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Search: Posts Made By: spikeof2010
Forum: Plugins 09-12-2019, 12:00
Replies: 274
Views: 224,613
Posted By spikeof2010
Re: [TF2] Custom Weapons 3 (Beta 2)

Is there anyway that engineer's don't destroy buildings when switching on every spawn? Or is this a bug exclusive to when the engineer has a gunslinger?
Forum: Plugins 09-01-2019, 01:22
Replies: 274
Views: 224,613
Posted By spikeof2010
Re: [TF2] Custom Weapons 3 (Beta 2)

Thanks for the help- just wanted to ask- is there any native fix for using attribute 280 aka the projectile override? I've seen the official custom weapon servers use them like with the Shotgun...
Forum: Plugins 08-28-2019, 15:49
Replies: 274
Views: 224,613
Posted By spikeof2010
Re: [TF2] Custom Weapons 3 (Beta 2)

Hey, I just recently installed this plugin on my server and I was wondering is there any documentation to what attributes I can use that are in cw3-attributes and aw2attrib? I'm aware of the...
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