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Search: Posts Made By: pizzahut
Forum: Approved Plugins 08-29-2020, 15:55
Replies: 3
Views: 11,092
Posted By pizzahut
Re: Entity Info

DJEarthQuake (https://forums.alliedmods.net/member.php?u=245430) wants to continue this plugin. If his updated version gets approved, this thread (old plugin) can be unapproved.
Forum: General 05-30-2020, 08:22
Replies: 3
Views: 953
Posted By pizzahut
Re: tfc_get_user_goalitem might be broken on Linux

Yeah just added. :)

https://github.com/alliedmodders/amxmodx/issues/865
Forum: General 05-30-2020, 07:26
Replies: 3
Views: 953
Posted By pizzahut
Re: tfc_get_user_goalitem might be broken on Linux

Looked into this today.

According to

https://github.com/alliedmodders/amxmodx/blob/master/modules/tfcx/CMisc.h

PD_HAS_GOALITEM is 26

This is correct for Windows.
Forum: General 04-25-2020, 14:15
Replies: 3
Views: 953
Posted By pizzahut
tfc_get_user_goalitem might be broken on Linux

Since I updated the HLDS a few months ago, this plugin stopped working:

https://rv.apg-clan.org/dlds/amxx_plugins/bot_flag_drop21.sma

It looks like tfc_get_user_goalitem is always returning...
Forum: Suggestions / Requests 09-10-2019, 06:34
Replies: 2
Views: 1,043
Posted By pizzahut
Re: Discord chat

Thanks, forwarded this to other server admins as well.
Forum: Suggestions / Requests 03-05-2019, 06:14
Replies: 8
Views: 925
Posted By pizzahut
Re: [Request] Discord Server Connection

Well it's an old thread, sorry for replying.
Forum: Suggestions / Requests 03-04-2019, 12:54
Replies: 8
Views: 925
Posted By pizzahut
Re: [Request] Discord Server Connection

That's what I'm looking for. Any progress yet?

Made a thread here: https://forums.alliedmods.net/showthread.php?t=314730
Forum: Suggestions / Requests 03-04-2019, 12:43
Replies: 2
Views: 1,043
Posted By pizzahut
Discord chat

I've been using the HLDS <-> IRC plugin (https://forums.alliedmods.net/showthread.php?t=40451) so far, however everyone is moving to Discord.

So could someone make a HLDS <-> Discord plugin?...
Forum: Approved Plugins 01-08-2019, 16:13
Replies: 19
Views: 12,919
Posted By pizzahut
Re: Simple Team Balancer for TFC

Uploaded a new beta version (5).

- Bishop (https://forums.alliedmods.net/member.php?u=36563) added cvar stb_immunity. If disabled, even admins with immunity have to keep teams even. Default is...
Forum: HLstatsX:CE 04-21-2018, 14:28
Replies: 3
Views: 1,430
Posted By pizzahut
Re: is hlstatsX down?

Probably stating the obvious, but maybe it helps someone getting rid of this error.

You need to edit the file "updatecheck_helper.php" and replace the URL with a fixed string, e.g. "unknown" (so...
Forum: HLstatsX:CE 04-21-2018, 14:22
Replies: 9
Views: 2,147
Posted By pizzahut
Re: Player avatars broken again?

This quick fix by Master works, though I later found out that https is possible using fsockopen as well. Also, there is no error checking done in the quick fix.

So you can use this, but it's...
Forum: HLstatsX:CE 04-09-2018, 21:00
Replies: 9
Views: 2,147
Posted By pizzahut
Player avatars broken again?

Not running hlstatsx myself, but from what I've seen, Steam is now using https for the xml profile data. The function "fetchpage" in file "playerinfo_general.php" needs to be changed accordingly to...
Forum: Scripting Help 06-04-2017, 17:07
Replies: 13
Views: 1,412
Posted By pizzahut
Re: Prevent bots from changing team or spectating? (FoxBot for TFC)

In the thread title it says "FoxBot for TFC". Doesn't look like PodBot supports TFC.

http://podbotmm.bots-united.com/doc_v3/index.html

There are some other bots which do, but it's up to Unzy...
Forum: Scripting Help 06-04-2017, 16:44
Replies: 13
Views: 1,412
Posted By pizzahut
Re: Prevent bots from changing team or spectating? (FoxBot for TFC)

Maybe PodBot works differently. I did this and it only ever said once that a human joins (which was me), no mention of a bot using any of these commands:


#include <amxmodx>
#include <engine>
...
Forum: Scripting Help 06-04-2017, 16:00
Replies: 13
Views: 1,412
Posted By pizzahut
Re: Prevent bots from changing team or spectating? (FoxBot for TFC)

Added this now, needs testing though.


new team_name[32] // new variable

...

// old code
get_pcvar_string(g_bvh_bot_team, bot_team, charsmax(bot_team))
engclient_cmd(id, "jointeam",...
Forum: Scripting Help 06-04-2017, 15:01
Replies: 13
Views: 1,412
Posted By pizzahut
Re: Prevent bots from changing team or spectating? (FoxBot for TFC)

I have an idea, maybe in addition to the jointeam command (via engclient_cmd) I should create a TeamInfo event, this might update the scoreboard?

Plugin source:...
Forum: Scripting Help 06-04-2017, 12:41
Replies: 13
Views: 1,412
Posted By pizzahut
Re: Prevent bots from changing team or spectating? (FoxBot for TFC)

Thanks for the help Craxor. However as I mentioned, blocking client commands only works for human players.

Unzy if it only happens on map change, maybe try adding a delay. In the "foxbot.cfg",...
Forum: Scripting Help 06-04-2017, 07:34
Replies: 13
Views: 1,412
Posted By pizzahut
Prevent bots from changing team or spectating? (FoxBot for TFC)

The problem with FoxBots is that they occasionally change team and do other weird things like they might be stuck in spectator mode or they sometimes don't select a class. I've written a plugin which...
Forum: Scripting Help 02-27-2017, 14:18
Replies: 12
Views: 1,524
Posted By pizzahut
Re: MapVote Ini

Semi-related to this topic, I think it's better if you use your own voting map once your map voting plugin is finished. So not a 1:1 copy of the one FM uses. As I understand it, some maps they made...
Forum: Scripting Help 02-27-2017, 13:22
Replies: 12
Views: 1,524
Posted By pizzahut
Re: MapVote Ini

It was not asked here, what?
Forum: Scripting Help 02-26-2017, 13:12
Replies: 12
Views: 1,524
Posted By pizzahut
Re: MapVote Ini

Known bug: May find several panels for a player.

public display_map_name(task_id)
{
new ent
new entcount, entlist[32]
new panel
while ((ent = find_ent_by_tname(ent, "target_map")))
{...
Forum: Scripting Help 02-25-2017, 15:29
Replies: 12
Views: 1,524
Posted By pizzahut
Re: MapVote Ini

I forgot about pre-caching, plus this probably won't even work (not tested).


#include <amxmodx>
#include <amxmisc>
#include <engine>

#define MAXNAMES 500
#define PANELCOUNT 40
Forum: Scripting Help 02-25-2017, 12:14
Replies: 12
Views: 913
Posted By pizzahut
Re: Light Problem

There seems to be a limit of 32 dynamic lights. If there are more, some will turn off shortly after activation.

This variant creates dynamic lights with a 0.1s pause before creating the next one....
Forum: Scripting Help 02-25-2017, 12:07
Replies: 12
Views: 1,524
Posted By pizzahut
Re: MapVote Ini

Part of your request, that is reading an ini file and selecting random maps from it, without duplicates.

#include <amxmodx>
#include <amxmisc>

#define MAXNAMES 500
#define PANELCOUNT 40
...
Forum: Suggestions / Requests 02-23-2017, 15:52
Replies: 7
Views: 796
Posted By pizzahut
Re: Request] Plugin Jump + Speed + go forward

Here's the plugin I made for DarthMan:


#include <amxmodx>
#include <engine>

#define MAX_PLAYERS 32

public plugin_init()
{
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