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Search: Posts Made By: Eyelanderules
Forum: Plugins 06-28-2014, 20:01
Replies: 42
Views: 24,652
Posted By Eyelanderules
Re: [ANY] Connection Method Viewer

Im guessing

- steamnamehere quickpick_#
means they are players that use the quickplay 20 server thing to choose from?
Forum: Source Servers (SRCDS) 06-28-2014, 00:45
Replies: 203
Views: 109,701
Posted By Eyelanderules
Re: Steam GameServer Accounts and new TF2 QuickPlay Rules

Alright, before i followed your thread i only did the basic tf_server_identity commands for the old stuff and i finnished everything you said and my server is now getting this and all is good:...
Forum: Source Servers (SRCDS) 06-27-2014, 21:35
Replies: 203
Views: 109,701
Posted By Eyelanderules
Re: Steam GameServer Accounts and new TF2 QuickPlay Rules

When ever i start up my server i always get
Assigned anonymous game server Steam ID [A-1:3453722632(4425)].
Does that mean quickplay never worked for me, im a little confused by this i already have...
Forum: Unapproved Plugins 02-14-2013, 17:44
Replies: 10
Views: 15,129
Posted By Eyelanderules
Re: Fragradio

Sounds like its a remake of Epicradio plugin, exact same commands and everything.
Forum: Unapproved Plugins 01-25-2013, 21:31
Replies: 86
Views: 35,479
Posted By Eyelanderules
Re: [TF2] Play Points Ability Pack (1.3) [1/21/13]

I keep getting this massive spam
5/2013 - 21:30:26: [SM] Plugin encountered error 15: Array index is out of bounds
L 01/25/2013 - 21:30:26: [SM] Displaying call stack trace for plugin...
Forum: Plugins 01-20-2013, 19:10
Replies: 13
Views: 26,443
Posted By Eyelanderules
Re: [TF2] Bots are Robots!

https://forums.alliedmods.net/showthread.php?p=1773393
Forum: Unapproved Plugins 01-06-2013, 11:55
Replies: 29
Views: 11,510
Posted By Eyelanderules
Re: [TF2] Red-Tape Disabler

Ill deff use this on my server, i hate spys who use that weapon.
Forum: Unapproved Plugins 12-30-2012, 00:57
Replies: 58
Views: 27,718
Posted By Eyelanderules
Re: [TF2] Disguise Jutsu (1.0) [12/29/12]

Ha, i remember the old times using the ability pack good times, awesome plugin!
Forum: Plugins 12-19-2012, 17:55
Replies: 150
Views: 101,539
Posted By Eyelanderules
Re: [TF2] Merasmus Spawner (1.4.3) [12/11/2012]

Can you possibly make a command that enables or disabled merasmus hiding?
Forum: Plugins 12-19-2012, 16:02
Replies: 150
Views: 101,539
Posted By Eyelanderules
Re: [TF2] Merasmus Spawner (1.4.3) [12/11/2012]

I see. Well i made my own custom map so i put a dynamic model of the ammo packs in a nodraw box in my map so my server prevents the crash when he hides but when he does hide if you kill the hiding...
Forum: Plugins 12-16-2012, 20:14
Replies: 150
Views: 101,539
Posted By Eyelanderules
Re: [TF2] Merasmus Spawner (1.4.3) [12/11/2012]

Not sure if anyone posted this yet or not but on my server when you are turned into a bomb if you run up to merasmus you wont explode only go through him, anyway to fix? Or allow him to do his bomb...
Forum: Plugins 12-16-2012, 01:09
Replies: 475
Views: 263,491
Posted By Eyelanderules
Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02

Anyone still have a problem with the ammokit medium not being precached, my server still crashes if you kill any kind of prop saying its not precached. What i tried so far i set all commands to 1 and...
Forum: Plugins 12-06-2012, 16:17
Replies: 6
Views: 16,382
Posted By Eyelanderules
Forum: Plugins 12-02-2012, 18:43
Replies: 202
Views: 101,072
Posted By Eyelanderules
Re: [TF2] Be With Robots v1.2.5.1 (03.12.2012)

L 12/02/2012 - 18:38:12: [SM] Unable to load plugin "tf2bwr.smx": Native "TF2II_GetItemAttributes" was not found.

I reinstalled tf2items any where i can get it? Or did i miss something.
Forum: Plugins 12-02-2012, 12:55
Replies: 208
Views: 153,483
Posted By Eyelanderules
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

Ill test 9 players now, but wut i do know is the crashing just started with this plugin only about a few days ago. After running the plugin perfectly fine for a couple months.

Currently 2h 15mins...
Forum: Plugins 12-01-2012, 11:22
Replies: 208
Views: 153,483
Posted By Eyelanderules
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

Ive came across a problem, i tested and it happened a few times.

When mvm_visiblemaxplayers is set to 10 my server would ether crash or crash everyone in the servers tf2 game completely with in...
Forum: Plugins 11-26-2012, 16:08
Replies: 15
Views: 33,141
Posted By Eyelanderules
Re: [TF2] Temp. Be the Merasmus!

Any status updates?
Forum: Plugins 11-17-2012, 16:52
Replies: 202
Views: 101,072
Posted By Eyelanderules
Re: [TF2] Be With Robots v1.2.2 (16.11.2012)

idk if its mvm_maxplayers or this plugin or something else but at random times like during waves or setup extra players are stuck in spec and can't get out, anyway to fix that?

EX: Player XXXXXX...
Forum: Plugins 11-04-2012, 13:37
Replies: 202
Views: 101,072
Posted By Eyelanderules
Re: [TF2] Be With Robots v1.0.0 (03.11.2012)

Looks and sounds are different
Forum: Plugins 11-03-2012, 20:00
Replies: 202
Views: 101,072
Posted By Eyelanderules
Re: [TF2] Be With Robots

You sound like a little child...
Forum: Plugins 11-03-2012, 12:48
Replies: 208
Views: 153,483
Posted By Eyelanderules
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

It works perfectly fine on my server, up to 10 players, my admins usually go to robots team.
Forum: Plugins 10-29-2012, 21:55
Replies: 15
Views: 33,141
Posted By Eyelanderules
Re: [TF2] Temp. Be the Merasmus!

Awesome plugin, tested it my first way through, the bugs i found were , no floating, no spell kill icons, backstabs kill 1 hit, what ever class you were thats the melee weapon icon kill, when you die...
Forum: Plugins 10-27-2012, 16:20
Replies: 85
Views: 42,053
Posted By Eyelanderules
Re: [TF2] Halloween Boss Player Kill Block

I have [17] SDK Hooks (2.2.0): Source SDK Hooks but when the plugin is set to 1 people are still killing others.

Edit: Had to restart server, works great!
Forum: General 10-27-2012, 09:55
Replies: 116
Views: 67,060
Posted By Eyelanderules
Re: TF2 (and DODS/HL2DM) Halloween Update Status

Testing on Win 7, sourcemod works perfect with no crashes on koth_lakeside_event!
Forum: General 10-26-2012, 23:30
Replies: 116
Views: 67,060
Posted By Eyelanderules
Re: TF2 (and DODS/HL2DM) Halloween Update Status

The only problem im having with sourcemod is on the new event map if you fall in the pit with sourcemod the server crashes.
Showing results 1 to 25 of 92

 
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