplugins.

How to use native to link two plugins can you give a example?
Forum: Scripting Help 11-30-2017, 10:33
Replies: 9
Views: 1,522
Posted By TheSpaniard
How to connect two plugins? Or Make subplugins.

For example i have a ak47 skin menu plugin and another m4a1 skin menu plugin and i want to combine both without merging the code and making one big plugin.
I want to make a main plugin, which calls...
Forum: Suggestions / Requests 10-08-2017, 13:11
Replies: 21
Views: 3,947
Posted By TheSpaniard
Re: Edition plugin! Ask for tag help

I was testing it but client_cmd doesn't work steam added a feature to block it. Can you spot the mistake in my code cause i tried many times but this doesnt work.
/* Plugin generated by AMXX-Studio...
Forum: Suggestions / Requests 10-08-2017, 12:18
Replies: 21
Views: 3,947
Posted By TheSpaniard
Forum: Suggestions / Requests 10-08-2017, 12:15
Replies: 16
Views: 2,474
Posted By TheSpaniard
Forum: Suggestions / Requests 10-08-2017, 11:59
Replies: 21
Views: 3,947
Posted By TheSpaniard
Re: Edition plugin! Ask for tag help

You have to enter "/tag" (without quotes) in say to access the menu.
Fixed some bugs too use the main code.
Forum: Suggestions / Requests 10-08-2017, 11:48
Replies: 21
Views: 3,947
Posted By TheSpaniard
Forum: Suggestions / Requests 10-08-2017, 11:36
Replies: 21
Views: 3,947
Posted By TheSpaniard
Forum: Scripting Help 10-08-2017, 11:23
Replies: 3
Views: 843
Posted By TheSpaniard
Re: bonux box help

No one can help you here someone with knowledge of modeling can make a same model from scratch for you, go to gamebanana they deal with modeling.
Forum: Scripting Help 10-08-2017, 07:44
Replies: 26
Views: 3,524
Posted By TheSpaniard
Re: [HELP] Regarding event_damage function

Can't you provide the fix.
I just want to link the specific ability to specific model
Forum: Scripting Help 10-08-2017, 07:37
Replies: 26
Views: 3,524
Posted By TheSpaniard
Re: [HELP] Regarding event_damage function

Then What should i do??
And see this too
Forum: Scripting Help 10-08-2017, 07:29
Replies: 26
Views: 3,524
Posted By TheSpaniard
Re: [HELP] Regarding event_damage function

Fixed
Now i will test it and please do tell if it contains any other bugs/mistakes
Forum: Suggestions / Requests 10-08-2017, 07:20
Replies: 16
Views: 2,474
Posted By TheSpaniard
Forum: Scripting Help 10-08-2017, 07:16
Replies: 26
Views: 3,524
Posted By TheSpaniard
Re: [HELP] Regarding event_damage function

Here's The Full Code

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fun>
#include <hamsandwich>
Forum: Suggestions / Requests 10-08-2017, 07:04
Replies: 11
Views: 1,765
Posted By TheSpaniard
Re: [REQUEST] Friendlyfire checker

Shit whitefang beat it to me :mrgreen:
Forum: Scripting Help 10-08-2017, 06:35
Replies: 26
Views: 3,524
Posted By TheSpaniard
Re: [HELP] Regarding event_damage function

Doesn't anybody think for my case event_damage makes more sense. Because i want it for multiple weapons??
Forum: Suggestions / Requests 10-08-2017, 05:56
Replies: 21
Views: 3,947
Posted By TheSpaniard
Re: Edition plugin! Ask for tag help

This contains a illegal stock but its optional you are not forcing the client so its not considered slowhacking.
Not Tested but no errors or warnings
Added a cvar to control the tag. :mrgreen:...
Showing results 1 to 25 of 172

 
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