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Posts Made By:
Nafrayu
Forum:
SourceMod Anti-Cheat
05-03-2013, 10:55
Replies:
4
Changing the seed in PlayerRunCommand doesn't do anything anymore
Views:
1,833
Posted By
Nafrayu
Re: Changing the seed in PlayerRunCommand doesn't do anything anymore
After the cheater was gone i have tested this with someone else, as i'm too afraid to use any cheats myself (i just spent way too much money on steam to get vac banned) and the guy was apparently...
Forum:
SourceMod Anti-Cheat
04-28-2013, 00:42
Replies:
7
general wh exploit - details in pm
Views:
2,409
Posted By
Nafrayu
Re: general wh exploit - details in pm
It's going to end up in the publicy available smac source code anyways, so why bother?
Edit:
If it's something more serious you could just try contacting one of the valve employees via e-mail...
Forum:
SourceMod Anti-Cheat
04-23-2013, 14:40
Replies:
4
Changing the seed in PlayerRunCommand doesn't do anything anymore
Views:
1,833
Posted By
Nafrayu
Re: Changing the seed in PlayerRunCommand doesn't do anything anymore
I'm at a loss here, changing the seed seems to be working normally - the guy who was on my server is apparently using something else than a no spread cheat - he called it no recoil.
After some...
Forum:
SourceMod Anti-Cheat
04-23-2013, 13:12
Replies:
4
Changing the seed in PlayerRunCommand doesn't do anything anymore
Views:
1,833
Posted By
Nafrayu
Changing the seed in PlayerRunCommand doesn't do anything anymore
I can't prevent nospread cheats from working anymore, even if do something simple such as:
public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3],&weapon, &subtype,...
Forum:
Scripting
04-09-2013, 14:19
Replies:
2
Detect Clients FPS
Views:
1,430
Posted By
Nafrayu
Re: Detect Clients FPS
You may want to take a look at http://docs.sourcemod.net/api/index.php?fastload=show&id=441&
A client usually never sends more packets per second than it's FPS
Forum:
Extensions
08-20-2012, 16:59
Replies:
119
VPhysics
Views:
110,044
Posted By
Nafrayu
Re: VPhysics
No news on the maxCollisionsPerObjectPerTimestep thing yet? It would be really awesome to be able to change that in an old ep1 mod :(
Forum:
Extensions
05-28-2012, 10:36
Replies:
119
VPhysics
Views:
110,044
Posted By
Nafrayu
Re: VPhysics
Is there any way we could get access to these (http://hg.alliedmods.net/hl2sdks/hl2sdk-ob-valve/file/ea2180997646/public/vphysics/performance.h) physics-parameters? It would be awesome to be able to...
Forum:
Plugin/Gameplay Ideas and Requests
11-05-2010, 02:16
Replies:
5
automated halloween gift queue plugin
Views:
2,240
Posted By
Nafrayu
Re: automated halloween gift queue plugin
My coding style in that plugin is horrible, but it ran for ~12 hours straight with no problems! I'll be back home in about 9 hours - as soon as i'm home i'll clean up my plugin and post it here - i...
Forum:
Unapproved Plugins
11-04-2010, 19:16
Replies:
50
[TF2] Halloween Gift Timer
Views:
30,637
Posted By
Nafrayu
Re: [TF2] Halloween Gift Timer
http://www.reddit.com/r/tf2items/comments/dzzpy/i_wrote_a_halloween_mask_autoqueue_sourcemod/c14ihdz
Forum:
Source Servers (SRCDS)
06-25-2010, 08:48
Replies:
5
Server Tickrate Change Due To Update On June 23
Views:
3,002
Posted By
Nafrayu
Re: Server Tickrate Change Due To Update On June 23
This launch option has been removed for a reason ! (http://store.steampowered.com/news/3976/)
Don't use this if you don't know what you are doing.
Forum:
Plugin/Gameplay Ideas and Requests
04-30-2010, 16:33
Replies:
2
Force steamcommunity-nickname upon users in EP1
Views:
963
Posted By
Nafrayu
Force steamcommunity-nickname upon users in EP1
Is there any way to force users to use their steamcommunity-profile nickname as their ingame name in pre-orangebox games? I tried something with sockets (Mainly copypasta, but it works), though i'm...
Forum:
Approved Plugins
11-26-2006, 10:18
Replies:
152
Nice player trail
Views:
202,484
Posted By
Nafrayu
Re: Nice player trail plugin
can i change the max. trail lifetime in the source ?
i want trails up to 5minutes :mrgreen:
Showing results 1 to 12 of 12
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