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Posts Made By:
HarryPotter
Forum:
Extensions
03-10-2024, 13:16
Replies:
87
SourceTV Manager
Views:
58,410
Posted By
HarryPotter
Re: SourceTV Manager
Nvm, they updated extension and my problem solved
Install autorecorder (https://github.com/shqke/sp_public/tree/master/autorecorder)
Require two files
1. SourceTV Manager...
Forum:
Plugin/Gameplay Ideas and Requests
03-10-2024, 12:57
Replies:
10
[L4D2] I want to clear the [cvar] message in the server chat window.
Views:
2,664
Posted By
HarryPotter
Re: [L4D2] I want to clear the [cvar] message in the server chat window.
try this one
https://github.com/fbef0102/L4D1_2-Plugins/tree/master/bequiet
Forum:
Plugins
03-10-2024, 12:15
Replies:
18
[L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Views:
11,178
Posted By
HarryPotter
Re: [L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Using "give" to give weapon directly, the weapon ammo won't change.
To solve this problem, add the following cvars in server.cfg
// real ammo control by l4d_reservecontrol.smx
sm_cvar...
Forum:
Plugins
03-08-2024, 08:50
Replies:
1,088
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
417,316
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Download latest sourcemod version
Forum:
Plugins
03-06-2024, 09:29
Replies:
2
[L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Views:
2,895
Posted By
HarryPotter
Re: [L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Witch: no
Commons: no
A.I Special: yes if they stand still
Forum:
Plugins
03-06-2024, 09:28
Replies:
20
[L4D2] CSO SupplyBox (v1.5, 2024-3-6)
Views:
8,768
Posted By
HarryPotter
Re: [L4D2] CSO SupplyBox (v1.5, 2024-2-15)
thanks
Updated (https://github.com/fbef0102/L4D2-Plugins/tree/master/l4d2_supply_woodbox)
Forum:
Plugins
03-05-2024, 10:38
Replies:
208
[L4D & L4D2] Weather Control (1.17) [12-Mar-2024]
Views:
170,815
Posted By
HarryPotter
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]
L 03/05/2024 - 23:22:57: [SM] Exception reported: Entity 15 (15) is invalid
L 03/05/2024 - 23:22:57: [SM] Blaming: l4d2_storm.smx
L 03/05/2024 - 23:22:57: [SM] Call stack trace:
L 03/05/2024 -...
Forum:
Scripting
03-04-2024, 13:05
Replies:
2
Solved
[L4D2] "HookSingleEntityOutput" Question
Views:
365
Posted By
HarryPotter
Re: [L4D2] "HookSingleEntityOutput" Question
Not necessary
Do nothing
Forum:
Plugin/Gameplay Ideas and Requests
03-04-2024, 09:36
Replies:
0
Solved
[L4D2] Can someone remove tank climb animation when touch projectile?
Views:
281
Posted By
HarryPotter
[L4D2] Can someone remove tank climb animation when touch projectile?
When you throw molotov, pipe bomb, or shoot grenade launcher at tank,
The AI tank would think some object blocks his way and start to do clilmb animation.
https://i.imgur.com/ek8hjmP.gif
I...
Forum:
Plugins
03-04-2024, 05:33
Replies:
6
[L4D2] Drop Coins (v1.2, 2024-03-04)
Views:
1,224
Posted By
HarryPotter
Re: [L4D2] Drop Coins (v1.2, 2024-03-04)
Cool model
Forum:
Plugins
03-04-2024, 05:31
Replies:
5
[L4D2] Fallen Survivor Item Control
Views:
625
Posted By
HarryPotter
Re: [L4D2] Fallen Survivor Item Control
switch (classname[0])
{
case 'w':
{
if ( StrEqual(classname, "weapon_molotov") ||
StrEqual(classname, "weapon_pipe_bomb") ||
StrEqual(classname, "weapon_pain_pills")...
Forum:
Plugins
02-25-2024, 05:15
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,064
Posted By
HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel
You mean weapons on the ground?
Forum:
Plugin/Gameplay Ideas and Requests
02-24-2024, 12:13
Replies:
3
L4d2 - help me create it
Views:
515
Posted By
HarryPotter
Re: L4d2 - help me create it
Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use...
Forum:
Plugins
02-24-2024, 11:16
Replies:
35
[L4D2] Adrenaline & Pills Powerups (v. 2.0.1)
Views:
52,635
Posted By
HarryPotter
Re: [L4D2] Adrenaline & Pills Powerups (v. 2.0.1)
:up::up:
Forum:
Plugins
02-19-2024, 08:15
Replies:
279
[L4D & L4D2] Mission and Weapons - Info Editor (1.25) [25-Oct-2023]
Views:
121,189
Posted By
HarryPotter
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.25) [25-Oct-2023]
You can try this plugin, I try to make some weapons attribute match the keyvalues in weapon_*.txt
l4d_weapon_editor_fix (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d_weapon_editor_fix)...
Forum:
Scripting
02-18-2024, 04:06
Replies:
2
[L4D2] Hunter/Jockey stumble in Coop
Views:
285
Posted By
HarryPotter
Re: [L4D2] Hunter/Jockey stumble in Coop
// duration of infected stumble by anything/l4dh staggerplayer
// duration of survivor stumble time by Hunter/Jockey
// default: 6.0 in coop, 0.9 in versus
sm_cvar z_max_stagger_duration 1.0
//...
Forum:
Plugin/Gameplay Ideas and Requests
02-17-2024, 15:36
Replies:
3
L4d2 - help me create it
Views:
515
Posted By
HarryPotter
Re: L4d2 - help me create it
If sv_cheats 1, just type in game console
upgrade_add Incendiary_ammo
upgrade_add explosive_ammo
upgrade_add laser_sight
Forum:
Plugins
02-17-2024, 06:39
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,064
Posted By
HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel
Isn't that game default?
Only pistol on spawn in versus.
Forum:
Plugins
02-17-2024, 05:59
Replies:
25
[L4D2]Charger_Collision_patch[Left 4 Fix][05/03/2024]
Views:
21,112
Posted By
HarryPotter
Re: [L4D2]Charger_Collision_patch[Left 4 Fix][06/04/2022]
L 02/17/2024 - 18:40:32: [SM] Exception reported: Client 18 is not in game
L 02/17/2024 - 18:40:32: [SM] Blaming: Charger_Collision_patch.smx
L 02/17/2024 - 18:40:32: [SM] Call stack trace:
L...
Forum:
Plugins
02-17-2024, 05:49
Replies:
13
[L4D1 & L4D2] Smoker Cloud Screen Fade [v1.0.2 | 02-February-2023]
Views:
3,960
Posted By
HarryPotter
Re: [L4D1 & L4D2] Smoker Cloud Screen Fade [v1.0.2 | 02-February-2023]
L 02/17/2024 - 18:39:52: [SM] Exception reported: Client 18 is not in game
L 02/17/2024 - 18:39:52: [SM] Blaming: l4d_cloud_screen_fade.smx
L 02/17/2024 - 18:39:52: [SM] Call stack trace:
L...
Forum:
Plugins
02-17-2024, 03:06
Replies:
41
[L4D2]HUD with player list & kill list info like cs
Views:
15,338
Posted By
HarryPotter
Re: [L4D2]HUD with player list & kill list info like cs
https://github.com/fbef0102/L4D2-Plugins/tree/master/l4d2_cs_kill_hud
Forum:
Plugins
02-13-2024, 12:26
Replies:
1,752
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
993,629
Posted By
HarryPotter
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Use sm_zlimit.
In the lastest version, there is no other way to change the SI limit via cvar.
Of course welcome to use back v2.8.9
Forum:
Plugins
02-13-2024, 12:21
Replies:
47
[L4D2]M60_GrenadeLauncher_patches[28/02/2023]
Views:
31,744
Posted By
HarryPotter
Re: [L4D2]M60_GrenadeLauncher_patches[28/02/2023]
No, if you want bots to pick up m60 and GrenadeLauncher, see this (https://forums.alliedmods.net/showpost.php?p=2792794&postcount=66)
"weapon_grenade_launcher"
{
"Tier" "2"
}
...
Forum:
Plugins
02-12-2024, 12:56
Replies:
229
[L4D(2)] Remove Lobby Reservation (When Full)
Views:
293,298
Posted By
HarryPotter
Re: [L4D(2)] Remove Lobby Reservation (When Full)
There is no way.
Forum:
Plugins
02-11-2024, 13:46
Replies:
24
[L4D2] Hunter Roll Anim
Views:
13,129
Posted By
HarryPotter
Re: [L4D2] Hunter Roll Anim
There is no Roll Animation for hunter in l4d1
Showing results 1 to 25 of 500
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