Raised This Month: $59 Target: $400
 14% 

Showing results 1 to 25 of 500
Search took 0.16 seconds.
Search: Posts Made By: Silvers
Forum: Plugin/Gameplay Ideas and Requests Today, 00:12
Replies: 13
Views: 388
Posted By Silvers
Re: [L4D2]Forever in the dark?

Weather Control has the same command, sm_maplight, which works during gameplay to test different values.
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 16:35
Replies: 1
Views: 120
Posted By Silvers
Re: l4d & l4d2 why don't you throw the witch?

You're crossposting. Post in the plugins thread, why do you have to make a separate one?

https://forums.alliedmods.net/misc.php?do=showrules
Forum: Plugins 10-11-2019, 23:22
Replies: 1
Views: 250
Posted By Silvers
[L4D & L4D2] Item Equip - Block Switch (1.1) [12-Oct-2019]

About:

Blocks switching to Adrenaline or Pain Pills when given by a teammate.
If you don't need the "allow" and "mode" cvars, use the "Pills Pass Fix...
Forum: Plugins 10-11-2019, 23:21
Replies: 6
Views: 473
Posted By Silvers
Forum: Plugins 10-11-2019, 23:15
Replies: 28
Views: 27,285
Posted By Silvers
Forum: Plugin/Gameplay Ideas and Requests 10-10-2019, 23:40
Replies: 13
Views: 388
Posted By Silvers
Re: [L4D2]Forever in the dark?

https://i.imgur.com/3lG8HYS.jpg

"very_dark"
{
"skybox" "sky_l4d_c4m4_hdr"
"light_style" "b"
"background" "1 1 1"
...
Forum: Plugins 10-10-2019, 14:05
Replies: 6
Views: 473
Posted By Silvers
[L4D & L4D2] Regenerative Healing (1.1) [12-Oct-2019]

Related Plugins:

[L4D & L4D2] Healing Cola (https://forums.alliedmods.net/showthread.php?t=181518)
[L4D & L4D2] Healing Gnome (https://forums.alliedmods.net/showthread.php?t=179267)
[L4D &...
Forum: Plugins 10-10-2019, 07:24
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.4) [10-Oct-2019]

Thank you! Updated and added translation.
Forum: Plugins 10-10-2019, 04:04
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.3) [10-Oct-2019]

If you use Gear Transfer plugin and want random grenade types, you'll need to update Gear Transfer also.
Forum: Plugins 10-10-2019, 00:48
Replies: 17
Views: 895
Posted By Silvers
Re: [L4D2][WIN] Modelprecache Resize

No. If your servers precaching over 2048 models the clients are going to crash too.
Forum: Plugins 10-10-2019, 00:43
Replies: 9
Views: 1,203
Posted By Silvers
Re: [L4D & L4D2] Incapped Shove (1.1) [10-Oct-2019]

1.1 (10-Oct-2019)
- L4D1 Linux: Gamedata updated to fix crashing. Thanks to "Dragokas" for reporting.
- Added cvar "l4d_incapped_shove_penalty" to set a shove penalty.
- Added cvar...
Forum: Plugins 10-10-2019, 00:17
Replies: 17
Views: 895
Posted By Silvers
Forum: Plugins 10-09-2019, 22:38
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.2) [10-Oct-2019]

You're missing the translations file.
Forum: Plugins 10-09-2019, 22:05
Replies: 23
Views: 4,544
Posted By Silvers
Re: [L4D2] Charger Actions (1.1) [10-Oct-2019]

It can be difficult to time the punch correctly to grab a survivor instead of hitting them and pushing them out the way.
Forum: Plugins 10-09-2019, 22:02
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.2) [10-Oct-2019]

1.2 (10-Oct-2019)
- Fixed OnWeaponDrop errors. Thanks to "BlackSabbarh" for reporting.
- Some optimizations.
Forum: Plugin/Gameplay Ideas and Requests 10-08-2019, 14:17
Replies: 8
Views: 815
Posted By Silvers
Re: [L4D2] Doorlock

This is because developers need to use "EntIndexToEntRef" and "EntRefToEntIndex" when storing and using an entity index later (not in the same frame) to validate the entity and that you're affecting...
Forum: Plugins 10-08-2019, 13:54
Replies: 23
Views: 4,544
Posted By Silvers
Re: [L4D2] Charger Actions (1.0.2) [10-Sep-2019]

That's correct you, should be able to punch while holding a survivor, both while charging and not charging. I think the intended feature was that you should be able to pickup while charging by...
Forum: Plugins 10-08-2019, 13:33
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.1) [08-Oct-2019]

Finally updated:



Replace the data config or some of the effects will break or not work as intended.

Please feel free to suggest more balanced damage values etc for the config. It's...
Forum: Plugins 10-05-2019, 13:05
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.0) [03-Oct-2019]

Will release an update soon. Large update with a lot of options and fixes, taking a while to finish as I'm trying to optimized the whole damage system.

Next version will allow you to set damage...
Forum: Plugins 10-03-2019, 01:01
Replies: 26
Views: 1,913
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.0) [03-Oct-2019]

I'll try Gravity and see how it looks. Extinguisher maybe to remove Boomer Vomit also? Bile too similar to vomitjar. Glowing through walls?

Done this, will release soon.

Almost done the...
Forum: Plugins 10-02-2019, 21:00
Replies: 26
Views: 1,913
Posted By Silvers
[L4D & L4D2] Prototype Grenades (1.4) [10-Oct-2019]

https://i.imgur.com/vQDeepn.jpg
(Pic1 (https://i.imgur.com/FP8pmyD.jpg), Pic2 (https://i.imgur.com/KYzhi8r.jpg), Pic3 (https://i.imgur.com/wubn4WX.jpg), Pic4 (https://i.imgur.com/OSaYKQ9.jpg), Pic5...
Forum: Plugins 10-02-2019, 20:03
Replies: 8
Views: 620
Posted By Silvers
Re: [L4D & L4D2] Tongue Damage (1.0) [02-Oct-2019]

I've not checked the Versus values. I'll make this plugins cvars default to those when I get round to checking or if someone knows the numbers.

85/100.

Re: tank climb, what about the "Climb...
Forum: Plugins 10-02-2019, 18:47
Replies: 8
Views: 620
Posted By Silvers
Re: [L4D & L4D2] Tongue Damage (1.0) [02-Oct-2019]

Thank you both, sounds interesting I'll look into Tank climbing.
Forum: Plugins 10-02-2019, 14:36
Replies: 8
Views: 620
Posted By Silvers
[L4D & L4D2] Tongue Damage (1.0) [02-Oct-2019]

About:

In Versus by default a Survivor loses health while being dragged by a Smoker.
In Coop they don't lose any health, so this plugin addresses that problem.
Please suggest good damage and...
Forum: Plugins 10-02-2019, 14:35
Replies: 1
Views: 465
Posted By Silvers
[L4D2] Melee Range (1.1) [03-Oct-2019]

About:

Adjustable melee range for individual melee types.
There's no clear and easy way to detour or change the range per client specifically so this will have to suffice.
If someone melees...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 21:32.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode