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Posts Made By:
Facksy
Forum:
Scripting
08-24-2019, 07:29
Replies:
6
[TF2] [Question] How to spawn a demoman shield
Views:
2,744
Posted By
Facksy
Re: [TF2] [Question] How to spawn a demoman shield
The demoshield is not considered as a weapon, but as a wearable ("tf_wearable_demoshield"), so GetPlayerWeaponSlot() will return -1 since thats not a weapon, if you want to modify attibutes, you can...
Forum:
Scripting
08-23-2019, 07:41
Replies:
6
[TF2] [Question] How to spawn a demoman shield
Views:
2,744
Posted By
Facksy
Re: [TF2] [Question] How to spawn a demoman shield
This is what i use to create demoshield, just change the definition index and the model path
public void OnPluginStart(){
Handle hGameConf = LoadGameConfigFile("tf2.wearables");
if (hGameConf ==...
Forum:
Plugins
08-07-2019, 20:26
Replies:
8
[ANY] In-Game Admins VIP Manager
Views:
7,049
Posted By
Facksy
Re: [ANY] In-Game Admins VIP Manager
*Updated code, new syntax
*Better interactive menu
*New: Set player's admin group
Note:
Setting player's admin group is kinda messy actually because of Keyvalues missreading, sometimes ignoring...
Forum:
Plugins
08-01-2019, 17:31
Replies:
3
[ANY] Steam Profile
Views:
5,534
Posted By
Facksy
Re: [ANY] Steam Profile
Updated code, new syntax
Forum:
Plugins
07-29-2019, 10:03
Replies:
3
[TF2]Team Damage
Views:
3,333
Posted By
Facksy
Re: [TF2]Team Damage
Updated code, new syntax
Forum:
Scripting
02-07-2019, 10:44
Replies:
4
Best way to get server ip and port
Views:
2,228
Posted By
Facksy
Re: Best way to get server ip and port
I suggest you OnMapStart() or OnConfigsExecuted()
Forum:
Plugin/Gameplay Ideas and Requests
01-29-2019, 10:47
Replies:
0
Upload Files with Steamworks
Views:
550
Posted By
Facksy
Upload Files with Steamworks
Is it possible to upload files with steamworks on github for example, or just put the content on a text file on Internet? Because I know how to download files but not how to upload them
Thanks!
Forum:
Scripting
01-24-2019, 10:01
Replies:
4
Solved
I need help for float
Views:
1,558
Posted By
Facksy
Re: I need help for float
float Rate = float(votes) / float(totalVotes*100);
Forum:
Scripting
01-14-2019, 15:58
Replies:
10
Solved
[CS GO] EmitSoundToAll dont work
Views:
2,026
Posted By
Facksy
Re: [CS GO] EmitSoundToAll dont work
public void OnMapStart()
{
AddFileToDownloadsTable("sound\jailbreak\round\ambience1.mp3");
PrecacheSound("jailbreak\round\ambience1.mp3");
}
EmitSoundToAll("jailbreak\round\ambience1.mp3");...
Forum:
Scripting
01-10-2019, 15:00
Replies:
1
Somebody can help me
Views:
929
Posted By
Facksy
Re: Somebody can help me
stock ParseFormula(boss, const String:key[], const String:defaultFormula[], defaultValue) has 4 parameters, but on lines 4037 4039 4041 and 4042, there are only 3
Forum:
Scripting
01-07-2019, 16:11
Replies:
3
Solved
[TF2] Problem with setting animation on prop_dynamic
Views:
2,076
Posted By
Facksy
Re: [TF2] Problem with setting animation on prop_dynamic
Alright sorry I found the problem ^^, I was using the 1st version of the model which has no animations at all, so now i replaced with the new version which contains all animations and it works,...
Forum:
Scripting
01-07-2019, 15:51
Replies:
3
Solved
[TF2] Problem with setting animation on prop_dynamic
Views:
2,076
Posted By
Facksy
Re: [TF2] Problem with setting animation on prop_dynamic
Oh i tested with hlmv to see if the model had that sequence,
https://i.gyazo.com/efa7529a9b5cd1af744cb9a342558d4f.png
I thought animations were embed with the .mdl, how to make sure if the model...
Forum:
Scripting
01-07-2019, 13:22
Replies:
3
Solved
[TF2] Problem with setting animation on prop_dynamic
Views:
2,076
Posted By
Facksy
[TF2] Problem with setting animation on prop_dynamic
Hey guys I got problem with setting animation on a prop, basically when I taunt i want to spawn a prop_dynamic which imitate a taunt which works on normal models like demos :...
Forum:
Scripting
01-03-2019, 08:31
Replies:
11
Solved
Respawn Bug on Course maps
Views:
2,391
Posted By
Facksy
Re: Respawn Bug on Course maps
EventHookMode_Post works too no?
Forum:
Scripting
12-28-2018, 10:55
Replies:
4
Solved
[Help] Exception reported: Array index out-of-bounds
Views:
2,096
Posted By
Facksy
Re: [Help] Exception reported: Array index out-of-bounds
No, in his case, its sizeof(PrimaryWeaponsList)-1
So it should be like that int Primary = GetRandomInt(0, sizeof(PrimaryWeaponsList)-1);
Forum:
Plugins
11-30-2018, 05:50
Replies:
4
[CS:GO] The Big Bertha ( All caps )
Views:
4,140
Posted By
Facksy
Re: [CS:GO] The Big Bertha ( All caps )
The video is not available :(
Forum:
Scripting
11-23-2018, 11:46
Replies:
14
Solved
Teleport an Entity above Bomb After Plant
Views:
3,170
Posted By
Facksy
Re: Teloport an Entity above Bomb After Plant
There is no x, y, and z parameters in that event
https://i.gyazo.com/bee687b768e26a78877068a755b55c3a.png
Instead, you can get the abs position of the planter and do your stuff
Forum:
Scripting
11-20-2018, 15:33
Replies:
4
Solved
[TF2] Plugin without any code changes now crashes
Views:
1,216
Posted By
Facksy
Re: [TF2] Plugin without any code changes now crashes
...If you dont post the script its going to be hard to see what is wrong
Forum:
Plugins
11-09-2018, 13:42
Replies:
61
[ANY] Discord API (Send/Retrieve messages, list Guilds/Channels) UPDATE: 10/1/17
Views:
55,673
Posted By
Facksy
Re: [ANY] Discord API (Send/Retrieve messages, list Guilds/Channels) UPDATE: 10/1/17
Hey guys, im trying to make a script which allow people with certain roles to relay message to the server.
For example, if a guy have the role "Root", it will send the message to the server but if...
Forum:
Scripting
10-24-2018, 10:52
Replies:
2
How to increase gravity for one player
Views:
716
Posted By
Facksy
Re: How to increase gravity for one player
public OnGameFrame()
{
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i) && IsPlayerAlive(i)
g_bClientIsInAir[i] =...
Forum:
Plugin/Gameplay Ideas and Requests
10-15-2018, 05:36
Replies:
2
[TF2] Creating rockets without rocket launcher
Views:
1,118
Posted By
Facksy
Re: [TF2] Creating rockets without rocket launcher
Here is my code, everythings works well except the fact the rocket doesnt do any damage when it explodes, if any one knows why...
public Action spawndemo(client, args)
{
float epos[3],...
Forum:
Plugin/Gameplay Ideas and Requests
10-13-2018, 15:14
Replies:
2
[TF2] Creating rockets without rocket launcher
Views:
1,118
Posted By
Facksy
[TF2] Creating rockets without rocket launcher
Hello guys, I wanna create a script which create rockets when you attack with your melee weapon, the problem is that I dont know properly how to create the rocket, every times I try to create it,...
Forum:
Plugin/Gameplay Ideas and Requests
10-08-2018, 17:08
Replies:
18
plugin to emit sound every X seconds
Views:
2,899
Posted By
Facksy
Re: plugin to emit sound every X seconds
#include <sourcemod>
#include <sdktools>
char g_sSounds[][] =
{
"my/sound/file/here1",
"my/sound/file/here2",
"my/sound/file/here3",
"my/sound/file/here4"
}
Forum:
Unapproved Plugins
09-21-2018, 18:28
Replies:
5
[TF2] Set Max Health (v1.0.1c, 03 Nov 2018)
Views:
7,778
Posted By
Facksy
Re: [TF2] Set Max Health
With SetEntProp() im pretty sure you can do that, m_iMaxHealth or something like that, anyway you do what you want
Forum:
Unapproved Plugins
09-21-2018, 16:42
Replies:
5
[TF2] Set Max Health (v1.0.1c, 03 Nov 2018)
Views:
7,778
Posted By
Facksy
Re: [TF2] Set Max Health
I think you can do this without tf2attributes no? Just with properties.
Showing results 1 to 25 of 134
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