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Showing results 1 to 25 of 93
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Posts Made By:
blitzzz
Forum:
Plugins
02-22-2014, 01:15
Replies:
48
[L4D2] Monster Bots
Views:
72,881
Posted By
blitzzz
Re: [L4D2] Monster Bots
Hi there, is anyone able to help edit this plugin to be able to include monsterbots_type3, monsterbots_type4, monsterbots_type5, monsterbots_type6?
This plugin is perfect for coop. especially for...
Forum:
SourceMod Anti-Cheat
05-06-2012, 14:11
Replies:
64
SMAC with L4D2....
Views:
28,312
Posted By
blitzzz
Re: SMAC with L4D2....
So does this antihack plugin still works with l4d2? as in does it really detect all hackers? I am talking specifically abt those who purchase hacks from websites like <redacted> blablabla.. I know of...
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2011, 14:58
Replies:
0
Request: plugin for Map score system on L4d2 superversus
Views:
822
Posted By
blitzzz
Request: plugin for Map score system on L4d2 superversus
Hi there guys. I was wondering if anyone can help make this plugin that adds the map score for l4d2 superversus for >4 survivors (or > 4 infecteds)?
Presently, the score system for super versus...
Forum:
Scripting
11-09-2010, 08:47
Replies:
5
[l4d2] How to reduce (or remove) damage for survivors
Views:
2,270
Posted By
blitzzz
[l4d2] How to reduce (or remove) damage for survivors
Hi,
Is there a way to reduce the damage taken from survivors? or remove the damage completely and just let the infected take the damage? I'm trying to make a plugin that allows the grenade...
Forum:
Plugins
10-22-2010, 10:05
Replies:
77
[L4D & L4D2] Tank's Burning Rock
Views:
72,433
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Burning Rock
Can you make the rock have 'homing ability' as well?
Forum:
Plugins
10-18-2010, 13:20
Replies:
77
[L4D & L4D2] Tank's Burning Rock
Views:
72,433
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Burning Rock
i cannot find the file for the tank's power plugin
Forum:
Plugins
10-18-2010, 02:39
Replies:
77
[L4D & L4D2] Tank's Burning Rock
Views:
72,433
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Burning Rock
so wot special stuff does the burning rock do? i mean besides having the fire, i don't see any other special usage for this. It should at least have more damage or cause explosion or cause the...
Forum:
Plugins
10-15-2010, 17:14
Replies:
36
[L4D & L4D2] Tank's Power
Views:
60,729
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Power (under improve)
hmm where is the file?
Forum:
Plugins
10-15-2010, 17:08
Replies:
76
[L4D & L4D2] Tank's Helper
Views:
65,630
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Helper
yes. This plugin is so fun :)
Forum:
Plugins
10-15-2010, 14:49
Replies:
407
[L4D(2)] Ready Up! 0.17.3
Views:
321,142
Posted By
blitzzz
Re: [L4D(2)] Ready Up! 0.17.3
if sm_forcematch is in server.cfg , version 0.17.7 will cause the server to NOT start up.
Forum:
Plugins
10-15-2010, 12:29
Replies:
76
[L4D & L4D2] Tank's Helper
Views:
65,630
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Helper
A suggestion:
1) right click : normal rock
2) Duck (CTRL key) + right click : burning rock
3) walking (SHIFT key) + right click : Tank's helper
Forum:
Scripting
10-10-2010, 11:01
Replies:
2
Help on a simple script
Views:
682
Posted By
blitzzz
Help on a simple script
Can someone look over portion of code for me? What i was trying to do is to print some default messages to the public channel, but i'm trying to make it not print the 2nd msg (with colors)if the 1st...
Forum:
Plugins
10-09-2010, 15:56
Replies:
927
Connect Announce
Views:
651,510
Posted By
blitzzz
Re: Connect Announce
How do i set a custom msg for only certain players and make sure it shows only the custom msg and not the enhanced connect msg? Everytime i modify the cannounce.messages.txt, and when the player...
Forum:
Plugins
10-09-2010, 07:14
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,622
Posted By
blitzzz
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Does the latest version forces the clients to download the files?
Forum:
Plugins
10-08-2010, 07:11
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,622
Posted By
blitzzz
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
yes i would like a version without the download too
Forum:
Plugins
10-04-2010, 13:56
Replies:
87
[L4D & L4D2] Missile System
Views:
74,164
Posted By
blitzzz
Re: [L4D & L4D2] Missile System
Can't change models/missiles/f18_agm65maverick.mdl to a normal grenade launcher bullet?
Forum:
Plugins
10-04-2010, 11:25
Replies:
77
[L4D & L4D2] Tank's Burning Rock
Views:
72,433
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Burning Rock
hmmm...
2. right click (normal rock), duck + right click (burning rock) , for real player. (make it explosive too)
If you could make the burning rock become a homing rock too (like your...
Forum:
Plugins
10-04-2010, 11:04
Replies:
87
[L4D & L4D2] Missile System
Views:
74,164
Posted By
blitzzz
Re: [L4D & L4D2] Missile System
missile is too big.. Can you make it smaller?
Forum:
Plugins
10-04-2010, 08:10
Replies:
77
[L4D & L4D2] Tank's Burning Rock
Views:
72,433
Posted By
blitzzz
Re: [L4D & L4D2] Tank's Burning Rock
A suggestion:
right click (normal rock)
duck + right click (burning rock)
Forum:
Plugins
09-25-2010, 04:02
Replies:
87
[L4D & L4D2] Missile System
Views:
74,164
Posted By
blitzzz
Re: [L4D & L4D2] Missile System
Yes. Can u also add a cvar to prevent damage to survivors? They get killed in a single shot if someone friendly fire
Forum:
Plugins
09-24-2010, 04:11
Replies:
87
[L4D & L4D2] Missile System
Views:
74,164
Posted By
blitzzz
Re: [L4D & L4D2] Grenade Launcher & Missile
Can you add a Cvar to let us choose whether survivors will be damaged by the grenades?
Forum:
Unapproved Plugins
09-24-2010, 03:39
Replies:
40
[L4D] Selected Achievements v1.3
Views:
22,145
Posted By
blitzzz
Re: [L4D] Selected Achievements v1.3
and this :
L 09/23/2010 - 16:26:56: SourceMod error session started
L 09/23/2010 - 16:26:56: Info (map "c2m2_fairgrounds") (file "errors_20100923.log")
L 09/23/2010 - 16:26:56: [SM] Native...
Forum:
Unapproved Plugins
09-24-2010, 03:28
Replies:
40
[L4D] Selected Achievements v1.3
Views:
22,145
Posted By
blitzzz
Re: [L4D] Selected Achievements v1.3
Here are some of the error logs that i usually recieve:
L 09/23/2010 - 15:51:13: Info (map "c1m3_mall") (file "errors_20100923.log")
L 09/23/2010 - 15:51:13: [SM] Native "KillTimer" reported:...
Forum:
Plugins
09-24-2010, 01:53
Replies:
227
[L4D2] Explosive Cars v1.0.4
Views:
152,695
Posted By
blitzzz
Re: [L4D2] Explosive Cars v1.0.1c
Tested 1.0.1C. No bugs so far. Players don't get launched to the sky anymore.
Forum:
Plugins
09-22-2010, 23:49
Replies:
227
[L4D2] Explosive Cars v1.0.4
Views:
152,695
Posted By
blitzzz
Re: [L4D2] Explosive Cars v1.0.1b
Tested 1.0.1b. The 'first map' bug seems to be gone now. However, special infecteds still launched far far away into the sky if they jumped on the exploded car. I forgot to add in the previous post...
Showing results 1 to 25 of 93
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