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Search: Posts Made By: Mixtaz
Forum: Scripting Help 11-03-2023, 06:22
Replies: 7
Views: 803
Posted By Mixtaz
Re: Restrict FPS of specific player

I have changed my code, there are no useless loops anymore:

#include < amxmodx >

#define PLUGIN_VERSION "1.1a"
#define TASK_FREQ 2.0
#define MAX_FPS 100
#define OVERRIDE_STATE 0
#define...
Forum: Scripting Help 10-26-2023, 04:25
Replies: 7
Views: 803
Posted By Mixtaz
Restrict FPS of specific player

Hello everyone. I have rather peculiar problem. There is a guy on my server who is playing on very high fps and he is doing something called SGS (stand-up ground strafing) and some sort of parachute...
Forum: Scripting Help 10-29-2020, 08:12
Replies: 3
Views: 623
Posted By Mixtaz
Re: Index out of bounds

10:10:25: [AMXX] [0] biohazard.sma::equipweapon (line 1706)
weaponid[1] = get_weaponid(g_primaryweapons[g_player_weapons[id][0]][1])

whereas action_prim, and action_sec refers to it by either...
Forum: Scripting Help 10-28-2020, 10:45
Replies: 3
Views: 623
Posted By Mixtaz
Index out of bounds

Hello, I have encountered a problem, once in an ~hour, it throws an error in errorlog, which goes as follow:

L 08/11/2020 - 08:39:03: Start of error session.
L 08/11/2020 - 08:39:03: Info (map...
Forum: Scripting Help 10-28-2020, 07:18
Replies: 2
Solved Model overlay
Views: 626
Posted By Mixtaz
Re: Model overlay

All I had to do was to made native that returns g_modelent and override the freeze method with it instead of player id. Good guess tho, thanks.
Forum: Scripting Help 08-11-2020, 02:42
Replies: 2
Solved Model overlay
Views: 626
Posted By Mixtaz
Model overlay

Hello, I'm running biohazard server by Cheap Suit.

He uses this weird method of applying models into player:

if(!pev_valid(g_modelent[index]))
{
static ent
ent =...
Forum: Scripting Help 07-24-2020, 11:30
Replies: 3
Views: 672
Posted By Mixtaz
Re: Blinding flashlight

I did no debugging whatsoever because I don't know what the root of the problem might be. I just thought since this plugin is so popular, someone figured it out and knew the solution.

If so I...
Forum: Scripting Help 07-21-2020, 09:06
Replies: 3
Views: 672
Posted By Mixtaz
Blinding flashlight

I have blinding flashlight by SL & VEN on my server. It works as intended, almost.

Even if player has it's flashlight off it still blinds others

Here is my amxx version:

Compiled: Jul 18...
Forum: Scripting Help 09-06-2018, 11:01
Replies: 6
Views: 858
Posted By Mixtaz
Re: TE_MODEL as entity

This was my plan, but according to Ghosted's post it seems to be impossible.
Forum: Scripting Help 09-06-2018, 10:17
Replies: 6
Views: 858
Posted By Mixtaz
Re: TE_MODEL as entity

@Natseh - as soon as they hit the ground (in other words when their "ent" is FL_GROUND)
Forum: Scripting Help 09-06-2018, 07:57
Replies: 6
Views: 858
Posted By Mixtaz
Re: TE_MODEL as entity

That's what I thought. Is there anyway I can work this around and actually use those tempentities for further purposes?

As of now, they just disapear after certain amount of time, what if I want...
Forum: Scripting Help 09-06-2018, 06:40
Replies: 6
Views: 858
Posted By Mixtaz
TE_MODEL as entity

I have this simple piece of code

public chickenthrow(id[])
{
if(is_user_alive(id[0]) && chickens[id[0]] > 0)
{
new vec[3];
new aimvec[3];
new velocityvec[3];
new length;
Forum: Scripting Help 08-24-2018, 13:17
Replies: 4
Views: 893
Posted By Mixtaz
Re: Information about Fall Death

Could you by any chance give me a hint, when would be the proper moment to do so?

It seems as if the first origin has been retrieved correctly since player is midair, how then can I innitiate the...
Forum: Scripting Help 08-24-2018, 11:56
Replies: 4
Views: 893
Posted By Mixtaz
Information about Fall Death

Hello everyone, I was on my way making plugin which approach was to inform players about someone's death caused by fall damage. I've already found correct event to hook it up and the information...
Forum: General 08-11-2018, 13:51
Replies: 191
Views: 75,475
Posted By Mixtaz
Re: [Editor] AMXXPawn for Visual Studio Code

Adding intender to remove any loose indentiation for AMXXPawn, as of now I need to go into classic AMX Studio and use intender, then go back to VSC which is kind of annoying.
Forum: Scripting Help 08-10-2018, 16:12
Replies: 0
Views: 542
Posted By Mixtaz
Benefits are not given

Nevermind, I fixed it.
Forum: Suggestions / Requests 02-02-2018, 10:15
Replies: 13
Views: 1,956
Posted By Mixtaz
Re: [REQ/HELP]nVault Play Time Plugin

https://forums.alliedmods.net/showthread.php?t=201869

this might suffice your need - I'm using it by myself and can't complain so far.

But 2 things: don't forget to connect it with your MySQL...
Forum: Suggestions / Requests 02-02-2018, 02:23
Replies: 0
Views: 558
Posted By Mixtaz
Favourite Weapon

Hello,


I thought of making cool addition to my server that makes us see, what's the favorite weapon of the player we are currently looking at (while we are dead/spec).

By saying favourite...
Forum: Suggestions / Requests 01-02-2018, 10:42
Replies: 4
Solved Shop Discount
Views: 1,084
Posted By Mixtaz
Re: Shop Discount

Hello, I have either good and bad news, without further do I will start with the good one first:

So I finally managed to make my plugin work properly, the biggest accomplishment was certainly...
Forum: Suggestions / Requests 01-01-2018, 12:11
Replies: 4
Solved Shop Discount
Views: 1,084
Posted By Mixtaz
Shop Discount

Hello to everybody reading this thread right now.

I've came across a splendid idea, which would be great addition to my already done plugin.

The thing is that I wanted to create discount in my...
Forum: New Plugin Submissions 11-15-2017, 12:40
Replies: 77
Views: 38,681
Posted By Mixtaz
Re: Win Messages & Sounds

GitHub seemed to be unavailable as well, however I managed to fix this inconvenience by using Opera instead of Microsoft Edge. Thanks for the reply though.
Forum: New Plugin Submissions 11-15-2017, 03:17
Replies: 77
Views: 38,681
Posted By Mixtaz
Re: Win Messages & Sounds

I'm not able to download the source, when I click download button, only blank page appears.
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