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Search: Posts Made By: Eoj Nawoh
Forum: General 11-17-2018, 10:38
Replies: 2
Views: 1,082
Posted By Eoj Nawoh
Re: [TF2] Grappling Hook Reel Noise

Thank you, I already have muted all of these. Unfortunately, there seems to be a loop sound that is done from one of these files which I haven't been able to target.
Forum: General 11-13-2018, 23:41
Replies: 2
Views: 1,082
Posted By Eoj Nawoh
[TF2] Grappling Hook Reel Noise

Recently made a plugin to reduce the sound of the grappling hook, the plugin uses StrContains with a config to remove via flags |= SND_STOP the sounds listed.

The plugin works, and it removes all...
Forum: Unapproved Plugins 06-07-2017, 18:26
Replies: 600
Views: 308,097
Posted By Eoj Nawoh
Re: [TF2] backpack.tf Price Check

I have noticed recently that upon !bp on a player, it shows the first player you checked the backpack of, and does not update.
Forum: Plugins 08-18-2016, 23:16
Replies: 290
Views: 183,083
Posted By Eoj Nawoh
Re: [TF2] Roll The Dice (Revamped)

I meant that rtd, !rtd, and /rtd work. But neither roll or rollthedice work, even though the cvar is set.
Forum: Plugins 08-17-2016, 20:46
Replies: 290
Views: 183,083
Posted By Eoj Nawoh
Re: [TF2] Roll The Dice (Revamped)

Currently have this in the plugin.rtd.cfg:


// Chat triggers which will initiate rolls, seperated by comma.
// -
// Default: "rtd,roll"
sm_rtd2_triggers "rtd,roll,rollthedice"


However,...
Forum: General 09-10-2014, 21:18
Replies: 178
Views: 51,361
Posted By Eoj Nawoh
Re: [TF2] 9/10/2014 Update Crash Issue

https://builds.alliedmods.net/sm/waterfall
Forum: General 09-10-2014, 21:17
Replies: 178
Views: 51,361
Posted By Eoj Nawoh
Re: [TF2] 9/10/2014 Update Crash Issue

Stable snapshots are up.
Forum: General 09-10-2014, 21:12
Replies: 178
Views: 51,361
Posted By Eoj Nawoh
Re: [TF2] 9/10/2014 Update Crash Issue

No, that came out prior to the update.

The stable releases of MM and SM are coming. MM is already out, SM within a few minutes.
Forum: General 09-10-2014, 20:45
Replies: 178
Views: 51,361
Posted By Eoj Nawoh
Re: [TF2] 9/10/2014 Update Crash Issue

We all are patiently awaiting the update. Just know the MM/SM Team is working hard on the solution, they're not playing with their thumbs and I'm sure they'll fix it as soon as they can, as they...
Forum: SourceBans / SourceBans++ 01-11-2014, 08:26
Replies: 454
Views: 247,065
Posted By Eoj Nawoh
Re: SourceBans 2.0 Alpha (2013/09/04)

Issue with that, personally I prefer to warn players privately and merely utilize a forum to inform fellow admins.

And moreover, they can't really use 0 for warnings, as it's currently permaban.
Forum: Unapproved Plugins 11-07-2013, 19:42
Replies: 353
Views: 172,721
Posted By Eoj Nawoh
Re: [ANY] SourceMod DJ (SMDJ)

Recently, all the abilities to turn music off. !musicoff, /musicoff, and the stop music for others all stopped working.
Forum: Plugin/Gameplay Ideas and Requests 11-02-2013, 11:14
Replies: 0
Views: 558
Posted By Eoj Nawoh
[Paid-Req] Custom Donator System

Hello,

I'm looking for a custom built donator plugin.

It would need to have:

A web panel
Work on multiple servers
Have the ability to add donators through web/in game easily
Utilize...
Forum: Plugins 10-14-2013, 19:02
Replies: 631
Views: 449,531
Posted By Eoj Nawoh
Re: [ANY] Resize Players - 1.4.0 - 28/06/2013

This stopped working for us recently, no idea why. Haven't seen any errors. Happening to anyone else?
Forum: Unapproved Plugins 10-12-2013, 13:50
Replies: 270
Views: 123,784
Posted By Eoj Nawoh
Re: [TF2] Boss Spawner Deluxe v1.25

Our mapper implemented the ability for Merasmus to be props, I'm just looking for that to be maintained.
Forum: Unapproved Plugins 09-20-2013, 15:48
Replies: 270
Views: 123,784
Posted By Eoj Nawoh
Re: [TF2] Boss Spawner Deluxe v1.25

Alright, essentially he dies at 75% health rather than 0%. The only issue we have is that we set it up so that he turns into props when he gets to 50% health. But that doesn't happen with the plugin.
Forum: Unapproved Plugins 09-15-2013, 11:19
Replies: 270
Views: 123,784
Posted By Eoj Nawoh
Re: [TF2] Boss Spawner Deluxe v1.25

I'm having an issue in that, every time I spawn Merasmus, it dies after hitting 3/4 health.

Our mapper has set it up that he will do the hiding around the map and if we spawn one via RCON, it...
Forum: Plugin/Gameplay Ideas and Requests 09-14-2013, 00:29
Replies: 5
Views: 3,624
Posted By Eoj Nawoh
Re: Steam Group Checker

Ah, thank you. It's unfortunate invites count as being 'in the group'. There's some scammer groups I'd like to block.
Forum: Plugin/Gameplay Ideas and Requests 09-13-2013, 23:02
Replies: 5
Views: 3,624
Posted By Eoj Nawoh
Steam Group Checker

Was curious about this. I know Sourcebans allows for the banning of an entire Steam group, but what I was looking for was a plugin that when a player joins checks to see if they're in a certain Steam...
Forum: Unapproved Plugins 09-02-2013, 11:42
Replies: 353
Views: 172,721
Posted By Eoj Nawoh
Re: [ANY] SourceMod DJ (SMDJ)

Is there anyway to refresh/remove the saved settings? Meaning, if the default before was 150 and I want to change it to 10, is there a way to do that.

I changed the cfg, but when I reload/loaded...
Forum: Plugins 08-23-2013, 16:25
Replies: 54
Views: 32,372
Posted By Eoj Nawoh
Re: [TF2] No Enemies In Spawn

Any progress on this? Or is there another way to auto-reload it when map changes?
Forum: Plugins 08-12-2013, 02:35
Replies: 54
Views: 32,372
Posted By Eoj Nawoh
Re: [TF2] No Enemies In Spawn

Thank you. And thank you for all your plugins.
Forum: Plugins 08-08-2013, 16:05
Replies: 54
Views: 32,372
Posted By Eoj Nawoh
Re: [TF2] No Enemies In Spawn

Is there plugin supposed to be reloaded each time the map changes? So far, the plugin works for us, but if we reload the map or change it, we're having to reload the plugin via rcon.

Does the...
Forum: Plugin/Gameplay Ideas and Requests 07-10-2013, 14:00
Replies: 30
Views: 11,316
Posted By Eoj Nawoh
Re: [TF2] Private Backpack

backpack_checker_api_key "key"
backpack_checker_deal_method "4"
backpack_checker_fail_method "1"

Is what we have in the sourcemod.cfg and server.cfg With the key, being the API Key, I believe it...
Forum: Plugin/Gameplay Ideas and Requests 07-10-2013, 13:18
Replies: 30
Views: 11,316
Posted By Eoj Nawoh
Re: [TF2] Private Backpack

I keep receiving this error in my error logs:

Steam API error. Request successful, status code 401.
Forum: Plugins 07-03-2013, 12:44
Replies: 118
Views: 92,460
Posted By Eoj Nawoh
Re: [TF2]MOTD backpack(With player menu)

Not to grave dig of sorts, but I've found that since TF2 Outpost has updated its site, the OP BP part of this plugin no longer works.

I made a quick edit that fixes it, if you don't want it on...
Showing results 1 to 25 of 29

 
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