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Posts Made By:
KlausLaw
Forum:
Plugins
04-05-2019, 06:57
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
Re: [CS:GO] Custom Ranks [05/11/2018]
I'll post an update soon.
Forum:
Plugins
01-03-2019, 11:17
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
Re: [CS:GO] Custom Ranks [05/11/2018]
Here you go.
Forum:
Plugins
12-02-2018, 15:26
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
Re: [CS:GO] Custom Ranks [05/11/2018]
It's your server / other plugins, not this one.
About the hextags, i will do it soon as i can, i'm pretty busy atm.
Forum:
Plugins
11-09-2018, 15:34
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
Re: [CS:GO] Custom Ranks [05/11/2018]
Fixed, i uploaded a zip file.
Forum:
Plugins
11-09-2018, 10:16
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
Re: [CS:GO] Custom Ranks [05/11/2018]
Added screenshots.
Forum:
Plugins
11-04-2018, 17:43
Replies:
25
[CS:GO] Custom Ranks [05/11/2018]
Views:
23,734
Posted By
KlausLaw
[CS:GO] Custom Ranks [05/11/2018]
Custom Ranks
Description
Custom ranks based on RankMe points.
Feature list
Modifiable ranks by a config.
Ranks list with details about every rank.
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2018, 14:45
Replies:
13
Solved
[CS:GO] Request plugin move player ...
Views:
2,248
Posted By
KlausLaw
Re: [CS:GO] Request plugin move player ...
#define PLUGIN_AUTHOR "Klaus"
#define PLUGIN_VERSION "1.00"
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <sdkhooks>
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2018, 13:39
Replies:
16
Solved
[CSGO REQ] Remaining Players Plugin
Views:
2,739
Posted By
KlausLaw
Re: [CSGO REQ] Remaining Players Plugin
Maybe you did something wrong, just download the plugin.
Maybe you tested it with 1 player? because if you kill him, it will trigger round end, and then the kills will get reset.
I can make it to...
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2018, 12:55
Replies:
16
Solved
[CSGO REQ] Remaining Players Plugin
Views:
2,739
Posted By
KlausLaw
Re: [CSGO REQ] Remaining Players Plugin
And @mug1wara
1.You can't get a client from round end.
2.You are wasting so many resources, you are doing a loop inside a loop on every frame.
You don't have to get the amount of alive players on...
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2018, 12:49
Replies:
16
Solved
[CSGO REQ] Remaining Players Plugin
Views:
2,739
Posted By
KlausLaw
Re: [CSGO REQ] Remaining Players Plugin
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <sdkhooks>
int g_Kills[MAXPLAYERS + 1];
public void OnPluginStart()
{
Forum:
Plugin/Gameplay Ideas and Requests
06-22-2018, 19:46
Replies:
13
Solved
[CS:GO] Request plugin move player ...
Views:
2,248
Posted By
KlausLaw
Re: [CS:GO] Request plugin move player ...
#define PLUGIN_AUTHOR "Klaus"
#define PLUGIN_VERSION "1.00"
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <sdkhooks>
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 20:00
Replies:
10
Deagle with only 2 bullets
Views:
2,255
Posted By
KlausLaw
Re: Deagle with only 2 bullets
I just tested it, and it's working great for me.
1 Bullet, and you can't reload.
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 19:55
Replies:
14
Solved
Swapmeroundend
Views:
2,015
Posted By
KlausLaw
Re: Swapmeroundend
I don't want to argue, just test it and see that i'm right.
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 19:50
Replies:
10
Deagle with only 2 bullets
Views:
2,255
Posted By
KlausLaw
Re: Deagle with only 2 bullets
You said you want 2 bullets in the deagle...
Anyway, here you go:
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 19:00
Replies:
10
Deagle with only 2 bullets
Views:
2,255
Posted By
KlausLaw
Re: Deagle with only 2 bullets
Here:
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 18:28
Replies:
10
Deagle with only 2 bullets
Views:
2,255
Posted By
KlausLaw
Re: Deagle with only 2 bullets
public OnClientPostAdminCheck(int client)
{
SDKHook(client, SDKHook_WeaponEquip, OnWeaponEquip);
}
public Action OnWeaponEquip(int client, int weapon)
{
char sWeapon[32];...
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 17:54
Replies:
14
Solved
Swapmeroundend
Views:
2,015
Posted By
KlausLaw
Re: Swapmeroundend
g_getSwapped[client] = !g_getSwapped[client];
Doesn't change the value to false, it changes the value to the opposite value.
Forum:
Plugin/Gameplay Ideas and Requests
06-20-2018, 16:37
Replies:
14
Solved
Swapmeroundend
Views:
2,015
Posted By
KlausLaw
Re: Swapmeroundend
bool g_getSwapped[MAXPLAYERS + 1];
public void OnPluginStart()
{
RegConsoleCmd("sm_swapmeroundend", SM_Swapme);
HookEvent("round_end", Event_Round_End);
}
public OnClientDisconnect(int...
Forum:
Plugin/Gameplay Ideas and Requests
06-17-2018, 09:26
Replies:
16
Solved
[CSGO REQ] Remaining Players Plugin
Views:
2,739
Posted By
KlausLaw
Re: [CSGO REQ] Remaining Players Plugin
public void OnPluginStart()
{
CreateTimer(1.0, Timer_HudMsg, _, TIMER_REPEAT);
}
public Action Timer_HudMsg(Handle timer)
{
static int iAlivePlayers;
iAlivePlayers = 0;
for (int i = 1;...
Forum:
Plugin/Gameplay Ideas and Requests
06-17-2018, 08:51
Replies:
16
Solved
[CSGO REQ] Remaining Players Plugin
Views:
2,739
Posted By
KlausLaw
Re: [CSGO REQ] Remaining Players Plugin
public void OnPluginStart()
{
CreateTimer(1.0, Timer_HudMsg, _, TIMER_REPEAT);
SetHudTextParams(0.4, 0.2, 1.0, 2, 2, 252, 1, 0);
}
public Action Timer_HudMsg(Handle timer)
{
static int...
Forum:
Plugins
06-10-2018, 10:03
Replies:
11
Chat-TimeStamps
Views:
6,787
Posted By
KlausLaw
Re: Chat-TimeStamps
You still could have done it way more better.
What i wrote, does the same thing without the ability to change the time zone, in 5 lines.
I'm telling you this just so you could learn from that and...
Forum:
Plugins
06-10-2018, 09:39
Replies:
11
Chat-TimeStamps
Views:
6,787
Posted By
KlausLaw
Re: Chat-TimeStamps
Why don't you use scp, and do something like this:
public Action OnChatMessage(int &client, Handle recipients, char[] sName, char[] sMessage)
{
char sTime[16];
FormatTime(sTime,...
Forum:
Plugin/Gameplay Ideas and Requests
06-09-2018, 15:09
Replies:
6
Flag when kill get's extra life
Views:
1,530
Posted By
KlausLaw
Re: Flag when kill get's extra life
public void OnPluginStart()
{
HookEvent("player_death", Event_Player_Death);
}
public Action Event_Player_Death(Event event, const char[] name, bool dontBroadcast)
{
int attacker =...
Forum:
Plugin/Gameplay Ideas and Requests
06-09-2018, 14:50
Replies:
6
Flag when kill get's extra life
Views:
1,530
Posted By
KlausLaw
Re: Flag when kill get's extra life
public void OnPluginStart()
{
HookEvent("player_death", Event_Player_Death);
}
public Action Event_Player_Death(Event event, const char[] name, bool dontBroadcast)
{
int attacker =...
Forum:
Plugin/Gameplay Ideas and Requests
06-09-2018, 14:12
Replies:
10
Solved
Teleport plugin for dead ppl
Views:
2,161
Posted By
KlausLaw
Re: Teleport plugin for dead ppl
Just tested, works great.
I added the plugin, maybe you did something wrong.
Showing results 1 to 25 of 41
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