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Search: Posts Made By: Maxximou5
Forum: Source Servers (SRCDS) Yesterday, 16:36
Replies: 15
Views: 256
Posted By Maxximou5
Re: Death replay can affect server ?

From MapChooser Extended:


Since you're using +game_type 0 +game_mode 1, make sure that mp_match_end_changelevel to 1 and mp_match_end_restart to 0 are set in your...
Forum: Source Servers (SRCDS) 01-18-2020, 22:15
Replies: 5
Views: 130
Posted By Maxximou5
Re: I can't set tv_enable to 1 on my server

What are your launch parameters for the server? Also, post the eslgotv.cfg with code tags.
Forum: Source Servers (SRCDS) 01-18-2020, 15:29
Replies: 15
Views: 256
Posted By Maxximou5
Re: Death replay can affect server ?

If you're using this same configuration, you shouldn't be having that problem as it uses values above what I was stating was causing issues before....
Forum: Source Servers (SRCDS) 01-18-2020, 13:52
Replies: 2
Views: 102
Posted By Maxximou5
Re: Server is working but nobody can join, when you try to join you see server starts

We would need the server log in order to determine what the actual issue is.

In most cases, it seems that the server lost connection to the Steam servers and never reestablished the connection to...
Forum: Source Servers (SRCDS) 01-18-2020, 13:49
Replies: 15
Views: 256
Posted By Maxximou5
Re: Death replay can affect server ?

Of course, with that said, let's take a look at the issue again.

If you can submit the following with [ code ] [ /code ] tags (removing the space between [ and ]:
plugin list, map list,...
Forum: General 01-17-2020, 21:57
Replies: 3
Views: 160
Posted By Maxximou5
Re: Parser for Sourcemod Handle Dumps

You're totally correct. My apologies, I didn't realize that wasn't a limitation on your end but simply what's produced from sm_dump_handles.
Forum: Source Servers (SRCDS) 01-17-2020, 21:52
Replies: 15
Views: 256
Posted By Maxximou5
Re: Death replay can affect server ?

At what point in your initial post did you ask specifically about that?

Without that context and providing useful information, one can only give what's available. No plugin list, no map list,...
Forum: General 01-17-2020, 14:13
Replies: 3
Views: 160
Posted By Maxximou5
Re: Parser for Sourcemod Handle Dumps

This is awesome! I love visualizing data in this format.

One thing:
What's your reasoning for cutting the string length of the owner, as some plugins are getting cut off after the 20th character....
Forum: Source Servers (SRCDS) 01-17-2020, 14:00
Replies: 15
Views: 256
Posted By Maxximou5
Re: Death replay can affect server ?

What makes you think it's GOTV? Also, if you disable it, and the issue doesn't arise, you can be sure it's GOTV.
Forum: General 01-15-2020, 18:03
Replies: 3
Views: 194
Posted By Maxximou5
Forum: Source Servers (SRCDS) 01-15-2020, 14:52
Replies: 7
Views: 378
Posted By Maxximou5
Re: CS:GO - Optimizing 128-tick server?

You may want to consider switching to Debian, in light of some support being dropped for Valve.
Reference #1 (https://forums.alliedmods.net/showthread.php?p=2678304)
Reference #2...
Forum: Snippets and Tutorials 01-15-2020, 14:42
Replies: 5
Views: 354
Posted By Maxximou5
Re: [INC] ColorLib

Thanks for this! I'm going to be using this in the next version of my Deathmatch plugin.
Forum: Source Servers (SRCDS) 01-15-2020, 13:52
Replies: 7
Views: 378
Posted By Maxximou5
Re: CS:GO - Optimizing 128-tick server?

A few questions:


What distro are you running?
Have you changed or used anything to modify your CPU governor?
Do you know your average var/sv of the server?
Is this server a LAN server?
...
Forum: General 01-14-2020, 20:26
Replies: 3
Views: 194
Posted By Maxximou5
Re: Unable to load plugin after the last updates

PTaH doesn't support console print since v1.1.0. You would need to use an older version to use that plugin. You also don't need that plugin to automatically update your server, there's other plugins...
Forum: Plugin/Gameplay Ideas and Requests 01-10-2020, 13:33
Replies: 6
Views: 235
Posted By Maxximou5
Re: [CSGO]Deathmatch plugin

The position isn't random, it's based on the spawn points in the spawn file.
If you're using the old version, just disable these lines:...
Forum: Snippets and Tutorials 01-09-2020, 17:22
Replies: 12
Views: 849
Posted By Maxximou5
Re: [CS:GO][LINUX] Build your own kernel = 1 000 Hz + CPU Performance [Debian ~ amd64

You're most welcome. It simply does more for the user, if that matters to you. You can look at the services is provides: https://tuned-project.org/

Not ever kernel is best for every system, also...
Forum: Source Servers (SRCDS) 01-07-2020, 14:43
Replies: 7
Views: 306
Posted By Maxximou5
Re: [CS:GO] Server wont change map.

Post your entire gamemode_competitive_server.cfg.

If you want to use Valve's map voting -

You need to make sure you have nextmap plugin moved to the disabled folder.
Have the following...
Forum: Snippets and Tutorials 01-03-2020, 05:41
Replies: 12
Views: 849
Posted By Maxximou5
Re: [CS:GO][LINUX] Build your own kernel = 1 000 Hz + CPU Performance [Debian ~ amd64

Of course you can use tuned for Debian 9!

Simply do the following.


Edit your /etc/apt/sources.list and add below line:
deb http://ftp.us.debian.org/debian sid main
apt-get update;apt...
Forum: General 01-01-2020, 15:40
Replies: 8
Views: 748
Posted By Maxximou5
Re: [BETA] Client-Side SourceMod Scripting API Reference

This is awesome! Best of all, you did dark theme in the first beta release.
Forum: General 12-31-2019, 01:34
Replies: 1
Views: 354
Posted By Maxximou5
Re: Question about GSLT token bans

https://support.steampowered.com/kb_article.php?ref=7791-UAFZ-3767
Forum: General 12-29-2019, 23:01
Replies: 5
Views: 641
Posted By Maxximou5
Re: Sourcemod will stop working on Ubuntu. Solutions?

I can't say, but it was stated they used slackware. Also, Valve is not a good benchmark.
As for now, you shouldn't have an issue running in the environment you have. You could always run in a docker...
Forum: General 12-26-2019, 01:52
Replies: 5
Views: 641
Posted By Maxximou5
Re: Sourcemod will stop working on Ubuntu. Solutions?

Debian is supported and has always been my go to above Ubuntu. I also run Red Hat without issue as well.
Forum: Source Servers (SRCDS) 12-20-2019, 19:11
Replies: 2
Views: 205
Posted By Maxximou5
Re: Dedicated servers

Tickrate is important here, but it will get you at most 8 servers running. Ideally you want one server per core/2 thread. Hopefully you don't plan on running anything else on the server, such as...
Forum: Source Servers (SRCDS) 12-03-2019, 16:17
Replies: 8
Views: 603
Posted By Maxximou5
Re: [CSGO] Setup Workshop Mapcycle + SM Modul

If you are omitting your API key that's fine, but you need to specify you are by including that. However, if you don't have your API key, you need to specify it in wsapikey; otherwise, you will not...
Forum: Source Servers (SRCDS) 11-22-2019, 12:47
Replies: 2
Views: 346
Posted By Maxximou5
Re: Some players not able to connect to local servers

The client would have a console output when trying to connect to the server, that would important to know what was happening as well.

Did you increment the client port as well? In some cases that...
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