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Search: Posts Made By: HarryPotter
Forum: Extensions 03-10-2024, 13:16
Replies: 87
Views: 58,410
Posted By HarryPotter
Re: SourceTV Manager

Nvm, they updated extension and my problem solved

Install autorecorder (https://github.com/shqke/sp_public/tree/master/autorecorder)

Require two files
1. SourceTV Manager...
Forum: Plugin/Gameplay Ideas and Requests 03-10-2024, 12:57
Replies: 10
Views: 2,664
Posted By HarryPotter
Re: [L4D2] I want to clear the [cvar] message in the server chat window.

try this one
https://github.com/fbef0102/L4D1_2-Plugins/tree/master/bequiet
Forum: Plugins 03-10-2024, 12:15
Replies: 18
Views: 11,178
Posted By HarryPotter
Re: [L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]

Using "give" to give weapon directly, the weapon ammo won't change.

To solve this problem, add the following cvars in server.cfg

// real ammo control by l4d_reservecontrol.smx
sm_cvar...
Forum: Plugins 03-08-2024, 08:50
Replies: 1,088
Views: 417,316
Posted By HarryPotter
Forum: Plugins 03-06-2024, 09:29
Replies: 2
Views: 2,895
Posted By HarryPotter
Re: [L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]

Witch: no
Commons: no
A.I Special: yes if they stand still
Forum: Plugins 03-06-2024, 09:28
Replies: 20
Views: 8,768
Posted By HarryPotter
Re: [L4D2] CSO SupplyBox (v1.5, 2024-2-15)

thanks




Updated (https://github.com/fbef0102/L4D2-Plugins/tree/master/l4d2_supply_woodbox)
Forum: Plugins 03-05-2024, 10:38
Replies: 208
Views: 170,815
Posted By HarryPotter
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]

L 03/05/2024 - 23:22:57: [SM] Exception reported: Entity 15 (15) is invalid
L 03/05/2024 - 23:22:57: [SM] Blaming: l4d2_storm.smx
L 03/05/2024 - 23:22:57: [SM] Call stack trace:
L 03/05/2024 -...
Forum: Scripting 03-04-2024, 13:05
Replies: 2
Views: 365
Posted By HarryPotter
Forum: Plugin/Gameplay Ideas and Requests 03-04-2024, 09:36
Replies: 0
Views: 281
Posted By HarryPotter
[L4D2] Can someone remove tank climb animation when touch projectile?

When you throw molotov, pipe bomb, or shoot grenade launcher at tank,
The AI tank would think some object blocks his way and start to do clilmb animation.

https://i.imgur.com/ek8hjmP.gif

I...
Forum: Plugins 03-04-2024, 05:33
Replies: 6
Views: 1,224
Posted By HarryPotter
Forum: Plugins 03-04-2024, 05:31
Replies: 5
Views: 625
Posted By HarryPotter
Re: [L4D2] Fallen Survivor Item Control

switch (classname[0])
{
case 'w':
{
if ( StrEqual(classname, "weapon_molotov") ||
StrEqual(classname, "weapon_pipe_bomb") ||
StrEqual(classname, "weapon_pain_pills")...
Forum: Plugins 02-25-2024, 05:15
Replies: 50
Views: 13,064
Posted By HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel

You mean weapons on the ground?
Forum: Plugin/Gameplay Ideas and Requests 02-24-2024, 12:13
Replies: 3
Views: 515
Posted By HarryPotter
Re: L4d2 - help me create it

Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use...
Forum: Plugins 02-24-2024, 11:16
Replies: 35
Views: 52,635
Posted By HarryPotter
Forum: Plugins 02-19-2024, 08:15
Replies: 279
Views: 121,189
Posted By HarryPotter
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.25) [25-Oct-2023]

You can try this plugin, I try to make some weapons attribute match the keyvalues in weapon_*.txt
l4d_weapon_editor_fix (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d_weapon_editor_fix)...
Forum: Scripting 02-18-2024, 04:06
Replies: 2
Views: 285
Posted By HarryPotter
Re: [L4D2] Hunter/Jockey stumble in Coop

// duration of infected stumble by anything/l4dh staggerplayer
// duration of survivor stumble time by Hunter/Jockey
// default: 6.0 in coop, 0.9 in versus
sm_cvar z_max_stagger_duration 1.0

//...
Forum: Plugin/Gameplay Ideas and Requests 02-17-2024, 15:36
Replies: 3
Views: 515
Posted By HarryPotter
Re: L4d2 - help me create it

If sv_cheats 1, just type in game console

upgrade_add Incendiary_ammo
upgrade_add explosive_ammo
upgrade_add laser_sight
Forum: Plugins 02-17-2024, 06:39
Replies: 50
Views: 13,064
Posted By HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel

Isn't that game default?
Only pistol on spawn in versus.
Forum: Plugins 02-17-2024, 05:59
Replies: 25
Views: 21,112
Posted By HarryPotter
Re: [L4D2]Charger_Collision_patch[Left 4 Fix][06/04/2022]

L 02/17/2024 - 18:40:32: [SM] Exception reported: Client 18 is not in game
L 02/17/2024 - 18:40:32: [SM] Blaming: Charger_Collision_patch.smx
L 02/17/2024 - 18:40:32: [SM] Call stack trace:
L...
Forum: Plugins 02-17-2024, 05:49
Replies: 13
Views: 3,960
Posted By HarryPotter
Re: [L4D1 & L4D2] Smoker Cloud Screen Fade [v1.0.2 | 02-February-2023]

L 02/17/2024 - 18:39:52: [SM] Exception reported: Client 18 is not in game
L 02/17/2024 - 18:39:52: [SM] Blaming: l4d_cloud_screen_fade.smx
L 02/17/2024 - 18:39:52: [SM] Call stack trace:
L...
Forum: Plugins 02-17-2024, 03:06
Replies: 41
Views: 15,338
Posted By HarryPotter
Re: [L4D2]HUD with player list & kill list info like cs

https://github.com/fbef0102/L4D2-Plugins/tree/master/l4d2_cs_kill_hud
Forum: Plugins 02-13-2024, 12:26
Replies: 1,752
Views: 993,629
Posted By HarryPotter
Re: [L4D/L4D2] Infected Bots Control (1.0.0)

Use sm_zlimit.
In the lastest version, there is no other way to change the SI limit via cvar.

Of course welcome to use back v2.8.9
Forum: Plugins 02-13-2024, 12:21
Replies: 47
Views: 31,744
Posted By HarryPotter
Re: [L4D2]M60_GrenadeLauncher_patches[28/02/2023]

No, if you want bots to pick up m60 and GrenadeLauncher, see this (https://forums.alliedmods.net/showpost.php?p=2792794&postcount=66)

"weapon_grenade_launcher"
{
"Tier" "2"
}
...
Forum: Plugins 02-12-2024, 12:56
Replies: 229
Views: 293,298
Posted By HarryPotter
Forum: Plugins 02-11-2024, 13:46
Replies: 24
Views: 13,129
Posted By HarryPotter
Re: [L4D2] Hunter Roll Anim

There is no Roll Animation for hunter in l4d1
Showing results 1 to 25 of 500

 
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